[Event "Monthly Antichess Arena"]
[Site "http://chess-academy.net/MWpLAjL7"]
[Date "2025.11.28"]
[Round "-"]
[White "Nokia"]
[Black "Luca878"]
[Result "1-0"]
[UTCDate "2025.11.28"]
[UTCTime "20:22:32"]
[WhiteElo "2800"]
[BlackElo "1308"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 0.12] [%clk 0:02:30] } 1... a5?? { (0.12 → 6.02) Blunder. Best move was b5. } { [%eval 6.02] [%clk 0:05:00] } (1... b5) 2. Ba6 { [%eval 5.56] [%clk 0:02:27] } 2... bxa6? { (5.56 → 8.15) Mistake. Best move was Rxa6. } { [%eval 8.15] [%clk 0:04:59] } (2... Rxa6 3. b4) 3. Na3?? { (8.15 → 4.55) Blunder. Best move was Qg4. } { [%eval 4.55] [%clk 0:02:22] } (3. Qg4 g6) 3... e5?? { (4.55 → Mate in 15) Checkmate is now unavoidable. Best move was e6. } { [%eval #15] [%clk 0:04:57] } (3... e6 4. b4) 4. Nb5 { [%eval #15] [%clk 0:02:17] } 4... axb5 { [%eval #14] [%clk 0:04:54] } 5. b4 { [%eval #14] [%clk 0:02:13] } 5... Bxb4 { [%eval #13] [%clk 0:04:52] } 6. Rb1 { [%eval #13] [%clk 0:02:09] } 6... Bxd2 { [%eval #12] [%clk 0:04:51] } 7. Rxb5 { [%eval #12] [%clk 0:02:04] } 7... Bxc1 { [%eval #10] [%clk 0:04:47] } 8. Qxd7 { [%eval #10] [%clk 0:02:00] } 8... Bxe3 { [%eval #9] [%clk 0:04:43] } 9. Qxe8 { [%eval #9] [%clk 0:01:56] } 9... Bxf2 { [%eval #8] [%clk 0:04:42] } 10. Qxe5 { [%eval #8] [%clk 0:01:49] } 10... Bxe1 { [%eval #6] [%clk 0:04:40] } 11. Rxb8 { [%eval #6] [%clk 0:01:45] } 11... Rxb8 { [%eval #5] [%clk 0:04:36] } 12. Qxa5 { [%eval #5] [%clk 0:01:40] } 12... Bxa5 { [%eval #4] [%clk 0:04:27] } 13. c3?! { (Mate in 4 → Mate in 5) Not the best checkmate sequence. Best move was g4. } { [%eval #5] [%clk 0:01:36] } (13. g4 Bxg4 14. Nh3 Bxh3 15. Rd1 Qxd1 16. a4 Qxc2#) 13... Bxc3 { [%eval #4] [%clk 0:04:25] } 14. g4 { [%eval #4] [%clk 0:01:33] } 14... Bxg4 { [%eval #3] [%clk 0:04:21] } 15. Nf3?! { (Mate in 3 → Mate in 4) Not the best checkmate sequence. Best move was Nh3. } { [%eval #4] [%clk 0:01:29] } (15. Nh3 Bxh3 16. Rd1 Qxd1 17. a4 Qxa4#) 15... Bxf3 { [%eval #3] [%clk 0:04:20] } 16. h3 { [%eval #3] [%clk 0:01:26] } 16... Bxh1 { [%eval #2] [%clk 0:04:19] } 17. h4 { [%eval #2] [%clk 0:01:26] } 17... Qxh4 { [%eval #1] [%clk 0:04:17] } 18. a4 { [%eval #1] [%clk 0:01:26] } 18... Qxa4# { [%clk 0:04:15] } { Game ends by variant rule. } 1-0


