[Event "Tricolici Arena"]
[Site "http://chess-academy.net/OcLnvTfx"]
[Date "2023.04.03"]
[Round "-"]
[White "alexandru08"]
[Black "Tricolici"]
[Result "0-1"]
[UTCDate "2023.04.03"]
[UTCTime "15:33:06"]
[WhiteElo "1375"]
[BlackElo "1416"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+28"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 2.14] [%clk 0:02:00] } 1... e5? { (2.14 → 5.04) Mistake. Best move was b5. } { [%eval 5.04] [%clk 0:02:00] } (1... b5) 2. Ba6 { [%eval 3.69] [%clk 0:01:59] } 2... bxa6 { [%eval 4.36] [%clk 0:01:56] } 3. b3?? { (4.36 → 0.65) Blunder. Best move was Qh5. } { [%eval 0.65] [%clk 0:01:56] } (3. Qh5 Qg5 4. Qxg5 Be7 5. Qxg7 Bh4 6. Qxf7 Bxf2 7. Kxf2 Kxf7 8. Ne2 Nc6 9. b4 Nxb4) 3... d5?? { (0.65 → Mate in 14) Checkmate is now unavoidable. Best move was Ba3. } { [%eval #14] [%clk 0:01:44] } (3... Ba3) 4. Ba3?? { (Mate in 14 → 0.92) Lost forced checkmate sequence. Best move was Qg4. } { [%eval 0.92] [%clk 0:01:55] } (4. Qg4 Bxg4 5. b4 Bxb4 6. d3 Bxe1 7. Ba3 Bxf2 8. Ne2 Bxe3 9. Rf1 Bxe2 10. Rxf7 Bxd3) 4... Bxa3 { [%eval 0.82] [%clk 0:01:42] } 5. Nxa3 { [%eval 2.49] [%clk 0:01:54] } 5... Nc6?? { (2.49 → Mate in 14) Checkmate is now unavoidable. Best move was Bg4. } { [%eval #14] [%clk 0:01:21] } (5... Bg4 6. Qxg4) 6. Nb5 { [%eval #14] [%clk 0:01:52] } 6... axb5 { [%eval #13] [%clk 0:01:19] } 7. c4 { [%eval #13] [%clk 0:01:49] } 7... dxc4 { [%eval #12] [%clk 0:01:17] } 8. bxc4 { [%eval #12] [%clk 0:01:48] } 8... bxc4 { [%eval #11] [%clk 0:01:14] } 9. Rb1?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Best move was d3. } { [%eval #-14] [%clk 0:01:45] } (9. d3 cxd3 10. Qxd3 Qxd3 11. g4 Bxg4 12. Nf3 Bxf3 13. Rb1 Bxh1 14. f3 Qxe3 15. Rb2 Qxf3) 9... Qxd2 { [%eval #-14] [%clk 0:01:12] } 10. Qxd2 { [%eval #-13] [%clk 0:01:43] } 10... Nd4?? { (Mate in 13 → 2.29) Lost forced checkmate sequence. Best move was Bh3. } { [%eval 2.29] [%clk 0:01:01] } (10... Bh3 11. Nxh3 Nb4 12. Qxb4 Kd7 13. Qxc4 Kc6 14. Qxf7 Ne7 15. Qxe7 Kb5 16. Rxb5 Rad8 17. Qxg7) 11. Qxd4?? { (2.29 → Mate in 10) Checkmate is now unavoidable. Best move was exd4. } { [%eval #-10] [%clk 0:01:42] } (11. exd4 exd4) 11... exd4 { [%eval #-10] [%clk 0:00:52] } 12. exd4 { [%eval #-10] [%clk 0:01:39] } 12... c5 { [%eval #-10] [%clk 0:00:49] } 13. dxc5 { [%eval #-9] [%clk 0:01:38] } 13... Rb8 { [%eval #-9] [%clk 0:00:45] } 14. Rxb8 { [%eval #-8] [%clk 0:01:38] } 14... h6 { [%eval #-8] [%clk 0:00:38] } 15. Rxc8 { [%eval #-7] [%clk 0:01:36] } 15... Rh7 { [%eval #-8] [%clk 0:00:36] } 16. Rxe8 { [%eval #-7] [%clk 0:01:31] } 16... g6 { [%eval #-7] [%clk 0:00:35] } 17. Rxg8 { [%eval #-6] [%clk 0:01:30] } 17... Rh8?? { (Mate in 6 → 3.49) Lost forced checkmate sequence. Best move was f6. } { [%eval 3.49] [%clk 0:00:33] } (17... f6 18. Rxg6 Rd7 19. Rxf6 Rd3 20. Rxh6 a6 21. Rxa6 Ra3 22. Rxa3 c3 23. Rxc3#) 18. Rxh8? { (3.49 → 1.65) Mistake. Best move was Rxg6. } { [%eval 1.65] [%clk 0:01:29] } (18. Rxg6 fxg6) 18... f6 { [%eval 1.65] [%clk 0:00:31] } 19. Rxh6 { [%eval 1.65] [%clk 0:01:28] } 19... a6 { [%eval 1.65] [%clk 0:00:30] } 20. Rxg6 { [%eval 1.65] [%clk 0:01:26] } 20... c3 { [%eval 1.65] [%clk 0:00:26] } 21. Rxf6 { [%eval 1.65] [%clk 0:01:25] } 21... c2 { [%eval 1.65] [%clk 0:00:25] } 22. Rxa6 { [%eval 1.65] [%clk 0:01:21] } 22... c1=Q?? { (1.65 → Mate in 8) Checkmate is now unavoidable. Best move was c1=K. } { [%eval #8] [%clk 0:00:25] } (22... c1=K 23. Kd2 Kxd2 24. Ne2 Kxe2 25. Ra8 Kxf2 26. Rb1 Kxg2 27. Rbb8 Kxh2 28. c6 Kg3 29. c7) 23. Kd2?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Best move was a4. } { [%eval #-1] [%clk 0:01:18] } (23. a4 Qxe1 24. Ne2 Qxe2 25. Rb6 Qxf2 26. Re1 Qxg2 27. Rb4 Qxh2 28. Rh4 Qxh4 29. Re6 Qxa4) 23... Qxd2?? { (Mate in 1 → Mate in 7) Lost forced checkmate sequence. Best move was Qxg1. } { [%eval #7] [%clk 0:00:23] } (23... Qxg1 24. Rxg1#) 24. Nh3?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Best move was a4. } { [%eval #-1] [%clk 0:01:15] } (24. a4 Qxf2 25. Nh3 Qxc5 26. Ng5 Qxg5 27. Ra7 Qxg2 28. Re1 Qxh2 29. Re5 Qxe5 30. Ra5 Qxa5#) 24... Qxf2 { [%eval #-1] [%clk 0:00:22] } 25. Nxf2# { [%clk 0:01:09] } { Game ends by variant rule. } 0-1


