[Event "Ariadna Arena"]
[Site "http://chess-academy.net/eAbviubj"]
[Date "2025.03.10"]
[Round "-"]
[White "gorodencovasile"]
[Black "Matei2018"]
[Result "1-0"]
[UTCDate "2025.03.10"]
[UTCTime "16:49:56"]
[WhiteElo "1269"]
[BlackElo "1377"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-33"]
[Variant "Antichess"]
[TimeControl "360+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:06:00] } (1. e3 b5) 1... c5? { (Mate in 15 → -7.99) Lost forced checkmate sequence. Best move was e5. } { [%eval -7.99] [%clk 0:06:00] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 d6 8. Bxd6) 2. dxc5 { [%eval -1.04] [%clk 0:05:58] } 2... b6?! { (-1.04 → -0.27) Inaccuracy. Best move was g5. } { [%eval -0.27] [%clk 0:05:53] } (2... g5 3. Bxg5) 3. Qxd7 { [%eval -0.33] [%clk 0:05:56] } 3... Kxd7?? { (-0.33 → 3.15) Blunder. Best move was Nxd7. } { [%eval 3.15] [%clk 0:05:49] } (3... Nxd7) 4. cxb6 { [%eval 2.26] [%clk 0:05:54] } 4... axb6?? { (2.26 → Mate in 14) Checkmate is now unavoidable. Best move was Qxb6. } { [%eval #14] [%clk 0:05:47] } (4... Qxb6 5. b3) 5. a3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Best move was Bf4. } { [%eval #-12] [%clk 0:05:49] } (5. Bf4 Rxa2 6. Bxb8 Rxb2 7. Ra5 Rxb1 8. Kd1 bxa5 9. Bf4 Rxd1 10. e4 Rxf1 11. Ne2 Rxh1) 5... Rxa3 { [%eval #-12] [%clk 0:05:39] } 6. Rxa3 { [%eval #-11] [%clk 0:05:46] } 6... Ba6?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Best move was g5. } { [%eval #12] [%clk 0:05:31] } (6... g5 7. Bxg5 Qc7 8. Bxe7 Qxc2 9. Bxf8 Qxe2 10. Kxe2 Kd6 11. Bxd6 h5 12. Bxb8 Ba6 13. Rxa6) 7. Rxa6 { [%eval #12] [%clk 0:05:41] } 7... Nxa6 { [%eval #11] [%clk 0:05:30] } 8. Bh6 { [%eval #11] [%clk 0:05:38] } 8... gxh6 { [%eval #10] [%clk 0:05:27] } 9. c4?? { (Mate in 10 → 0.29) Lost forced checkmate sequence. Best move was b4. } { [%eval 0.29] [%clk 0:05:29] } (9. b4 Nxb4 10. e4 Nxc2 11. Nh3 Nxe1 12. Bb5 Nxg2 13. Bxd7 Qxd7 14. Rc1 Qxh3 15. e5 Qxh2) 9... Kc6? { (0.29 → 1.87) Mistake. Best move was b5. } { [%eval 1.87] [%clk 0:05:25] } (9... b5 10. cxb5) 10. c5?! { (1.87 → 1.02) Inaccuracy. Best move was b4. } { [%eval 1.02] [%clk 0:05:27] } (10. b4 Nxb4) 10... bxc5 { [%eval 0.6] [%clk 0:05:20] } 11. b4?! { (0.60 → -0.39) Inaccuracy. Best move was Nd2. } { [%eval -0.39] [%clk 0:05:23] } (11. Nd2 Qxd2 12. Kxd2 Nb4 13. Nh3 Kd7 14. Ng5 hxg5 15. g3 e5 16. Kc2 Nxc2 17. b4 cxb4) 11... cxb4?? { (-0.39 → Mate in 9) Checkmate is now unavoidable. Best move was Nxb4. } { [%eval #9] [%clk 0:05:17] } (11... Nxb4 12. Kd1) 12. Nc3 { [%eval #9] [%clk 0:05:21] } 12... bxc3 { [%eval #8] [%clk 0:05:16] } 13. Kd2?? { (Mate in 8 → -7.50) Lost forced checkmate sequence. Best move was Kd1. } { [%eval -7.5] [%clk 0:05:20] } (13. Kd1 Qxd1 14. e3 Qxf1 15. Nf3 Qxg2 16. h4 Qxf3 17. e4 Qxf2 18. Re1 Qxh4 19. e5 Qxe1) 13... Qxd2?? { (-7.50 → -1.08) Blunder. Best move was cxd2. } { [%eval -1.08] [%clk 0:05:09] } (13... cxd2) 14. Nf3?? { (-1.08 → Mate in 9) Checkmate is now unavoidable. Best move was e3. } { [%eval #-9] [%clk 0:05:13] } (14. e3 Qxf2) 14... Qxe2 { [%eval #-9] [%clk 0:05:07] } 15. Bxe2 { [%eval #-8] [%clk 0:05:07] } 15... Bg7 { [%eval #-9] [%clk 0:05:02] } 16. Bxa6 { [%eval #-8] [%clk 0:04:28] } 16... Bd4 { [%eval #-8] [%clk 0:04:58] } 17. Nxd4 { [%eval #-7] [%clk 0:04:24] } 17... c2?? { (Mate in 7 → 1.79) Lost forced checkmate sequence. Best move was e5. } { [%eval 1.79] [%clk 0:04:57] } (17... e5 18. Nxc6 c2 19. Nxe5 Ne7 20. Nxf7 Re8 21. Nxh6 c1=Q 22. Rxc1 Rc8 23. Rxc8 Nxc8 24. Bxc8#) 18. Nxc6?? { (1.79 → Mate in 6) Checkmate is now unavoidable. Best move was Nxc2. } { [%eval #-6] [%clk 0:04:20] } (18. Nxc2) 18... c1=Q { [%eval #-7] [%clk 0:04:54] } 19. Nxe7 { [%eval #-6] [%clk 0:04:17] } 19... Qxh1 { [%eval #-6] [%clk 0:04:51] } 20. Nxg8 { [%eval #-5] [%clk 0:04:15] } 20... Rxg8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Best move was Qxh2. } { [%eval #4] [%clk 0:04:49] } (20... Qxh2 21. Nxh6 Qxg2 22. Nxf7 Qxf2 23. Nxh8 Qe2 24. Bxe2 h5 25. Bxh5#) 21. Bc8 { [%eval #4] [%clk 0:04:09] } 21... Rxc8 { [%eval #3] [%clk 0:04:46] } 22. f4 { [%eval #3] [%clk 0:04:01] } 22... Qxg2 { [%eval #2] [%clk 0:04:36] } 23. h3 { [%eval #2] [%clk 0:03:54] } 23... Qxh3 { [%eval #1] [%clk 0:04:34] } 24. f5 { [%eval #1] [%clk 0:03:50] } 24... Qxf5# { [%clk 0:04:33] } { Game ends by variant rule. } 1-0


