[Event "ANS Arena"]
[Site "http://chess-academy.net/K6xlS6AA"]
[Date "2026.02.06"]
[Round "-"]
[White "Daniel-Fodor"]
[Black "leonid"]
[Result "0-1"]
[UTCDate "2026.02.06"]
[UTCTime "18:50:22"]
[WhiteElo "1528"]
[BlackElo "1478"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+22"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 0.91] [%clk 0:05:00] } 1... e6 { [%eval 1.94] [%clk 0:02:30] } 2. Qf3? { (1.94 → -1.02) Mistake. Best move was Ba6. } { [%eval -1.02] [%clk 0:04:58] } (2. Ba6 Nxa6) 2... Qf6?? { (-1.02 → Mate in 14) Checkmate is now unavoidable. Best move was Ba3. } { [%eval #14] [%clk 0:02:23] } (2... Ba3 3. Nxa3) 3. Qxf6 { [%eval #14] [%clk 0:04:54] } 3... gxf6 { [%eval #13] [%clk 0:02:22] } 4. d4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Best move was b4. } { [%eval #-14] [%clk 0:04:48] } (4. b4 Bxb4 5. d4 Bxe1 6. Ba3 Bxf2 7. Nh3 Bxe3 8. Nc3 Bxd4 9. Rb1 Bxc3 10. Rxb7 Bxb7) 4... Ba3 { [%eval #-14] [%clk 0:02:21] } 5. bxa3 { [%eval #-12] [%clk 0:04:47] } 5... c5 { [%eval #-12] [%clk 0:02:20] } 6. dxc5 { [%eval #-11] [%clk 0:04:43] } 6... d6 { [%eval #-11] [%clk 0:02:19] } 7. cxd6 { [%eval #-10] [%clk 0:04:35] } 7... Ke7?? { (Mate in 10 → 5.70) Lost forced checkmate sequence. Best move was b5. } { [%eval 5.7] [%clk 0:02:18] } (7... b5 8. Bxb5 e5 9. Bxe8 Bg4 10. Bxf7 Ne7 11. dxe7 Bh3 12. Nxh3 Rg8 13. Bxg8 Na6 14. Bxh7) 8. dxe7 { [%eval 4.91] [%clk 0:04:30] } 8... Nxe7 { [%eval 5.17] [%clk 0:02:17] } 9. a4?? { (5.17 → -0.22) Blunder. Best move was Ba6. } { [%eval -0.22] [%clk 0:04:26] } (9. Ba6 Nxa6) 9... Rg8?? { (-0.22 → 5.30) Blunder. Best move was b5. } { [%eval 5.3] [%clk 0:02:16] } (9... b5 10. axb5) 10. a5?? { (5.30 → Mate in 10) Checkmate is now unavoidable. Best move was g4. } { [%eval #-10] [%clk 0:04:25] } (10. g4 Rxg4) 10... Rxg2 { [%eval #-10] [%clk 0:02:15] } 11. Bxg2 { [%eval #-9] [%clk 0:04:20] } 11... b6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Best move was Bd7. } { [%eval #12] [%clk 0:02:12] } (11... Bd7 12. Bxb7 e5 13. Bxa8 Nd5 14. Bxd5 Bb5 15. Bxf7 Be8 16. Bxe8 Nc6 17. Bxc6 e4 18. Bxe4) 12. axb6?? { (Mate in 12 → -0.22) Lost forced checkmate sequence. Best move was Bxa8. } { [%eval -0.22] [%clk 0:04:09] } (12. Bxa8 bxa5 13. Bb7 Bxb7 14. Ne2 Bxh1 15. e4 Bxe4 16. Nbc3 Bxc2 17. Na4 Bxa4 18. Kd1 Bxd1) 12... axb6 { [%eval 1.08] [%clk 0:02:10] } 13. Bxa8 { [%eval 0.58] [%clk 0:04:03] } 13... Bb7 { [%eval 0.67] [%clk 0:02:07] } 14. Bxb7 { [%eval -0.03] [%clk 0:03:57] } 14... Na6 { [%eval 0.25] [%clk 0:02:06] } 15. Bxa6 { [%eval -0.64] [%clk 0:03:54] } 15... Nc8?? { (-0.64 → 4.20) Blunder. Best move was b5. } { [%eval 4.2] [%clk 0:02:03] } (15... b5 16. Bxb5) 16. Bxc8 { [%eval 2.35] [%clk 0:03:50] } 16... f5?? { (2.35 → Mate in 16) Checkmate is now unavoidable. Best move was h5. } { [%eval #16] [%clk 0:01:58] } (16... h5 17. Bxe6) 17. Bxe6 { [%eval #20] [%clk 0:03:44] } 17... fxe6 { [%eval #19] [%clk 0:01:56] } 18. e4 { [%eval #19] [%clk 0:03:44] } 18... fxe4 { [%eval #18] [%clk 0:01:54] } 19. f3?? { (Mate in 18 → 0.41) Lost forced checkmate sequence. Best move was Nf3. } { [%eval 0.41] [%clk 0:03:43] } (19. Nf3 exf3 20. Bh6 b5 21. Kd1 e5 22. Bf4 exf4 23. Rg1 b4 24. Na3 bxa3 25. Ke1 h6) 19... exf3 { [%eval 0.74] [%clk 0:01:53] } 20. Nxf3 { [%eval 0.64] [%clk 0:03:42] } 20... e5 { [%eval 0.64] [%clk 0:01:51] } 21. Nxe5 { [%eval 0.76] [%clk 0:03:40] } 21... b5?? { (0.76 → Mate in 30) Checkmate is now unavoidable. Best move was h6. } { [%eval #30] [%clk 0:01:48] } (21... h6 22. Bxh6 b5 23. Nc3 b4 24. Bc1 bxc3 25. Bb2 cxb2 26. Nd3 bxa1=K 27. Kf2 Kxa2 28. Nb2) 22. Nc4 { [%eval #30] [%clk 0:03:39] } 22... bxc4 { [%eval 1.88] [%clk 0:01:47] } 23. Bb2 { [%eval 1.42] [%clk 0:03:25] } 23... c3?? { (1.42 → Mate in 27) Checkmate is now unavoidable. Best move was h5. } { [%eval #27] [%clk 0:01:46] } (23... h5 24. Rg1 h4 25. Bc1 c3 26. Nxc3 h3 27. Rg2 hxg2 28. Nb1 g1=K 29. Kd1 Kxh2 30. Ke2) 24. Bxc3 { [%eval #27] [%clk 0:03:24] } 24... h6 { [%eval #12] [%clk 0:01:43] } 25. Bd2 { [%eval #28] [%clk 0:03:20] } 25... h5 { [%eval 49.3] [%clk 0:01:41] } 26. h4# { [%clk 0:03:17] } { Game ends by variant rule. } 0-1


