[Event "Academie22 Arena"]
[Site "http://chess-academy.net/aUHLHWNe"]
[Date "2025.11.06"]
[Round "-"]
[White "samii77r"]
[Black "Contautomat2002"]
[Result "1-0"]
[UTCDate "2025.11.06"]
[UTCTime "17:42:52"]
[WhiteElo "1698"]
[BlackElo "1791"]
[WhiteRatingDiff "+84"]
[BlackRatingDiff "-14"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } { [%eval #-16] [%clk 0:02:30] } (1. e3 b5) 1... f5?? { (Mate in 16 → -2.65) Lost forced checkmate sequence. Best move was b5. } { [%eval -2.65] [%clk 0:05:00] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxg8 Rxg8 6. Bxd2 Bh3 7. gxh3 h5 8. Qxh5) 2. exf5 { [%eval -2.71] [%clk 0:02:27] } 2... g6?? { (-2.71 → Mate in 17) Checkmate is now unavoidable. Best move was b5. } { [%eval #17] [%clk 0:04:59] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Qxf2 8. Kxf2 Kxd7 9. Qh5) 3. fxg6 { [%eval #17] [%clk 0:02:25] } 3... hxg6 { [%eval #16] [%clk 0:04:59] } 4. Ba6 { [%eval #16] [%clk 0:02:23] } 4... bxa6 { [%eval 15.64] [%clk 0:04:43] } 5. Qh5 { [%eval 11.91] [%clk 0:02:20] } 5... Rxh5?! { (11.91 → Mate in 14) Checkmate is now unavoidable. Best move was gxh5. } { [%eval #14] [%clk 0:04:22] } (5... gxh5 6. h4) 6. Nh3?? { (Mate in 14 → 2.65) Lost forced checkmate sequence. Best move was h3. } { [%eval 2.65] [%clk 0:02:14] } (6. h3 Rxh3 7. Rxh3 Bh6 8. Rxh6 Nxh6 9. g4 Nxg4 10. Kd1 Nxf2 11. d4 Nxd1 12. Bf4 Nxb2) 6... Rxh3 { [%eval 3.17] [%clk 0:04:11] } 7. gxh3 { [%eval 1.7] [%clk 0:02:14] } 7... c6 { [%eval 2.56] [%clk 0:03:55] } 8. Nc3? { (2.56 → 0.00) Mistake. Best move was Ke2. } { [%eval 0.0] [%clk 0:02:05] } (8. Ke2) 8... d5 { [%eval 0.18] [%clk 0:03:48] } 9. Nxd5 { [%eval -0.57] [%clk 0:01:59] } 9... cxd5?? { (-0.57 → Mate in 10) Checkmate is now unavoidable. Best move was Bxh3. } { [%eval #10] [%clk 0:03:48] } (9... Bxh3 10. Nxe7) 10. c4?? { (Mate in 10 → 0.51) Lost forced checkmate sequence. Best move was a4. } { [%eval 0.51] [%clk 0:01:56] } (10. a4 Bxh3 11. c4 dxc4 12. d3 cxd3 13. Ke2 dxe2 14. Bd2 Qxd2 15. b4 Qxb4 16. Rac1 Qxa4) 10... dxc4?? { (0.51 → Mate in 10) Checkmate is now unavoidable. Best move was Bxh3. } { [%eval #10] [%clk 0:03:46] } (10... Bxh3) 11. d3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Best move was a4. } { [%eval #-12] [%clk 0:01:55] } (11. a4 Qxd2 12. Kxd2 Bxh3 13. Rf1 Bxf1 14. Ke2 Bxe2 15. Bh6 Nxh6 16. f3 Bxf3 17. Rd1 Bxd1) 11... cxd3?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Best move was Bxh3. } { [%eval #8] [%clk 0:03:34] } (11... Bxh3 12. dxc4 Qd5 13. cxd5 Be6 14. dxe6 Kf7 15. exf7 Nd7 16. fxg8=R Nb8 17. Rxg6 Nc6 18. Rxc6) 12. Ke2 { [%eval #8] [%clk 0:01:54] } 12... dxe2 { [%eval #7] [%clk 0:03:33] } 13. Rf1 { [%eval #8] [%clk 0:01:50] } 13... exf1=Q { [%eval #7] [%clk 0:03:30] } 14. h4?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Best move was a4. } { [%eval #-12] [%clk 0:01:44] } (14. a4 Bxh3 15. Ra2 Qxf2 16. Bd2 Qfxd2 17. Ra1 Qxh2 18. Rc1 Qxb2 19. a5 Qxa5 20. Ra1 Qaxa1#) 14... Qxc1 { [%eval #-12] [%clk 0:03:18] } 15. Rxc1 { [%eval #-11] [%clk 0:01:44] } 15... Nc6 { [%eval #-11] [%clk 0:03:15] } 16. Rxc6 { [%eval #-10] [%clk 0:01:39] } 16... Be6 { [%eval #-19] [%clk 0:03:11] } 17. Rxa6 { [%eval #-17] [%clk 0:01:33] } 17... Bxa2 { [%eval #-17] [%clk 0:02:56] } 18. Rxa7 { [%eval #-16] [%clk 0:01:29] } 18... Rxa7 { [%eval #-20] [%clk 0:02:53] } 19. b3 { [%eval #-16] [%clk 0:01:27] } 19... Bxb3 { [%eval #-17] [%clk 0:02:51] } 20. h5 { [%eval #-12] [%clk 0:01:23] } 20... gxh5 { [%eval #-12] [%clk 0:02:44] } 21. f4 { [%eval #-11] [%clk 0:01:20] } 21... e5?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. Best move was Bg7. } { [%eval #4] [%clk 0:02:40] } (21... Bg7 22. f5 Be6 23. fxe6 Qd1 24. h3 Qc2 25. h4 Kf7 26. exf7 Qc1 27. fxg8=B e6 28. Bxe6) 22. fxe5 { [%eval #4] [%clk 0:01:18] } 22... Qf6 { [%eval #2] [%clk 0:02:36] } 23. exf6 { [%eval #2] [%clk 0:01:16] } 23... Nxf6 { [%eval #1] [%clk 0:02:36] } 24. h4 { [%eval #1] [%clk 0:01:12] } 24... Ng4# { [%clk 0:02:32] } { Game ends by variant rule. } 1-0


