[Event "lion26 Arena"]
[Site "http://chess-academy.net/WuddaM6f"]
[Date "2022.04.23"]
[Round "-"]
[White "andreeatofilat"]
[Black "Bogdan_Castravet"]
[Result "0-1"]
[UTCDate "2022.04.23"]
[UTCTime "12:34:26"]
[WhiteElo "1241"]
[BlackElo "1325"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. c4? { (0.15 → -1.25) Mistake. Best move was e3. } { [%eval -1.25] [%clk 0:04:00] } (1. e3) 1... e5?? { (-1.25 → Mate in 15) Checkmate is now unavoidable. Best move was g6. } { [%eval #15] [%clk 0:04:00] } (1... g6 2. e3 b5 3. cxb5 Ba6 4. bxa6 Nxa6 5. Bxa6 h5 6. Qxh5 Rxh5 7. a4 Rxh2 8. Rxh2) 2. a3?? { (Mate in 15 → -4.51) Lost forced checkmate sequence. Best move was b4. } { [%eval -4.51] [%clk 0:03:47] } (2. b4 Bxb4 3. Nf3 Bxd2 4. Nxe5 Bxc1 5. Nxf7 Kxf7 6. Qxd7 Bxd7 7. f4 Bxf4 8. Rg1 Bxh2) 2... Bxa3 { [%eval -2.81] [%clk 0:03:56] } 3. bxa3? { (-2.81 → -5.29) Mistake. Best move was Rxa3. } { [%eval -5.29] [%clk 0:03:47] } (3. Rxa3 Nc6 4. Rxa7 Nxa7 5. c5 c6 6. d4 exd4 7. Qxd4 Ne7 8. Qxd7 Kxd7 9. Bh6 gxh6) 3... b5?? { (-5.29 → -2.28) Blunder. Best move was e4. } { [%eval -2.28] [%clk 0:03:55] } (3... e4 4. e3) 4. cxb5 { [%eval -3.78] [%clk 0:03:46] } 4... a6? { (-3.78 → -2.46) Mistake. Best move was Ba6. } { [%eval -2.46] [%clk 0:03:52] } (4... Ba6 5. bxa6) 5. bxa6 { [%eval -2.75] [%clk 0:03:44] } 5... Rxa6?? { (-2.75 → Mate in 14) Checkmate is now unavoidable. Best move was Nxa6. } { [%eval #14] [%clk 0:03:50] } (5... Nxa6 6. Qa4) 6. d4 { [%eval #16] [%clk 0:03:36] } 6... Rxa3 { [%eval #13] [%clk 0:03:49] } 7. Rxa3?? { (Mate in 13 → -0.36) Lost forced checkmate sequence. Best move was dxe5. } { [%eval -0.36] [%clk 0:03:35] } (7. dxe5 Rxa1 8. Qxd7 Rxb1 9. Qxf7 Rxc1 10. Qxg8 Rxe1 11. Qxg7 Rxf1 12. Qxc7 Qxc7 13. e4 Rxf2) 7... exd4 { [%eval -0.3] [%clk 0:03:46] } 8. Qxd4 { [%eval -0.6] [%clk 0:03:30] } 8... Qh4 { [%eval -0.69] [%clk 0:03:45] } 9. Qxd7? { (-0.69 → -3.33) Mistake. Best move was Qxg7. } { [%eval -3.33] [%clk 0:03:27] } (9. Qxg7 Qxh2) 9... Qxf2?? { (-3.33 → 1.66) Blunder. Best move was Nxd7. } { [%eval 1.66] [%clk 0:03:42] } (9... Nxd7) 10. Qxc7?? { (1.66 → Mate in 9) Checkmate is now unavoidable. Best move was Kxf2. } { [%eval #-9] [%clk 0:03:20] } (10. Kxf2 Kxd7) 10... Qxe1?? { (Mate in 9 → -0.31) Lost forced checkmate sequence. Best move was Qxf1. } { [%eval -0.31] [%clk 0:03:37] } (10... Qxf1 11. Qxc8 Qxg2 12. Qxb8 Qxh1 13. Qxe8 Qxh2 14. Qxf7 Qxg1 15. Qxg8 Qxe1 16. Qxh7 Qxe2 17. Qxh8) 11. Qxb8?? { (-0.31 → Mate in 8) Checkmate is now unavoidable. Best move was Qxc8. } { [%eval #-8] [%clk 0:03:19] } (11. Qxc8) 11... Qxf1 { [%eval #-8] [%clk 0:03:33] } 12. Qxc8 { [%eval #-7] [%clk 0:03:19] } 12... Qxg1?? { (Mate in 7 → 48.91) Lost forced checkmate sequence. Best move was Qxg2. } { [%eval 48.91] [%clk 0:03:30] } (12... Qxg2 13. Qxe8 Qxh2 14. Qxf7 Qxe2 15. Qxg7 Nf6 16. Rxh7 Nxh7 17. Qxh7 Rxh7 18. Nxe2 Ra7 19. Rxa7#) 13. Qxe8 { [%eval 1.5] [%clk 0:03:19] } 13... Qxg2?? { (1.50 → Mate in 7) Checkmate is now unavoidable. Best move was Qxc1. } { [%eval #7] [%clk 0:03:27] } (13... Qxc1 14. Qxf7) 14. Qxf7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Best move was Qxg8. } { [%eval #-5] [%clk 0:03:19] } (14. Qxg8 Qxh2 15. Qxh7 Qxe2 16. Qxg7 Rxh1 17. Qxf7 Rxc1 18. Rf3 Qxf3 19. Qxf3 Rxb1 20. Qd1 Rxd1#) 14... Qxe2?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Best move was Qxh2. } { [%eval #6] [%clk 0:03:23] } (14... Qxh2 15. Qxg7 Qxe2 16. Qxh8 Nh6 17. Rxh6 Qd3 18. Rxh7 Qxa3 19. Nxa3#) 15. Qxg7 { [%eval #6] [%clk 0:03:19] } 15... Qxh2 { [%eval #5] [%clk 0:03:22] } 16. Qxg8?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Best move was Qxh7. } { [%eval #-3] [%clk 0:03:18] } (16. Qxh7 Rxh7 17. Rxh2 Rxh2 18. Bb2 Rxb2 19. Ra2 Rxb1 20. Ra1 Rxa1#) 16... Qxh1 { [%eval #-3] [%clk 0:03:19] } 17. Qxh8 { [%eval #-2] [%clk 0:03:18] } 17... Qxc1 { [%eval #-2] [%clk 0:03:17] } 18. Qxh7 { [%eval #-1] [%clk 0:03:18] } 18... Qxa3 { [%eval #-1] [%clk 0:03:12] } 19. Nxa3# { [%clk 0:03:15] } { Game ends by variant rule. } 0-1


