[Event "ANS Arena"]
[Site "http://chess-academy.net/J8j6q7Vz"]
[Date "2026.04.14"]
[Round "-"]
[White "badeateo2012"]
[Black "Elizabet2016"]
[Result "1-0"]
[UTCDate "2026.04.14"]
[UTCTime "16:37:14"]
[WhiteElo "1333"]
[BlackElo "1148"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:05:00] } (1. e3 b5) 1... e5 { [%eval #-15] [%clk 0:05:00] } 2. dxe5 { [%eval #-14] [%clk 0:04:57] } 2... f6?? { (Mate in 14 → 18.61) Lost forced checkmate sequence. Best move was Ba3. } { [%eval 18.61] [%clk 0:04:58] } (2... Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 a6 8. Qxd7 Bxd7 9. Bxg7) 3. exf6 { [%eval 17.84] [%clk 0:04:54] } 3... Nxf6?! { (17.84 → Mate in 14) Checkmate is now unavoidable. Best move was Qxf6. } { [%eval #14] [%clk 0:04:55] } (3... Qxf6) 4. Qxd7 { [%eval #14] [%clk 0:04:15] } 4... Nfxd7 { [%eval #12] [%clk 0:04:50] } 5. c4?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Best move was b4. } { [%eval #-12] [%clk 0:03:53] } (5. b4 Bxb4 6. e4 Bxe1 7. Nf3 Bxf2 8. Nd4 Bxd4 9. g4 Bxa1 10. Bb2 Bxb2 11. Na3 Bxa3) 5... Ba3 { [%eval #-12] [%clk 0:04:31] } 6. bxa3 { [%eval #-11] [%clk 0:03:47] } 6... Nb6?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Best move was Qg5. } { [%eval #13] [%clk 0:04:24] } (6... Qg5 7. Bxg5 Ke7 8. Bxe7 g5 9. Bxg5 Nf6 10. Bxf6 Nc6 11. Bxh8 Ne5 12. Bxe5 Rb8 13. Bxc7) 7. a4 { [%eval #13] [%clk 0:03:41] } 7... Nxa4 { [%eval #12] [%clk 0:04:19] } 8. c5 { [%eval #12] [%clk 0:03:39] } 8... Nxc5 { [%eval #11] [%clk 0:04:08] } 9. Bh6 { [%eval #11] [%clk 0:03:33] } 9... gxh6 { [%eval #10] [%clk 0:04:01] } 10. h4?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Best move was e4. } { [%eval #-11] [%clk 0:03:31] } (10. e4 Nxe4 11. g4 Bxg4 12. Ba6 Nxa6 13. Nh3 Bxh3 14. Kd1 Nxf2 15. Re1 Qxd1 16. Rxd1 Nxd1) 10... Qxh4 { [%eval #-11] [%clk 0:03:48] } 11. Rxh4 { [%eval #-10] [%clk 0:03:29] } 11... Ne4?? { (Mate in 10 → -0.95) Lost forced checkmate sequence. Best move was Bh3. } { [%eval -0.95] [%clk 0:03:40] } (11... Bh3 12. Rxh3 Kf7 13. Rxh6 Rd8 14. Rxh7 a5 15. Rxf7 Rd4 16. Rxc7 Na4 17. Rxb7 Ra6 18. Rxb8) 12. Rxe4?? { (-0.95 → Mate in 9) Checkmate is now unavoidable. Best move was Rxh6. } { [%eval #-9] [%clk 0:03:26] } (12. Rxh6 Nxf2 13. Rxh7 Rxh7 14. Kxf2 Bf5 15. e4 Bxe4 16. Na3 Bxg2 17. Kxg2 Rh1 18. Kxh1 b5) 12... Be6 { [%eval #-9] [%clk 0:03:31] } 13. Rxe6 { [%eval #-8] [%clk 0:03:23] } 13... c6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Best move was Kf7. } { [%eval #9] [%clk 0:03:29] } (13... Kf7 14. Rxh6 Rd8 15. Rxh7 a5 16. Rxf7 Ra6 17. Rxc7 Rd4 18. Rxb7 Rc6 19. Rxb8 Rc3 20. Nxc3) 14. Rxc6?? { (Mate in 9 → 0.32) Lost forced checkmate sequence. Best move was Rxe8. } { [%eval 0.32] [%clk 0:03:06] } (14. Rxe8 Rxe8 15. e4 Rxe4 16. Nh3 Rxe1 17. Bd3 Rxb1 18. Bxh7 Rxa1 19. Ng5 hxg5 20. g4 Rxa2) 14... bxc6?? { (0.32 → 4.05) Blunder. Best move was Nxc6. } { [%eval 4.05] [%clk 0:03:17] } (14... Nxc6 15. Nd2 a5 16. Ne4 h5 17. g4 hxg4 18. Bh3 gxh3 19. Nxh3 Kd7 20. Nd2 h5 21. f3) 