[Event "Academie22 Arena"]
[Site "http://chess-academy.net/7vaaG2Bj"]
[Date "2025.05.13"]
[Round "-"]
[White "Vova"]
[Black "Damian18"]
[Result "0-1"]
[UTCDate "2025.05.13"]
[UTCTime "14:27:57"]
[WhiteElo "1564"]
[BlackElo "1493"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+40"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 0.9] [%clk 0:05:00] } 1... e6? { (0.90 → 2.89) Mistake. Best move was b5. } { [%eval 2.89] [%clk 0:05:00] } (1... b5) 2. f3?? { (2.89 → -5.80) Blunder. Best move was Ba6. } { [%eval -5.8] [%clk 0:04:57] } (2. Ba6 bxa6) 2... Ba3?! { (-5.80 → -4.99) Inaccuracy. Best move was b5. } { [%eval -4.99] [%clk 0:04:53] } (2... b5) 3. bxa3? { (-4.99 → -7.20) Mistake. Best move was Nxa3. } { [%eval -7.2] [%clk 0:04:55] } (3. Nxa3 b5 4. Bxb5 e5 5. Bxd7 Qxd7 6. b3 Qxd2 7. Qxd2 Bg4 8. fxg4 Nd7 9. Qxd7 Kxd7) 3... Qh4? { (-7.20 → -4.64) Mistake. Best move was b5. } { [%eval -4.64] [%clk 0:04:49] } (3... b5 4. Bxb5) 4. g3?? { (-4.64 → Mate in 13) Checkmate is now unavoidable. Best move was Bd3. } { [%eval #-13] [%clk 0:04:49] } (4. Bd3) 4... Qxh2 { [%eval #-13] [%clk 0:04:45] } 5. Rxh2 { [%eval #-12] [%clk 0:04:47] } 5... d5?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Best move was b5. } { [%eval #14] [%clk 0:04:40] } (5... b5 6. Bxb5 d6 7. Bxe8 e5 8. Bxf7 a5 9. Bxg8 Rxg8 10. Rxh7 g5 11. Rxc7 Bg4 12. fxg4) 6. Rxh7 { [%eval #14] [%clk 0:04:44] } 6... Rxh7 { [%eval #13] [%clk 0:04:34] } 7. c4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Best move was Ba6. } { [%eval #-12] [%clk 0:04:43] } (7. Ba6 Nxa6 8. c4 dxc4 9. Nh3 Rxh3 10. e4 Rxg3 11. Qb3 Rxf3 12. Qxb7 Rxa3 13. Nxa3 Bxb7) 7... dxc4 { [%eval #-12] [%clk 0:04:27] } 8. Bxc4 { [%eval #-11] [%clk 0:04:42] } 8... Rh3 { [%eval #-11] [%clk 0:04:16] } 9. Nxh3 { [%eval #-10] [%clk 0:04:41] } 9... g5 { [%eval #-10] [%clk 0:04:08] } 10. Nxg5 { [%eval #-9] [%clk 0:04:40] } 10... a6?? { (Mate in 9 → -1.32) Lost forced checkmate sequence. Best move was f5. } { [%eval -1.32] [%clk 0:04:01] } (10... f5 11. Bxe6 Bxe6 12. Nxe6 Kf7 13. Nxc7 Nh6 14. Nxa8 Ng4 15. fxg4 fxg4 16. Qxg4 Nd7 17. Qxd7) 11. Bxa6 { [%eval -0.94] [%clk 0:04:38] } 11... Rxa6?! { (-0.94 → -0.13) Inaccuracy. Best move was bxa6. } { [%eval -0.13] [%clk 0:03:57] } (11... bxa6 12. Nxe6 fxe6 13. Ke2 Nc6 14. e4 Nce7 15. Qa4 Kd8 16. Qxa6 Rxa6 17. e5 Rxa3 18. Nxa3) 12. Nxf7 { [%eval -0.36] [%clk 0:04:38] } 12... Kxf7?? { (-0.36 → Mate in 11) Checkmate is now unavoidable. Best move was Rxa3. } { [%eval #11] [%clk 0:03:49] } (12... Rxa3 13. Bxa3 Kxf7 14. Bd6 cxd6 15. f4 e5 16. fxe5 dxe5 17. Ke2 Ke6 18. g4 Ne7 19. d4) 13. a4?