[Event "lion26 Arena"]
[Site "http://chess-academy.net/Q4faNq6H"]
[Date "2022.11.25"]
[Round "-"]
[White "RoscaDanil"]
[Black "Bogdan_Castravet"]
[Result "1-0"]
[UTCDate "2022.11.25"]
[UTCTime "17:35:08"]
[WhiteElo "1684"]
[BlackElo "1405"]
[WhiteRatingDiff "+47"]
[BlackRatingDiff "-5"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4 { [%eval 0.2] [%clk 0:05:00] } 1... e5 { [%eval 0.44] [%clk 0:05:00] } { C20 King's Pawn Game } 2. Ke2? { (0.44 → -2.21) Mistake. Best move was f4. } { [%eval -2.21] [%clk 0:04:59] } (2. f4 Nc6 3. Nf3 f5 4. d3 d6 5. Nc3 Nf6 6. g3 g6) 2... Qh4? { (-2.21 → 0.63) Mistake. Best move was Nc6. } { [%eval 0.63] [%clk 0:04:58] } (2... Nc6) 3. Ke3?? { (0.63 → -4.64) Blunder. Best move was d3. } { [%eval -4.64] [%clk 0:04:57] } (3. d3 f5) 3... Bc5+?? { (-4.64 → -0.89) Blunder. Best move was Nf6. } { [%eval -0.89] [%clk 0:04:53] } (3... Nf6 4. d3) 4. d4 { [%eval -1.49] [%clk 0:04:56] } 4... Bb6 { [%eval -0.67] [%clk 0:04:51] } 5. Nf3 { [%eval -1.05] [%clk 0:04:49] } 5... Qg4? { (-1.05 → 1.57) Mistake. Best move was Qe7. } { [%eval 1.57] [%clk 0:04:48] } (5... Qe7) 6. h3 { [%eval 0.62] [%clk 0:04:40] } 6... Qf4+?? { (0.62 → 3.62) Blunder. Best move was Qe6. } { [%eval 3.62] [%clk 0:04:42] } (6... Qe6 7. c4) 7. Kd3 { [%eval 3.32] [%clk 0:04:30] } 7... Qf6 { [%eval 4.32] [%clk 0:04:25] } 8. Kc4?? { (4.32 → -0.27) Blunder. Best move was Nc3. } { [%eval -0.27] [%clk 0:04:27] } (8. Nc3 d6) 8... c6?? { (-0.27 → 5.07) Blunder. Best move was Ne7. } { [%eval 5.07] [%clk 0:04:22] } (8... Ne7 9. Bg5) 9. dxe5 { [%eval 4.67] [%clk 0:04:22] } 9... Qe6+?! { (4.67 → 5.65) Inaccuracy. Best move was d5+. } { [%eval 5.65] [%clk 0:04:20] } (9... d5+) 10. Kd3?? { (5.65 → 2.13) Blunder. Best move was Kc3. } { [%eval 2.13] [%clk 0:04:06] } (10. Kc3 d5 11. Be3 d4+ 12. Qxd4 c5 13. Qd6 Nc6 14. Bxc5 Qxd6 15. Bxd6 Nge7 16. Bc4 Be6) 10... Na6? { (2.13 → 4.64) Mistake. Best move was f6. } { [%eval 4.64] [%clk 0:04:07] } (10... f6 11. Nc3 fxe5 12. Be3 d6 13. Ng5 Qf6 14. Qh5+ g6 15. Qh4 Ne7 16. Bxb6 axb6 17. Nf3) 11. c4?? { (4.64 → 0.93) Blunder. Best move was Be3. } { [%eval 0.93] [%clk 0:03:33] } (11. Be3 c5) 11... Nb4+? { (0.93 → 3.88) Mistake. Best move was d6. } { [%eval 3.88] [%clk 0:03:58] } (11... d6 12. exd6) 12. Kc3 { [%eval 3.52] [%clk 0:03:27] } 12... Na6?? { (3.52 → 7.20) Blunder. Best move was c5. } { [%eval 7.2] [%clk 0:03:53] } (12... c5) 13. Be3?? { (7.20 → 3.94) Blunder. Best move was c5. } { [%eval 3.94] [%clk 0:03:25] } (13. c5 Bxc5 14. Bxa6 b5 15. Qd4 Bb6 16. Bxc8 Rxc8 17. Kd3 c5 18. Qd6 f6 19. Nc3 Ne7) 13... c5? { (3.94 → 6.01) Mistake. Best move was Bxe3. } { [%eval 6.01] [%clk 0:03:46] } (13... Bxe3) 14. Nd4?? { (6.01 → -1.28) Blunder. Best move was Qd6. } { [%eval -1.28] [%clk 0:03:10] } (14. Qd6 Ba5+) 14... cxd4+?? { (-1.28 → 3.52) Blunder. Best move was Qxe5. } { [%eval 3.52] [%clk 0:03:41] } (14... Qxe5 15. f4) 15. Bxd4?? { (3.52 → 0.00) Blunder. Best move was Qxd4. } { [%eval 0.0] [%clk 0:03:07] } (15. Qxd4 Nc5) 15... Ke7?? { (0.00 → 32.67) Blunder. Best move was Ne7. } { [%eval 32.67] [%clk 0:03:31] } (15... Ne7 16. f4 Ba5+ 17. Kd3 d6 18. exd6 Nb4+ 19. Ke3 Nf5+ 20. Kf3 Nh4+ 21. Ke3) 16. Bxb6 { [%eval 24.01] [%clk 0:03:05] } 16... Qxe5+ { [%eval 28.93] [%clk 0:03:28] } 17. Bd4 { [%eval 26.81] [%clk 0:02:56] } 17... Qa5+ { [%eval 37.44] [%clk 0:03:25] } 18. b4 { [%eval 31.78] [%clk 0:02:45] } 18... Nxb4?! { (31.78 → Mate in 2) Checkmate is now unavoidable. Best move was Qxb4+. } { [%eval #2] [%clk 0:03:17] } (18... Qxb4+ 19. Kd3) 19. Bc5+?? { (Mate in 2 → -4.06) Lost forced checkmate sequence. Best move was Bf6+. } { [%eval -4.06] [%clk 0:02:21] } (19. Bf6+ Kxf6 20. Kd4#) 19... Qxc5 { [%eval -4.03] [%clk 0:03:11] } 20. Qd4 { [%eval -4.16] [%clk 0:01:27] } 20... Qa5?? { (-4.16 → Mate in 2) Checkmate is now unavoidable. Best move was d6. } { [%eval #2] [%clk 0:03:05] } (20... d6) 21. Qf6+ { [%eval #1] [%clk 0:01:07] } 21... Nxf6 { [%eval #1] [%clk 0:02:42] } 22. Kd4# { [%clk 0:01:05] } { Game ends by variant rule. } 1-0


