[Event "ANS Arena"]
[Site "http://chess-academy.net/4sz3m9sf"]
[Date "2026.01.17"]
[Round "-"]
[White "morarumihail"]
[Black "Automat"]
[Result "0-1"]
[UTCDate "2026.01.17"]
[UTCTime "08:41:36"]
[WhiteElo "1367"]
[BlackElo "1500"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+120"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } { [%eval #-16] [%clk 0:05:00] } (1. e3) 1... e5?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. Best move was g5. } { [%eval #15] [%clk 0:05:00] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 { [%eval #15] [%clk 0:04:57] } 2... gxh6 { [%eval #14] [%clk 0:04:52] } 3. Qd2?? { (Mate in 14 → -18.80) Lost forced checkmate sequence. Best move was b4. } { [%eval -18.8] [%clk 0:04:51] } (3. b4 Bxb4 4. Nf3 Bxe1 5. Nxe5 Bxf2 6. Nxf7 Kxf7 7. e3 Bxe3 8. Rg1 Bxg1 9. h4 Qxh4) 3... Qg5?? { (-18.80 → Mate in 13) Checkmate is now unavoidable. Best move was Ba3. } { [%eval #13] [%clk 0:04:39] } (3... Ba3) 4. Qxg5 { [%eval #13] [%clk 0:04:49] } 4... hxg5 { [%eval #12] [%clk 0:04:39] } 5. Nd2?? { (Mate in 12 → -5.75) Lost forced checkmate sequence. Best move was d4. } { [%eval -5.75] [%clk 0:04:44] } (5. d4 exd4 6. b4 Bxb4 7. Nf3 Bxe1 8. Nxd4 Bxf2 9. g4 Bxd4 10. Nd2 Bxa1 11. c3 Bxc3) 5... e4 { [%eval -5.88] [%clk 0:04:33] } 6. Nxe4?? { (-5.88 → Mate in 13) Checkmate is now unavoidable. Best move was dxe4. } { [%eval #-13] [%clk 0:04:02] } (6. dxe4 d5) 6... Nf6?? { (Mate in 13 → 2.11) Lost forced checkmate sequence. Best move was h5. } { [%eval 2.11] [%clk 0:04:19] } (6... h5 7. Nxg5 Kd8 8. Nxf7 Rh7 9. Nxd8 Rg7 10. Nxb7 Rxg2 11. Bxg2 Bxb7 12. Bxb7 Bd6 13. Bxa8) 7. Nxg5?? { (2.11 → -4.72) Blunder. Best move was Nxf6. } { [%eval -4.72] [%clk 0:03:39] } (7. Nxf6 Bd6 8. Nxh7 Bxh2 9. Rxh2 Rxh7 10. Rxh7 Kd8 11. Rxf7 g4 12. Rxd7 Nxd7 13. g3 Nb6) 7... Ne4 { [%eval -4.89] [%clk 0:04:16] } 8. Nxf7?? { (-4.89 → Mate in 12) Checkmate is now unavoidable. Best move was dxe4. } { [%eval #-12] [%clk 0:03:37] } (8. dxe4) 8... Nxf2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Best move was Kxf7. } { [%eval #12] [%clk 0:03:59] } (8... Kxf7 9. dxe4 d5 10. exd5 Bh3 11. Nxh3 Ke6 12. dxe6 Nd7 13. exd7 Rc8 14. dxc8=B Be7 15. Bxb7) 9. Nxh8?? { (Mate in 12 → -2.66) Lost forced checkmate sequence. Best move was Kxf2. } { [%eval -2.66] [%clk 0:03:34] } (9. Kxf2 Kxf7 10. b4 Bxb4 11. c3 Bxc3 12. Nf3 Bxa1 13. Nd4 Bxd4 14. a4 Bxf2 15. e3 Bxe3) 9... Nxd3 { [%eval -2.82] [%clk 0:03:56] } 10. exd3 { [%eval -2.85] [%clk 0:03:29] } 10... Kf7? { (-2.85 → 0.08) Mistake. Best move was Ba3. } { [%eval 0.08] [%clk 0:03:54] } (10... Ba3 11. bxa3) 11. Nxf7 { [%eval -0.44] [%clk 0:03:27] } 11... Bh6?? { (-0.44 → 7.24) Blunder. Best move was d6. } { [%eval 7.24] [%clk 0:03:48] } (11... d6 12. Nxd6 Bxd6 13. Nh3 Bxh3 14. gxh3 Bxh2 15. Rxh2 Nd7 16. Rf2 Rf8 17. Rxf8 Nxf8 18. Be2) 12. Nxh6 { [%eval 6.45] [%clk 0:03:26] } 12... a6 { [%eval 5.27] [%clk 0:03:41] } 13. Nf7 { [%eval 5.41] [%clk 0:03:25] } 13... d6?? { (5.41 → Mate in 11) Checkmate is now unavoidable. Best move was b5. } { [%eval #11] [%clk 0:03:33] } (13... b5 14. Nd6 cxd6 15. Kd2 a5 16. Re1 a4 17. Be2 a3 18. bxa3 Rxa3 19. Bh5 Rxd3 20. cxd3) 14. Nxd6 { [%eval #11] [%clk 0:03:24] } 14... cxd6 { [%eval #10] [%clk 0:03:32] } 15. Be2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Best move was g4. } { [%eval #-6] [%clk 0:03:19] } (15. g4 Bxg4 16. Nf3 Bxf3 17. b4 Bxh1 18. Bg2 Bxg2 19. b5 axb5 20. Kf1 Rxa2 21. Kxg2 Rxc2) 15... h5 { [%eval #-6] [%clk 0:03:28] } 16. Bxh5 { [%eval #-5] [%clk 0:03:17] } 16... Bg4 { [%eval #-5] [%clk 0:03:26] } 17. Bxg4 { [%eval #-4] [%clk 0:03:14] } 17... Nd7 { [%eval #-4] [%clk 0:03:26] } 18. Bxd7 { [%eval #-3] [%clk 0:03:12] } 18... Rc8 { [%eval #-3] [%clk 0:03:26] } 19. Bxc8 { [%eval #-2] [%clk 0:03:11] } 19... d5 { [%eval #-2] [%clk 0:03:22] } 20. Bxb7 { [%eval #-1] [%clk 0:03:10] } 20... d4 { [%eval #-1] [%clk 0:03:20] } 21. Bxa6# { [%clk 0:03:03] } { Game ends by variant rule. } 0-1


