[Event "lion26 Arena"]
[Site "http://chess-academy.net/9X2Nt5aa"]
[Date "2022.05.24"]
[Round "-"]
[White "Teodor_Ababii"]
[Black "Bogdan_Castravet"]
[Result "0-1"]
[UTCDate "2022.05.24"]
[UTCTime "14:56:34"]
[WhiteElo "1545"]
[BlackElo "1457"]
[WhiteRatingDiff "-32"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 1.57] [%clk 0:05:00] } 1... e5? { (1.57 → 3.43) Mistake. Best move was b5. } { [%eval 3.43] [%clk 0:05:00] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 3.55] [%clk 0:04:58] } 2... bxa6 { [%eval 4.71] [%clk 0:04:58] } 3. Qg4? { (4.71 → 3.04) Mistake. Best move was Qh5. } { [%eval 3.04] [%clk 0:04:45] } (3. Qh5 Qh4) 3... d5?? { (3.04 → Mate in 14) Checkmate is now unavoidable. Best move was Bc5. } { [%eval #14] [%clk 0:04:50] } (3... Bc5) 4. Qxc8 { [%eval #14] [%clk 0:04:43] } 4... Qxc8 { [%eval #13] [%clk 0:04:47] } 5. Na3?? { (Mate in 13 → -1.92) Lost forced checkmate sequence. Best move was b4. } { [%eval -1.92] [%clk 0:04:40] } (5. b4 Bxb4 6. d3 Bxe1 7. Ne2 Bxf2 8. Nd2 Bxe3 9. Ba3 Bxd2 10. g4 Qxg4 11. Nc3 Bxc3) 5... Bxa3 { [%eval -1.72] [%clk 0:04:42] } 6. bxa3 { [%eval -1.39] [%clk 0:04:38] } 6... Qh3?? { (-1.39 → 2.89) Blunder. Best move was d4. } { [%eval 2.89] [%clk 0:04:40] } (6... d4 7. exd4 exd4 8. g4 Qxg4 9. Nf3 Qxf3 10. Rg1 Qxa3 11. Rxg7 Qxc1 12. Rxh7 Qxc2 13. Rxf7) 7. gxh3?? { (2.89 → -5.88) Blunder. Best move was Nxh3. } { [%eval -5.88] [%clk 0:04:33] } (7. Nxh3 Kd7) 7... Nh6?? { (-5.88 → 14.73) Blunder. Best move was d4. } { [%eval 14.73] [%clk 0:04:39] } (7... d4 8. exd4 exd4 9. Rb1 Nc6 10. Rb8 Nxb8 11. Ke2 a5 12. Ke3 dxe3 13. fxe3 a4 14. Ne2) 8. Rb1?? { (14.73 → 3.22) Blunder. Best move was e4. } { [%eval 3.22] [%clk 0:04:32] } (8. e4 dxe4) 8... Ng4 { [%eval 3.79] [%clk 0:04:34] } 9. Rxb8?? { (3.79 → Mate in 10) Checkmate is now unavoidable. Best move was hxg4. } { [%eval #-10] [%clk 0:04:31] } (9. hxg4 f5) 9... Nxh2?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Best move was Rxb8. } { [%eval #12] [%clk 0:04:30] } (9... Rxb8 10. hxg4 Rb2 11. Bxb2 c5 12. Bxe5 a5 13. Bxg7 a4 14. Bxh8 f6 15. Bxf6 Ke7 16. Bxe7) 10. Rxa8?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Best move was Rxh2. } { [%eval #-9] [%clk 0:04:26] } (10. Rxh2 Rxb8 11. e4 dxe4 12. Nf3 exf3 13. Ke2 fxe2 14. Bb2 Rxb2 15. c3 Rxd2 16. Rh1 Rxa2) 10... Ke7?? { (Mate in 9 → 0.29) Lost forced checkmate sequence. Best move was g5. } { [%eval 0.29] [%clk 0:04:28] } (10... g5 11. Rxe8 Rxe8 12. Rxh2 g4 13. hxg4 a5 14. Rxh7 a6 15. Rxf7 Re7 16. Rxe7 c5 17. Rxe5) 11. Rxa7?? { (0.29 → Mate in 8) Checkmate is now unavoidable. Best move was Rxh2. } { [%eval #-8] [%clk 0:04:25] } (11. Rxh2 Rxa8) 11... Ke6 { [%eval #-8] [%clk 0:04:24] } 12. Rxa6 { [%eval #-7] [%clk 0:04:23] } 12... Rb8 { [%eval #-8] [%clk 0:04:14] } 13. Rxe6 { [%eval #-7] [%clk 0:04:21] } 13... fxe6 { [%eval #-7] [%clk 0:04:11] } 14. Rxh2 { [%eval #-6] [%clk 0:04:16] } 14... Rb2 { [%eval #-6] [%clk 0:04:08] } 15. Bxb2 { [%eval #-5] [%clk 0:04:14] } 15... c5?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was h6. } { [%eval #-6] [%clk 0:04:03] } (15... h6 16. Bxe5 h5 17. Bxg7 e5 18. Bxe5 h4 19. Bxc7 d4 20. exd4#) 16. Bxe5 { [%eval #-5] [%clk 0:04:12] } 16... d4?? { (Mate in 5 → 1.16) Lost forced checkmate sequence. Best move was h6. } { [%eval 1.16] [%clk 0:04:02] } (16... h6 17. Bxg7 c4 18. Bxh6 d4 19. exd4 c3 20. dxc3 e5 21. dxe5#) 17. exd4?? { (1.16 → Mate in 4) Checkmate is now unavoidable. Best move was Bxd4. } { [%eval #-4] [%clk 0:04:10] } (17. Bxd4) 17... cxd4 { [%eval #-4] [%clk 0:04:01] } 18. Bxd4 { [%eval #-3] [%clk 0:04:06] } 18... e5 { [%eval #-3] [%clk 0:04:00] } 19. Bxe5 { [%eval #-2] [%clk 0:04:05] } 19... h6?! { (Mate in 2 → Mate in 4) Not the best checkmate sequence. Best move was h5. } { [%eval #-4] [%clk 0:03:59] } (19... h5 20. Bxg7 h4 21. Rg2#) 20. Bxg7 { [%eval #-3] [%clk 0:04:03] } 20... h5 { [%eval #-3] [%clk 0:03:58] } 21. Nf3 { [%eval #-1] [%clk 0:04:00] } 21... h4 { [%eval #-1] [%clk 0:03:57] } 22. Nxh4# { [%clk 0:03:58] } { Game ends by variant rule. } 0-1