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Best move was Qb3. } { [%eval #-7] [%clk 0:04:37] } (13. Qb3 Rxa3 14. Qxb7 Rxe3 15. dxe3 Bxb7 16. a4 Bxf3 17. e4 Bxe4 18. Ra2 Bxb1 19. a5 Bxa2) 13... Rxa4 { [%eval #-7] [%clk 0:03:44] } 14. Qxa4 { [%eval #-6] [%clk 0:04:31] } 14... Na6?? { (Mate in 6 → 1.28) Lost forced checkmate sequence. Best move was b5. } { [%eval 1.28] [%clk 0:03:33] } (14... b5 15. Qxb5 Bb7 16. Qxb7 Nh6 17. Qxb8 Kf6 18. Qxc7 Ng4 19. fxg4 Ke5 20. Qxe5#) 15. Qxa6 { [%eval 0.86] [%clk 0:04:30] } 15... bxa6 { [%eval 0.79] [%clk 0:03:30] } 16. g4?! { (0.79 → 0.05) Inaccuracy. Best move was Nc3. } { [%eval 0.05] [%clk 0:04:23] } (16. Nc3) 16... e5?! { (0.05 → 0.70) Inaccuracy. Best move was Bd7. } { [%eval 0.7] [%clk 0:03:20] } (16... Bd7 17. Ba3 c5 18. Bxc5 Be8 19. Na3 Bb5 20. Nxb5 axb5 21. Bf8 Kxf8 22. a4 bxa4 23. Rxa4) 17. f4?! { (0.70 → -0.22) Inaccuracy. Best move was e4. } { [%eval -0.22] [%clk 0:04:17] } (17. e4 Bxg4 18. fxg4 Ne7 19. d4 exd4 20. Nc3 dxc3 21. e5 a5 22. g5 Kf6 23. exf6 a4) 17... exf4?? { (-0.22 → Mate in 10) Checkmate is now unavoidable. Best move was Bxg4. } { [%eval #10] [%clk 0:03:17] } (17... Bxg4 18. fxe5) 18. exf4 { [%eval #10] [%clk 0:04:17] } 18... Bxg4 { [%eval #9] [%clk 0:03:11] } 19. Ke2 { [%eval #16] [%clk 0:04:10] } 19... Bxe2 { [%eval #15] [%clk 0:03:06] } 20. d3 { [%eval #15] [%clk 0:04:08] } 20... Bxd3 { [%eval #16] [%clk 0:03:02] } 21. a3?? { (Mate in 16 → 0.51) Lost forced checkmate sequence. Best move was Bb2. } { [%eval 0.51] [%clk 0:03:57] } (21. Bb2 Bxb1 22. Rxb1 Kg7 23. Bxg7 Nf6 24. Bxf6 c6 25. Rb8 c5 26. Rb4 cxb4 27. a3 bxa3) 21... Bxb1 { [%eval 0.51] [%clk 0:02:59] } 22. Rxb1 { [%eval 0.35] [%clk 0:03:56] } 22... Nf6 { [%eval 0.51] [%clk 0:02:54] } 23. Rb6? { (0.51 → -0.82) Mistake. Best move was Bb2. } { [%eval -0.82] [%clk 0:03:53] } (23. Bb2 Ke8 24. Bxf6 Kd8 25. Bxd8 a5 26. Bxc7 a4 27. Rb3 axb3 28. a4 b2 29. Be5 b1=B) 23... cxb6 { [%eval -0.8] [%clk 0:02:49] } 24. a4?? { (-0.80 → Mate in 12) Checkmate is now unavoidable. Best move was f5. } { [%eval #-12] [%clk 0:03:44] } (24. f5 a5) 24... b5?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Best move was a5. } { [%eval 0.0] [%clk 0:02:47] } (24... a5 25. Bb2 Kf8 26. Bxf6 b5 27. axb5 a4 28. Be5 Kg7 29. Bxg7 a3 30. Bf8 a2 31. Bb4) 25. axb5 { [%eval 0.0] [%clk 0:03:42] } 25... axb5 { [%eval 0.0] [%clk 0:02:39] } 26. Be3 { [%eval 0.0] [%clk 0:03:33] } 26... Ke7 { [%eval 0.0] [%clk 0:02:23] } 27. Bb6?? { (0.00 → Mate in 27) Checkmate is now unavoidable. Best move was f5. } { [%eval #-27] [%clk 0:03:19] } (27. f5 Ne8 28. Bf2 Kf8 29. Bb6 Nf6 30. Be3 b4 31. Bc1 b3 32. Bf4 Kg8 33. Bc7 Kg7) 27... Kd8?? { (Mate in 27 → 0.00) Lost forced checkmate sequence. Best move was Ne4. } { [%eval 0.0] [%clk 0:02:20] } (27... Ne4 28. Bc5 Nxc5 29. f5 Kd8 30. f6 Ne4 31. f7 b4 32. f8=K Ke7 33. Kxe7 Nf6 34. Kxf6) 28. Bxd8 { [%eval 0.0] [%clk 0:03:17] } 28... b4 { [%eval 0.0] [%clk 0:02:15] } 29. Bxf6 { [%eval 0.0] [%clk 0:03:14] } 29... b3 { [%eval 0.0] [%clk 0:02:12] } 30. Bh4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Best move was Bd8. } { [%eval #-5] [%clk 0:03:08] } (30. Bd8 b2 31. f5 b1=B 32. f6 Bg6 33. Be7 Be8 34. Bc5 Bd7 35. Be3 Be8 36. Bc1 Ba4) 30... b2 { [%eval #-5] [%clk 0:02:09] } 31. f5 { [%eval #-3] [%clk 0:03:03] } 31... b1=R { [%eval #-3] [%clk 0:01:54] } 32. Bd8 { [%eval #-1] [%clk 0:02:52] } 32... Rb6 { [%eval #-1] [%clk 0:01:49] } 33. Bxb6# { [%clk 0:02:49] } { Game ends by variant rule. } 0-1


