[Event "Ariadna Arena"]
[Site "http://chess-academy.net/ZJTgwseZ"]
[Date "2025.03.10"]
[Round "-"]
[White "Ariadna"]
[Black "gorodencovasile"]
[Result "1-0"]
[UTCDate "2025.03.10"]
[UTCTime "16:55:17"]
[WhiteElo "1569"]
[BlackElo "1301"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "360+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } { [%eval #-16] [%clk 0:06:00] } (1. e3 b5) 1... d5?? { (Mate in 16 → 1.13) Lost forced checkmate sequence. Best move was b5. } { [%eval 1.13] [%clk 0:06:00] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 Na6 7. Bxa6 Rc8 8. Bxc8) 2. exd5 { [%eval -0.22] [%clk 0:05:38] } 2... Qxd5 { [%eval 0.61] [%clk 0:05:59] } 3. c4?? { (0.61 → Mate in 15) Checkmate is now unavoidable. Best move was Ba6. } { [%eval #-15] [%clk 0:05:27] } (3. Ba6 Qxg2) 3... Qxd2 { [%eval #-15] [%clk 0:05:56] } 4. Qxd2 { [%eval #-14] [%clk 0:05:25] } 4... b5 { [%eval #-14] [%clk 0:05:53] } 5. cxb5 { [%eval #-13] [%clk 0:05:09] } 5... a6?? { (Mate in 13 → 4.05) Lost forced checkmate sequence. Best move was Nc6. } { [%eval 4.05] [%clk 0:05:52] } (5... Nc6 6. bxc6 Bb7 7. cxb7 e6 8. bxa8=R Be7 9. Rxe8 Nf6 10. Rxe7 e5 11. Rxe5 Nd5 12. Qxd5) 6. bxa6 { [%eval 3.22] [%clk 0:04:41] } 6... Nxa6?? { (3.22 → Mate in 12) Checkmate is now unavoidable. Best move was Bxa6. } { [%eval #12] [%clk 0:05:50] } (6... Bxa6 7. Bxa6) 7. Bxa6 { [%eval #12] [%clk 0:04:30] } 7... Rxa6 { [%eval #11] [%clk 0:05:47] } 8. Qa5 { [%eval #11] [%clk 0:04:27] } 8... Rxa5 { [%eval #10] [%clk 0:05:45] } 9. Bh6?? { (Mate in 10 → 1.50) Lost forced checkmate sequence. Best move was g4. } { [%eval 1.5] [%clk 0:04:19] } (9. g4 Bxg4 10. Nf3 Bxf3 11. b3 Bxh1 12. Bh6 Rxa2 13. Rxa2 Nxh6 14. f3 Bxf3 15. Kd1 Bxd1) 9... Rxa2?? { (1.50 → Mate in 10) Checkmate is now unavoidable. Best move was Nxh6. } { [%eval #10] [%clk 0:05:41] } (9... Nxh6) 10. Rxa2 { [%eval #10] [%clk 0:04:17] } 10... gxh6 { [%eval #8] [%clk 0:05:37] } 11. Ra6 { [%eval #9] [%clk 0:04:17] } 11... Bxa6 { [%eval #8] [%clk 0:05:33] } 12. Ke2?? { (Mate in 8 → 3.80) Lost forced checkmate sequence. Best move was Kf1. } { [%eval 3.8] [%clk 0:04:16] } (12. Kf1 Bxf1 13. h4 Bxg2 14. Ne2 Bxh1 15. f3 Bxf3 16. h5 Bxh5 17. Nd2 Bxe2 18. Nc4 Bxc4) 12... Bxe2 { [%eval 3.6] [%clk 0:05:31] } 13. Nxe2 { [%eval 4.05] [%clk 0:04:15] } 13... f5?? { (4.05 → Mate in 9) Checkmate is now unavoidable. Best move was Kd7. } { [%eval #9] [%clk 0:05:27] } (13... Kd7) 14. g4 { [%eval #9] [%clk 0:04:10] } 14... fxg4 { [%eval #8] [%clk 0:05:25] } 15. f3 { [%eval #8] [%clk 0:04:08] } 15... gxf3 { [%eval #7] [%clk 0:05:23] } 16. Rf1?? { (Mate in 7 → -6.61) Lost forced checkmate sequence. Best move was Na3. } { [%eval -6.61] [%clk 0:04:08] } (16. Na3 fxe2 17. Rd1 exd1=B 18. Nc2 Bxc2 19. b3 Bxb3 20. h4 Bc2 21. h5 Bg6 22. hxg6 hxg6#) 16... fxe2 { [%eval -6.32] [%clk 0:05:21] } 17. Rxf8 { [%eval -5.59] [%clk 0:04:03] } 17... Kxf8 { [%eval -4.11] [%clk 0:05:17] } 18. b4 { [%eval -3.78] [%clk 0:03:58] } 18... c5?! { (-3.78 → -3.25) Inaccuracy. Best move was Nf6. } { [%eval -3.25] [%clk 0:05:14] } (18... Nf6) 19. bxc5 { [%eval -2.59] [%clk 0:03:55] } 19... Ke8 { [%eval -2.19] [%clk 0:05:06] } 20. c6 { [%eval -1.95] [%clk 0:03:41] } 20... Kd7? { (-1.95 → 0.02) Mistake. Best move was Nf6. } { [%eval 0.02] [%clk 0:05:03] } (20... Nf6) 21. cxd7 { [%eval -0.13] [%clk 0:03:40] } 21... Nf6?? { (-0.13 → Mate in 4) Checkmate is now unavoidable. Best move was h5. } { [%eval #4] [%clk 0:04:55] } (21... h5 22. Nd2 e5 23. Nb3 h4 24. d8=K Ne7 25. Kxe7 Rd8 26. Kxd8 e1=K 27. Nd2 Kxd2 28. Ke7) 22. Nd2?! { (Mate in 4 → Mate in 5) Not the best checkmate sequence. Best move was d8=Q. } { [%eval #5] [%clk 0:03:38] } (22. d8=Q Rxd8 23. Nd2 Rxd2 24. h4 Ng8 25. h5 Rd4#) 22... Nxd7 { [%eval #4] [%clk 0:04:52] } 23. Nf1 { [%eval #4] [%clk 0:03:33] } 23... exf1=R { [%eval #3] [%clk 0:04:36] } 24. h4 { [%eval #3] [%clk 0:03:30] } 24... Rf4 { [%eval #1] [%clk 0:04:26] } 25. h5 { [%eval #1] [%clk 0:03:30] } 25... Rf6# { [%clk 0:04:17] } { Game ends by variant rule. } 1-0