15. e4?? { (4.05 → Mate in 9) Checkmate is now unavoidable. Best move was Na3. } { [%eval #-9] [%clk 0:02:53] } (15. Na3 a5 16. Nh3 c5 17. Ng5 hxg5 18. f4 gxf4 19. e4 fxe3 20. Kd2 exd2 21. Rc1 dxc1=B) 15... Ke7?? { (Mate in 9 → 5.12) Lost forced checkmate sequence. Best move was Na6. } { [%eval 5.12] [%clk 0:03:10] } (15... Na6 16. Bxa6 Rc8 17. Bxc8 Kd7 18. Bxd7 a5 19. Bxc6 a4 20. Bxa4 Re8 21. Bxe8 h5 22. Bxh5) 16. e5? { (5.12 → 4.00) Mistake. Best move was Na3. } { [%eval 4.0] [%clk 0:02:46] } (16. Na3) 16... c5?! { (4.00 → 4.85) Inaccuracy. Best move was h5. } { [%eval 4.85] [%clk 0:03:04] } (16... h5 17. Nh3) 17. g4?? { (4.85 → Mate in 8) Checkmate is now unavoidable. Best move was Ba6. } { [%eval #-8] [%clk 0:02:43] } (17. Ba6) 17... c4 { [%eval #-8] [%clk 0:03:04] } 18. Bxc4 { [%eval #-7] [%clk 0:02:38] } 18... Kd6?? { (Mate in 7 → 0.88) Lost forced checkmate sequence. Best move was h5. } { [%eval 0.88] [%clk 0:02:56] } (18... h5 19. gxh5 Kf7 20. Bxf7 Re8 21. Bxe8 Nd7 22. Bxd7 Rc8 23. Bxc8 a6 24. Bxa6 h6 25. Nf3#) 19. exd6 { [%eval 1.22] [%clk 0:02:22] } 19... Re8?? { (1.22 → Mate in 7) Checkmate is now unavoidable. Best move was h5. } { [%eval #7] [%clk 0:02:44] } (19... h5) 20. d7 { [%eval #8] [%clk 0:02:20] } 20... Nxd7 { [%eval #6] [%clk 0:02:40] } 21. Bg8?? { (Mate in 6 → 0.44) Lost forced checkmate sequence. Best move was Be6. } { [%eval 0.44] [%clk 0:02:15] } (21. Be6 Rxe6 22. Nh3 Rxe1 23. Nd2 Rxa1 24. a3 Rxa3 25. Ng5 hxg5 26. Nf3 Rxf3#) 21... Rxg8?? { (0.44 → Mate in 6) Checkmate is now unavoidable. Best move was Rxe1. } { [%eval #6] [%clk 0:02:31] } (21... Rxe1 22. Bxh7 Rxb1 23. Bxb1 h5 24. gxh5 a5 25. h6 a4 26. Bd3 Rb8 27. Rb1 Rxb1 28. Bxb1) 22. g5 { [%eval #6] [%clk 0:02:00] } 22... hxg5 { [%eval #5] [%clk 0:02:25] } 23. f4 { [%eval #5] [%clk 0:01:57] } 23... gxf4 { [%eval #4] [%clk 0:02:20] } 24. Nf3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Best move was a4. } { [%eval #-6] [%clk 0:01:54] } (24. a4 Rxg1 25. a5 Rxe1 26. Na3 Rxa1 27. a6 Rxa3#) 24... Ne5 { [%eval #-7] [%clk 0:02:08] } 25. Nxe5 { [%eval #-6] [%clk 0:01:52] } 25... Rg6?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. Best move was f3. } { [%eval #12] [%clk 0:02:02] } (25... f3 26. Nxf3 Rg5 27. Nxg5 a5 28. Nxh7 Rf8 29. Nxf8 a4 30. Nd2 a3 31. Nd7#) 26. Nxg6 { [%eval #12] [%clk 0:01:40] } 26... hxg6 { [%eval #11] [%clk 0:01:52] } 27. Nc3 { [%eval #11] [%clk 0:01:38] } 27... Rd8 { [%eval #4] [%clk 0:01:44] } 28. Nd5 { [%eval #4] [%clk 0:01:33] } 28... Rxd5 { [%eval #3] [%clk 0:01:42] } 29. Kd2 { [%eval #3] [%clk 0:01:26] } 29... Rxd2 { [%eval #2] [%clk 0:01:34] } 30. Rd1?! { (Mate in 2 → Mate in 7) Not the best checkmate sequence. Best move was Rb1. } { [%eval #7] [%clk 0:01:26] } (30. Rb1 Rxa2 31. Ra1 Rxa1#) 30... Rxd1 { [%eval #6] [%clk 0:01:33] } 31. a4 { [%eval #6] [%clk 0:01:23] } 31... Rb1 { [%eval #5] [%clk 0:01:18] } 32. a5 { [%eval #5] [%clk 0:01:19] } 32... a6# { [%clk 0:01:15] } { Game ends by variant rule. } 1-0


