[Event "dragutraisa Arena"]
[Site "http://chess-academy.net/H9reO0Au"]
[Date "2020.11.08"]
[Round "-"]
[White "Harypoter"]
[Black "dragutraisa"]
[Result "1-0"]
[UTCDate "2020.11.08"]
[UTCTime "12:01:06"]
[WhiteElo "1715"]
[BlackElo "1524"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-7"]
[Variant "Atomic"]
[TimeControl "420+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. Nf3 { [%eval 1.18] [%clk 0:03:30] } 1... f6 { [%eval 1.82] [%clk 0:07:00] } 2. Nd4?! { (1.82 → 0.87) Inaccuracy. Best move was e3. } { [%eval 0.87] [%clk 0:03:28] } (2. e3) 2... c6?? { (0.87 → 5.03) Blunder. Best move was Nh6. } { [%eval 5.03] [%clk 0:06:57] } (2... Nh6 3. e3 Ng4 4. f4 Na6 5. Nf5 e6 6. a3 d5 7. Nxg7) 3. Nf5 { [%eval 4.62] [%clk 0:03:26] } 3... e6 { [%eval 4.52] [%clk 0:06:53] } 4. Ne7?? { (4.52 → 0.33) Blunder. Best move was Nxg7. } { [%eval 0.33] [%clk 0:03:25] } (4. Nxg7 Qa5 5. c3 Qf5 6. f3 Qc2 7. Qxc2 b6 8. e4 Ba6 9. Bxa6 d5 10. d4 b5) 4... Qa5 { [%eval 0.79] [%clk 0:06:51] } 5. b4?? { (0.79 → Mate in 5) Checkmate is now unavoidable. Best move was c3. } { [%eval #-5] [%clk 0:03:22] } (5. c3 Nh6) 5... Qb5?? { (Mate in 5 → 6.36) Lost forced checkmate sequence. Best move was Qh5. } { [%eval 6.36] [%clk 0:06:45] } (5... Qh5 6. f3 Qh4+ 7. g3 Qd4 8. d3 Qf2+ 9. Kd2 Qxe2#) 6. Nxc6 { [%eval 6.07] [%clk 0:03:19] } 6... Nh6 { [%eval 6.13] [%clk 0:06:38] } 7. f3? { (6.13 → 4.87) Mistake. Best move was g4. } { [%eval 4.87] [%clk 0:03:16] } (7. g4 f5) 7... Nf5 { [%eval 4.9] [%clk 0:06:36] } 8. e3 { [%eval 4.85] [%clk 0:03:14] } 8... Nc6 { [%eval 5.2] [%clk 0:06:30] } 9. c3? { (5.20 → 3.63) Mistake. Best move was d4. } { [%eval 3.63] [%clk 0:03:12] } (9. d4) 9... Ne5? { (3.63 → 5.73) Mistake. Best move was Nh4. } { [%eval 5.73] [%clk 0:06:28] } (9... Nh4 10. Ba6 bxa6 11. d3 Nxg2 12. Na3 Bd6 13. f4 g6 14. Nb5 Nxb4 15. Rb1 O-O 16. Rb7) 10. Bb5? { (5.73 → 3.93) Mistake. Best move was g3. } { [%eval 3.93] [%clk 0:03:11] } (10. g3) 10... Nc6? { (3.93 → 5.75) Mistake. Best move was Bxb4. } { [%eval 5.75] [%clk 0:06:19] } (10... Bxb4) 11. Bxc6? { (5.75 → 4.64) Mistake. Best move was d4. } { [%eval 4.64] [%clk 0:03:10] } (11. d4 Bxb4) 11... Bd6? { (4.64 → 6.17) Mistake. Best move was b5. } { [%eval 6.17] [%clk 0:06:03] } (11... b5 12. d4) 12. e4?? { (6.17 → 2.88) Blunder. Best move was g3. } { [%eval 2.88] [%clk 0:03:06] } (12. g3 b5) 12... Nh4? { (2.88 → 5.55) Mistake. Best move was Nd4. } { [%eval 5.55] [%clk 0:05:59] } (12... Nd4) 13. Qa4?? { (5.55 → -1.53) Blunder. Best move was e5. } { [%eval -1.53] [%clk 0:02:58] } (13. e5 b5) 13... Bxb4 { [%eval -1.05] [%clk 0:05:53] } 14. Ba3? { (-1.05 → -2.80) Mistake. Best move was g4. } { [%eval -2.8] [%clk 0:02:56] } (14. g4 Ng2+) 14... d5? { (-2.80 → -0.17) Mistake. Best move was d6. } { [%eval -0.17] [%clk 0:05:46] } (14... d6) 15. d4? { (-0.17 → -1.49) Mistake. Best move was Bf8. } { [%eval -1.49] [%clk 0:02:50] } (15. Bf8 Nxg2 16. Bxg7 b5 17. Na3 a5 18. O-O-O Ra7 19. Rg1 Rg7 20. Rg6 Rxg6 21. exd5 a4) 15... dxe4?? { (-1.49 → 1.78) Blunder. Best move was g5. } { [%eval 1.78] [%clk 0:05:45] } (15... g5 16. Bf8) 16. Nd2 { [%eval 1.25] [%clk 0:02:48] } 16... Nf5? { (1.25 → 3.65) Mistake. Best move was b5. } { [%eval 3.65] [%clk 0:05:39] } (16... b5 17. Bf8) 17. Rb1? { (3.65 → 2.11) Mistake. Best move was Ne4. } { [%eval 2.11] [%clk 0:02:47] } (17. Ne4) 17... Ne3? { (2.11 → 4.61) Mistake. Best move was b5. } { [%eval 4.61] [%clk 0:05:34] } (17... b5 18. Bf8) 18. Rb5?? { (4.61 → 0.00) Blunder. Best move was Ne4. } { [%eval 0.0] [%clk 0:02:46] } (18. Ne4) 18... Nf1?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Best move was Bd7. } { [%eval #12] [%clk 0:05:30] } (18... Bd7 19. Rxb7 Nxg2 20. Ne4 g5 21. Nd6+ Kd8 22. Nc8 Ke8 23. Nd6+) 19. Ne4 { [%eval #11] [%clk 0:02:43] } 19... Ne3 { [%eval #4] [%clk 0:05:08] } 20. Rc5?! { (Mate in 4 → Mate in 7) Not the best checkmate sequence. Best move was Nd6+. } { [%eval #7] [%clk 0:02:40] } (20. Nd6+ Ke7 21. Ne8+ Kd8 22. Rc5 Nc2+ 23. Rxc8#) 20... Bd7 { [%eval #3] [%clk 0:04:58] } 21. Rc7 { [%eval #2] [%clk 0:02:37] } 21... Kf7 { [%eval #1] [%clk 0:04:51] } 22. Nxf6# { [%clk 0:02:36] } { Game ends by variant rule. } 1-0


