[Event "ANS Arena"]
[Site "http://chess-academy.net/iayG5SL5"]
[Date "2026.02.24"]
[Round "-"]
[White "LucasB"]
[Black "Automat"]
[Result "0-1"]
[UTCDate "2026.02.24"]
[UTCTime "15:22:11"]
[WhiteElo "1500"]
[BlackElo "1668"]
[WhiteRatingDiff "-110"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } { [%eval #-16] [%clk 0:05:00] } (1. e3 b5) 1... f5?? { (Mate in 16 → -1.89) Lost forced checkmate sequence. Best move was b5. } { [%eval -1.89] [%clk 0:05:00] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8 Rxg8 7. Qxh5 Rh8 8. Qxh8) 2. exf5 { [%eval -3.77] [%clk 0:04:50] } 2... b5 { [%eval -3.0] [%clk 0:04:48] } 3. Bxb5 { [%eval -2.9] [%clk 0:04:43] } 3... Nc6?? { (-2.90 → Mate in 16) Checkmate is now unavoidable. Best move was e6. } { [%eval #16] [%clk 0:04:34] } (3... e6 4. Bxd7) 4. Bxc6 { [%eval #16] [%clk 0:04:37] } 4... dxc6 { [%eval #15] [%clk 0:04:33] } 5. f6 { [%eval #15] [%clk 0:04:32] } 5... Qxd2 { [%eval #13] [%clk 0:04:26] } 6. Kxd2 { [%eval #13] [%clk 0:04:26] } 6... exf6 { [%eval #12] [%clk 0:04:16] } 7. Qg4 { [%eval #12] [%clk 0:04:24] } 7... Bxg4 { [%eval #11] [%clk 0:04:11] } 8. Nf3?? { (Mate in 11 → -3.12) Lost forced checkmate sequence. Best move was b4. } { [%eval -3.12] [%clk 0:04:23] } (8. b4 Bxb4 9. Ke1 Bxe1 10. a4 Bxf2 11. Ne2 Bxe2 12. Rf1 Bxf1 13. Ra3 Bxg2 14. Rh3 Bxh3) 8... Bxf3 { [%eval -2.32] [%clk 0:04:09] } 9. gxf3 { [%eval -2.49] [%clk 0:04:23] } 9... a6?? { (-2.49 → Mate in 10) Checkmate is now unavoidable. Best move was Ba3. } { [%eval #10] [%clk 0:04:02] } (9... Ba3 10. Nxa3) 10. b4 { [%eval #10] [%clk 0:04:17] } 10... Bxb4 { [%eval #9] [%clk 0:03:57] } 11. Ba3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Best move was Rg1. } { [%eval #-11] [%clk 0:04:15] } (11. Rg1 Bxd2 12. Rxg7 Bxc1 13. Rxh7 Rxh7 14. h3 Rxh3 15. f4 Bxf4 16. Nc3 Rxc3 17. Rd1 Rxc2) 11... Bxa3?? { (Mate in 11 → 0.18) Lost forced checkmate sequence. Best move was Bxd2. } { [%eval 0.18] [%clk 0:03:46] } (11... Bxd2 12. Nxd2 c5 13. Bxc5 Ra7 14. Bxa7 c5 15. Bxc5 Kf8 16. Bxf8 Ne7 17. Bxg7 Rg8 18. Bxf6) 12. Nxa3 { [%eval 0.0] [%clk 0:04:12] } 12... a5 { [%eval 1.26] [%clk 0:03:37] } 13. Nb5?? { (1.26 → -2.27) Blunder. Best move was c4. } { [%eval -2.27] [%clk 0:04:09] } (13. c4 Kd7) 13... cxb5 { [%eval -2.79] [%clk 0:03:19] } 14. c4 { [%eval -2.89] [%clk 0:04:09] } 14... bxc4 { [%eval -0.99] [%clk 0:03:18] } 15. Kd3?? { (-0.99 → -12.13) Blunder. Best move was a3. } { [%eval -12.13] [%clk 0:04:06] } (15. a3 c3) 15... cxd3 { [%eval -9.22] [%clk 0:03:16] } 16. Rhg1? { (-9.22 → Mate in 9) Checkmate is now unavoidable. Best move was h3. } { [%eval #-9] [%clk 0:04:04] } (16. h3 f5) 16... d2? { (Mate in 9 → -8.01) Lost forced checkmate sequence. Best move was h5. } { [%eval -8.01] [%clk 0:03:05] } (16... h5 17. Rxg7 Nh6 18. Rxc7 Kd7 19. Rxd7 Ng8 20. Rxd3 Rd8 21. Rxd8 Ne7 22. Rxh8 Nd5 23. Rxh5) 17. Rxg7 { [%eval -8.19] [%clk 0:03:42] } 17... Ke7?? { (-8.19 → Mate in 5) Checkmate is now unavoidable. Best move was h5. } { [%eval #5] [%clk 0:02:37] } (17... h5) 18. Rxg8?? { (Mate in 5 → -9.49) Lost forced checkmate sequence. Best move was Rxh7. } { [%eval -9.49] [%clk 0:03:35] } (18. Rxh7 Rxh7 19. h3 Rxh3 20. Rb1 Rxf3 21. a4 Rxf2 22. Re1 dxe1=Q#) 18... Rhxg8 { [%eval -8.71] [%clk 0:02:22] } 19. Rb1? { (-8.71 → Mate in 7) Checkmate is now unavoidable. Best move was Re1. } { [%eval #-7] [%clk 0:03:31] } (19. Re1 dxe1=R) 19... d1=Q { [%eval #-7] [%clk 0:02:16] } 20. Rxd1 { [%eval #-6] [%clk 0:03:27] } 20... Kd7 { [%eval #-6] [%clk 0:02:14] } 21. Rxd7 { [%eval #-5] [%clk 0:03:24] } 21... a4 { [%eval #-5] [%clk 0:02:12] } 22. Rxh7 { [%eval #-4] [%clk 0:03:19] } 22... a3 { [%eval #-4] [%clk 0:02:10] } 23. Rxc7 { [%eval #-3] [%clk 0:03:09] } 23... Rg7?! { (Mate in 3 → Mate in 5) Not the best checkmate sequence. Best move was Rg4. } { [%eval #-5] [%clk 0:02:06] } (23... Rg4 24. fxg4 f5 25. gxf5 Ra7 26. Rxa7#) 24. Rxg7 { [%eval #-4] [%clk 0:03:08] } 24... Ra7 { [%eval #-4] [%clk 0:02:05] } 25. Rxa7 { [%eval #-3] [%clk 0:03:07] } 25... f5 { [%eval #-3] [%clk 0:02:04] } 26. Rxa3 { [%eval #-2] [%clk 0:03:06] } 26... f4 { [%eval #-2] [%clk 0:02:03] } 27. Re3 { [%eval #-1] [%clk 0:03:04] } 27... fxe3 { [%eval #-1] [%clk 0:02:01] } 28. fxe3# { [%clk 0:03:03] } { Game ends by variant rule. } 0-1


