[Event "lion26 Arena"]
[Site "http://chess-academy.net/dMkgsh1Y"]
[Date "2022.04.11"]
[Round "-"]
[White "radustelianbaldovin"]
[Black "Artemy_Denisenko"]
[Result "0-1"]
[UTCDate "2022.04.11"]
[UTCTime "15:46:34"]
[WhiteElo "1502"]
[BlackElo "1604"]
[WhiteRatingDiff "-66"]
[BlackRatingDiff "+49"]
[Variant "Antichess"]
[TimeControl "420+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } { [%eval #-16] [%clk 0:03:30] } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. b4 Nxb4 5. a4 Nxc2 6. Qxc2 e6 7. Qxh7 Rxh7) 1... d5?? { (Mate in 16 → 0.69) Lost forced checkmate sequence. Best move was b5. } { [%eval 0.69] [%clk 0:03:30] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Bxf7 Nxd1 7. Kxd1 Rg8 8. Bxg8) 2. exd5 { [%eval 0.66] [%clk 0:03:26] } 2... Qxd5 { [%eval 1.67] [%clk 0:03:30] } 3. c4?? { (1.67 → Mate in 14) Checkmate is now unavoidable. Best move was Ba6. } { [%eval #-14] [%clk 0:03:22] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxf2 7. Qxf7 Kxf7 8. Kxf2 Nf6 9. a4 Nbd7) 3... Qxg2 { [%eval #-14] [%clk 0:03:30] } 4. Bxg2 { [%eval #-13] [%clk 0:03:18] } 4... b6 { [%eval #-13] [%clk 0:03:30] } 5. Bxa8 { [%eval #-12] [%clk 0:03:05] } 5... Bb7 { [%eval #-12] [%clk 0:03:30] } 6. Bxb7 { [%eval #-11] [%clk 0:03:02] } 6... Nc6 { [%eval #-11] [%clk 0:03:30] } 7. Bxc6 { [%eval #-10] [%clk 0:03:00] } 7... Kd7?? { (Mate in 10 → 1.14) Lost forced checkmate sequence. Best move was e6. } { [%eval 1.14] [%clk 0:03:30] } (7... e6 8. Bxe8 Be7 9. Bxf7 Nf6 10. Bxe6 Ba3 11. Nxa3 Nh5 12. Qxh5 Rb8 13. Qxh7 Ra8 14. Qxg7) 8. Bxd7 { [%eval -0.04] [%clk 0:02:58] } 8... f5? { (-0.04 → 1.95) Mistake. Best move was c6. } { [%eval 1.95] [%clk 0:03:30] } (8... c6 9. Bxc6) 9. Bxf5 { [%eval 1.41] [%clk 0:02:56] } 9... e6?? { (1.41 → Mate in 13) Checkmate is now unavoidable. Best move was b5. } { [%eval #13] [%clk 0:03:30] } (9... b5 10. cxb5) 10. Bxh7 { [%eval #13] [%clk 0:02:53] } 10... Rxh7 { [%eval #12] [%clk 0:03:29] } 11. Qh5 { [%eval #12] [%clk 0:02:49] } 11... Rxh5 { [%eval #11] [%clk 0:03:28] } 12. Nh3 { [%eval #11] [%clk 0:02:47] } 12... Rxh3 { [%eval #10] [%clk 0:03:26] } 13. Kf1?? { (Mate in 10 → 1.19) Lost forced checkmate sequence. Best move was Rg1. } { [%eval 1.19] [%clk 0:02:45] } (13. Rg1 Rxh2 14. Rxg7 Bxg7 15. b3 Bxa1 16. Kd1 Rxf2 17. d3 Rxa2 18. Nc3 Bxc3 19. d4 Bxd4) 13... Rxh2 { [%eval 1.55] [%clk 0:03:26] } 14. Rxh2 { [%eval 1.27] [%clk 0:02:38] } 14... Ba3 { [%eval 1.12] [%clk 0:03:26] } 15. bxa3 { [%eval 0.58] [%clk 0:02:36] } 15... Nh6?? { (0.58 → 5.33) Blunder. Best move was b5. } { [%eval 5.33] [%clk 0:03:25] } (15... b5 16. cxb5 g5 17. Rh6 Nxh6 18. Nc3 e5 19. d4 exd4 20. Bxg5 dxc3 21. Bxh6 c5 22. bxc6) 16. Rxh6 { [%eval 5.42] [%clk 0:02:33] } 16... gxh6 { [%eval 4.07] [%clk 0:03:23] } 17. c5 { [%eval 4.18] [%clk 0:02:31] } 17... bxc5 { [%eval 5.07] [%clk 0:03:22] } 18. Nc3 { [%eval 3.28] [%clk 0:02:27] } 18... c4? { (3.28 → 4.31) Mistake. Best move was e5. } { [%eval 4.31] [%clk 0:03:20] } (18... e5 19. f3) 19. Nd5? { (4.31 → 1.57) Mistake. Best move was f4. } { [%eval 1.57] [%clk 0:02:24] } (19. f4 a5) 19... exd5 { [%eval 1.32] [%clk 0:03:17] } 20. d3? { (1.32 → 0.00) Mistake. Best move was f4. } { [%eval 0.0] [%clk 0:02:21] } (20. f4 h5) 20... cxd3 { [%eval 0.0] [%clk 0:03:10] } 21. Bxh6 { [%eval 0.0] [%clk 0:02:03] } 21... d2 { [%eval 0.0] [%clk 0:03:04] } 22. Bxd2 { [%eval 0.0] [%clk 0:01:51] } 22... a5 { [%eval 0.0] [%clk 0:03:04] } 23. Bxa5 { [%eval 0.0] [%clk 0:01:47] } 23... d4 { [%eval 0.0] [%clk 0:03:04] } 24. Bxc7 { [%eval 0.0] [%clk 0:01:43] } 24... d3 { [%eval 0.0] [%clk 0:03:04] } 25. Rc1 { [%eval 0.02] [%clk 0:01:39] } 25... d2 { [%eval 0.13] [%clk 0:03:01] } 26. Rc2?? { (0.13 → Mate in 2) Checkmate is now unavoidable. Best move was Rc3. } { [%eval #-2] [%clk 0:01:37] } (26. Rc3 d1=B 27. Rf3 Bxf3 28. Kg2 Bxg2 29. a4 Be4 30. a5 Bd3 31. Bd6 Be4 32. Be5 Bd3) 26... d1=N { [%eval #-2] [%clk 0:02:56] } 27. Rc3 { [%eval #-1] [%clk 0:01:33] } 27... Nxf2 { [%eval #-1] [%clk 0:02:56] } 28. Kxf2# { [%clk 0:01:23] } { Game ends by variant rule. } 0-1


