[Event "Academie22 Arena"]
[Site "http://chess-academy.net/dW4WQBEq"]
[Date "2025.04.15"]
[Round "-"]
[White "marccirlig"]
[Black "morarumisu"]
[Result "0-1"]
[UTCDate "2025.04.15"]
[UTCTime "13:42:35"]
[WhiteElo "1500"]
[BlackElo "1220"]
[WhiteRatingDiff "-289"]
[BlackRatingDiff "+186"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:04:00] } (1. e3) 1... b5 { [%eval #-15] [%clk 0:04:00] } 2. Bxb5 { [%eval #-14] [%clk 0:03:40] } 2... Ba6?? { (Mate in 14 → 4.89) Lost forced checkmate sequence. Best move was Nf6. } { [%eval 4.89] [%clk 0:03:58] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 e5 7. Bxd2 Rg8 8. Bxg8 Ba6 9. Bxh7) 3. Bxa6?? { (4.89 → 1.15) Blunder. Best move was Bxd7. } { [%eval 1.15] [%clk 0:03:38] } (3. Bxd7 Qxd7) 3... Nxa6 { [%eval 0.66] [%clk 0:03:56] } 4. Na3?? { (0.66 → -2.74) Blunder. Best move was Qh5. } { [%eval -2.74] [%clk 0:03:32] } (4. Qh5 Qb8 5. Qxh7 Rxh7 6. Na3 Rxh2 7. Rxh2 Qxb2 8. Bxb2 f5 9. Bxg7 fxe4 10. Bxf8 Kxf8) 4... e6?? { (-2.74 → 0.33) Blunder. Best move was f5. } { [%eval 0.33] [%clk 0:03:47] } (4... f5) 5. Nc4?? { (0.33 → Mate in 14) Checkmate is now unavoidable. Best move was b4. } { [%eval #-14] [%clk 0:03:27] } (5. b4) 5... Ba3?? { (Mate in 14 → -3.19) Lost forced checkmate sequence. Best move was e5. } { [%eval -3.19] [%clk 0:03:45] } (5... e5 6. Nxe5 Qh4 7. Nxd7 Qxe4 8. Nxf8 Qxg2 9. Nxh7 Qxh2 10. Rxh2 Rxh7 11. Rxh7 Ne7 12. Rxg7) 6. bxa3?? { (-3.19 → Mate in 15) Checkmate is now unavoidable. Best move was Nxa3. } { [%eval #-15] [%clk 0:03:11] } (6. Nxa3 Nb4) 6... Nb4 { [%eval #-15] [%clk 0:03:42] } 7. axb4 { [%eval #-14] [%clk 0:02:49] } 7... c5 { [%eval #-14] [%clk 0:03:41] } 8. bxc5 { [%eval #-13] [%clk 0:02:42] } 8... d6?? { (Mate in 13 → -1.37) Lost forced checkmate sequence. Best move was e5. } { [%eval -1.37] [%clk 0:03:30] } (8... e5 9. Nxe5 Qa5 10. Nxd7 Kxd7 11. c6 Kxc6 12. Qh5 Qxa2 13. Rxa2 Rb8 14. Qxf7 Rb5 15. Rxa7) 9. Nxd6 { [%eval -1.72] [%clk 0:02:40] } 9... Qxd6 { [%eval -2.54] [%clk 0:03:28] } 10. cxd6 { [%eval -3.04] [%clk 0:02:38] } 10... Ke7?? { (-3.04 → 3.90) Blunder. Best move was Kd8. } { [%eval 3.9] [%clk 0:03:26] } (10... Kd8 11. Qg4) 11. dxe7 { [%eval 3.32] [%clk 0:02:37] } 11... Nxe7 { [%eval 2.76] [%clk 0:03:25] } 12. Ba3?? { (2.76 → Mate in 7) Checkmate is now unavoidable. Best move was Rb1. } { [%eval #-7] [%clk 0:02:32] } (12. Rb1) 12... Rab8 { [%eval #-7] [%clk 0:03:23] } 13. Bxe7 { [%eval #-6] [%clk 0:02:30] } 13... Rb1 { [%eval #-6] [%clk 0:03:21] } 14. Rxb1 { [%eval #-5] [%clk 0:02:28] } 14... Rb8?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was Rf8. } { [%eval #-6] [%clk 0:03:16] } (14... Rf8 15. Bxf8 a5 16. Bxg7 h5 17. Qxh5 a4 18. Qxf7 a3 19. Qxe6#) 15. Rxb8 { [%eval #-5] [%clk 0:02:27] } 15... a6?? { (Mate in 5 → 13.24) Lost forced checkmate sequence. Best move was g5. } { [%eval 13.24] [%clk 0:03:11] } (15... g5 16. Bxg5 f6 17. Bxf6 h5 18. Qxh5 a5 19. Qxa5 e5 20. Bxe5#) 16. Rb5?? { (13.24 → 6.38) Blunder. Best move was Bf6. } { [%eval 6.38] [%clk 0:02:24] } (16. Bf6 gxf6) 16... axb5 { [%eval 10.02] [%clk 0:03:10] } 17. c4 { [%eval 5.04] [%clk 0:02:22] } 17... bxc4 { [%eval 5.89] [%clk 0:03:07] } 18. d3?? { (5.89 → Mate in 5) Checkmate is now unavoidable. Best move was Bf6. } { [%eval #-5] [%clk 0:02:21] } (18. Bf6) 18... cxd3 { [%eval #-5] [%clk 0:03:06] } 19. Qxd3 { [%eval #-4] [%clk 0:02:20] } 19... f6?? { (Mate in 4 → 48.57) Lost forced checkmate sequence. Best move was f5. } { [%eval 48.57] [%clk 0:03:05] } (19... f5 20. exf5 exf5 21. Qxf5 h5 22. Qxh5 g5 23. Bxg5#) 20. Bxf6 { [%eval 4.31] [%clk 0:02:11] } 20... gxf6 { [%eval 1.81] [%clk 0:03:03] } 21. e5?? { (1.81 → Mate in 3) Checkmate is now unavoidable. Best move was Qd5. } { [%eval #-3] [%clk 0:02:10] } (21. Qd5 exd5) 21... fxe5 { [%eval #-3] [%clk 0:03:02] } 22. Qxh7 { [%eval #-2] [%clk 0:02:03] } 22... e4 { [%eval #-2] [%clk 0:02:59] } 23. Qxe4 { [%eval #-1] [%clk 0:02:00] } 23... e5 { [%eval #-1] [%clk 0:02:57] } 24. Qxe5# { [%clk 0:01:59] } { Game ends by variant rule. } 0-1


