[Event "lion26 Arena"]
[Site "http://chess-academy.net/MB4N8PDU"]
[Date "2022.12.09"]
[Round "-"]
[White "victorboistean"]
[Black "Bogdan_Castravet"]
[Result "0-1"]
[UTCDate "2022.12.09"]
[UTCTime "17:36:57"]
[WhiteElo "1627"]
[BlackElo "1455"]
[WhiteRatingDiff "-125"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 1.17] [%clk 0:05:00] } 1... e6? { (1.17 → 3.38) Mistake. Best move was b5. } { [%eval 3.38] [%clk 0:05:00] } (1... b5) 2. Ba6 { [%eval 3.08] [%clk 0:04:58] } 2... bxa6 { [%eval 3.54] [%clk 0:04:55] } 3. e4? { (3.54 → 1.70) Mistake. Best move was a4. } { [%eval 1.7] [%clk 0:04:57] } (3. a4 Ba3) 3... Qh4?? { (1.70 → 6.34) Blunder. Best move was Ba3. } { [%eval 6.34] [%clk 0:04:50] } (3... Ba3 4. Nxa3 a5 5. Nh3 h5 6. Qxh5 Rxh5 7. Ng5 Rxh2 8. Rxh2 Qxg5 9. Rh4 Qxd2 10. Kxd2) 4. d3?? { (6.34 → Mate in 14) Checkmate is now unavoidable. Best move was b4. } { [%eval #-14] [%clk 0:04:48] } (4. b4 Qxe4) 4... Qxf2 { [%eval #-14] [%clk 0:04:47] } 5. Kxf2 { [%eval #-13] [%clk 0:04:47] } 5... Nh6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Best move was g5. } { [%eval #13] [%clk 0:04:43] } (5... g5 6. Bxg5 Nf6 7. Bxf6 Bb4 8. Bxh8 e5 9. Bxe5 Nc6 10. Bxc7 d5 11. exd5 Kf8 12. dxc6) 6. Bxh6 { [%eval #13] [%clk 0:04:45] } 6... gxh6 { [%eval #12] [%clk 0:04:42] } 7. Qg4?? { (Mate in 12 → 1.61) Lost forced checkmate sequence. Best move was b4. } { [%eval 1.61] [%clk 0:04:33] } (7. b4 Bxb4 8. Nc3 Bxc3 9. Qb1 Bxa1 10. Qxb8 Rxb8 11. d4 Bxd4 12. Ne2 Bxf2 13. Rb1 Rxb1) 7... Ba3?? { (1.61 → 7.26) Blunder. Best move was Bd6. } { [%eval 7.26] [%clk 0:04:41] } (7... Bd6 8. Qxe6) 8. Nxa3?! { (7.26 → 6.57) Inaccuracy. Best move was Qxe6. } { [%eval 6.57] [%clk 0:04:31] } (8. Qxe6 fxe6) 8... h5?? { (6.57 → 10.59) Blunder. Best move was a5. } { [%eval 10.59] [%clk 0:04:40] } (8... a5) 9. Qxe6 { [%eval 11.28] [%clk 0:04:28] } 9... dxe6 { [%eval 12.56] [%clk 0:04:37] } 10. g4 { [%eval 10.27] [%clk 0:04:27] } 10... hxg4 { [%eval 9.54] [%clk 0:04:35] } 11. h3?? { (9.54 → 6.27) Blunder. Best move was Nh3. } { [%eval 6.27] [%clk 0:04:25] } (11. Nh3 gxh3) 11... gxh3 { [%eval 4.84] [%clk 0:04:33] } 12. Nxh3?? { (4.84 → 0.01) Blunder. Best move was Rxh3. } { [%eval 0.01] [%clk 0:04:24] } (12. Rxh3 Rg8) 12... Rg8?? { (0.01 → Mate in 8) Checkmate is now unavoidable. Best move was f5. } { [%eval #8] [%clk 0:04:31] } (12... f5 13. exf5 exf5 14. Rhb1 f4 15. Nxf4 Be6 16. Nxe6 c5 17. Nxc5 Nc6 18. Nxa6 Nb4 19. Nxb4) 13. Kg3?? { (Mate in 8 → 3.16) Lost forced checkmate sequence. Best move was Nb5. } { [%eval 3.16] [%clk 0:04:21] } (13. Nb5 axb5 14. Kg2 Rxg2 15. Rae1 Rxc2 16. b4 Rxa2 17. Rh2 Rxh2 18. Rg1 Rxh3 19. Rg3 Rxg3) 13... Rxg3 { [%eval 4.47] [%clk 0:04:29] } 14. Rhe1?? { (4.47 → Mate in 10) Checkmate is now unavoidable. Best move was Rhg1. } { [%eval #-10] [%clk 0:04:15] } (14. Rhg1 Rxd3) 14... Rxd3 { [%eval #-10] [%clk 0:04:27] } 15. cxd3 { [%eval #-9] [%clk 0:04:13] } 15... f5 { [%eval #-9] [%clk 0:04:24] } 16. exf5 { [%eval #-8] [%clk 0:04:12] } 16... exf5 { [%eval #-8] [%clk 0:04:22] } 17. Rxe8 { [%eval #-7] [%clk 0:04:11] } 17... c5 { [%eval #-7] [%clk 0:04:17] } 18. Rxc8 { [%eval #-6] [%clk 0:04:07] } 18... c4 { [%eval #-7] [%clk 0:04:16] } 19. Nxc4 { [%eval #-5] [%clk 0:04:05] } 19... f4?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. Best move was Nd7. } { [%eval #15] [%clk 0:04:13] } (19... Nd7 20. Rxa8 Nf6 21. Rxa7 h6 22. Rxa6 h5 23. Rxf6 h4 24. Rxf5#) 20. Rxb8 { [%eval #15] [%clk 0:04:03] } 20... Rxb8 { [%eval #14] [%clk 0:04:10] } 21. Nxf4 { [%eval #14] [%clk 0:04:01] } 21... Rxb2 { [%eval #13] [%clk 0:04:07] } 22. Nxb2 { [%eval 2.02] [%clk 0:04:01] } 22... h5?? { (2.02 → Mate in 10) Checkmate is now unavoidable. Best move was a5. } { [%eval #10] [%clk 0:04:05] } (22... a5 23. Nd1) 23. Nxh5 { [%eval #10] [%clk 0:04:00] } 23... a5 { [%eval #9] [%clk 0:04:04] } 24. d4?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Best move was Nd1. } { [%eval #-3] [%clk 0:03:51] } (24. Nd1 a4 25. Nf6 a6 26. Ne4 a5 27. Nb2 a3 28. Rd1 axb2 29. Rc1 bxc1=B 30. a3 Bxa3) 24... a4 { [%eval #-3] [%clk 0:04:02] } 25. Nxa4 { [%eval #-2] [%clk 0:03:51] } 25... a5 { [%eval #-2] [%clk 0:04:01] } 26. Nc3 { [%eval #-1] [%clk 0:03:47] } 26... a4 { [%eval #-1] [%clk 0:03:59] } 27. Nxa4# { [%clk 0:03:47] } { Game ends by variant rule. } 0-1


