[Event "ANS Arena"]
[Site "http://chess-academy.net/kG57QTXL"]
[Date "2026.03.17"]
[Round "-"]
[White "Automat"]
[Black "Elizabet2016"]
[Result "1-0"]
[UTCDate "2026.03.17"]
[UTCTime "17:20:55"]
[WhiteElo "1769"]
[BlackElo "1163"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. g3?! { (0.15 → -0.47) Inaccuracy. Best move was e3. } { [%eval -0.47] [%clk 0:05:00] } (1. e3 b5) 1... Nc6?? { (-0.47 → 3.88) Blunder. Best move was Nh6. } { [%eval 3.88] [%clk 0:05:00] } (1... Nh6) 2. b4 { [%eval 4.28] [%clk 0:04:51] } 2... Nxb4 { [%eval 5.14] [%clk 0:04:54] } 3. h3?? { (5.14 → -1.41) Blunder. Best move was Bg2. } { [%eval -1.41] [%clk 0:04:44] } (3. Bg2 Nxa2) 3... Nxa2 { [%eval -1.36] [%clk 0:04:50] } 4. Rxa2 { [%eval -3.09] [%clk 0:04:42] } 4... d5?? { (-3.09 → Mate in 14) Checkmate is now unavoidable. Best move was b6. } { [%eval #14] [%clk 0:04:47] } (4... b6 5. Rxa7) 5. Rxa7 { [%eval #14] [%clk 0:04:35] } 5... Rxa7 { [%eval #13] [%clk 0:04:44] } 6. c4 { [%eval #13] [%clk 0:04:34] } 6... Bxh3 { [%eval #12] [%clk 0:04:37] } 7. Rxh3 { [%eval #12] [%clk 0:04:30] } 7... dxc4 { [%eval #11] [%clk 0:04:30] } 8. Rxh7 { [%eval #11] [%clk 0:03:56] } 8... Rxh7 { [%eval #10] [%clk 0:04:27] } 9. Qa4?? { (Mate in 10 → -1.24) Lost forced checkmate sequence. Best move was Qb3. } { [%eval -1.24] [%clk 0:03:55] } (9. Qb3 cxb3 10. d4 Qxd4 11. Kd1 Qxf2 12. e4 Qxg3 13. Nd2 Qxg1 14. Nxb3 Qxf1 15. Nd4 Qxd1) 9... Rxa4 { [%eval -0.79] [%clk 0:04:20] } 10. Na3?? { (-0.79 → Mate in 11) Checkmate is now unavoidable. Best move was e4. } { [%eval #-11] [%clk 0:03:50] } (10. e4 Qxd2 11. Bxc4 Qxc1 12. Bxf7 Qxe1 13. Bxe8 Qxg1 14. Bxa4 Qxg3 15. fxg3 b6 16. Bd1 e5) 10... Rxa3 { [%eval #-11] [%clk 0:04:18] } 11. Bxa3 { [%eval #-10] [%clk 0:03:50] } 11... Qxd2 { [%eval #-10] [%clk 0:02:56] } 12. Bxe7 { [%eval #-9] [%clk 0:03:44] } 12... Bxe7 { [%eval #-9] [%clk 0:02:50] } 13. Kxd2 { [%eval #-8] [%clk 0:03:41] } 13... Ba3?? { (Mate in 8 → -4.31) Lost forced checkmate sequence. Best move was c3. } { [%eval -4.31] [%clk 0:02:44] } (13... c3 14. Kxc3 Bb4 15. Kxb4 Rh4 16. gxh4 g5 17. hxg5 Nf6 18. gxf6 b5 19. Kxb5 c6 20. Kxc6) 14. Kc1 { [%eval -4.56] [%clk 0:03:39] } 14... Bxc1 { [%eval -5.48] [%clk 0:02:39] } 15. f4 { [%eval -4.22] [%clk 0:03:39] } 15... Bxf4 { [%eval -4.71] [%clk 0:02:37] } 16. gxf4 { [%eval -3.93] [%clk 0:03:39] } 16... f5 { [%eval -3.43] [%clk 0:02:33] } 17. Nh3?? { (-3.43 → Mate in 7) Checkmate is now unavoidable. Best move was Bh3. } { [%eval #-7] [%clk 0:03:08] } (17. Bh3 Rxh3) 17... Rxh3 { [%eval #-7] [%clk 0:02:23] } 18. Bxh3 { [%eval #-6] [%clk 0:03:08] } 18... c3 { [%eval #-6] [%clk 0:02:08] } 19. Bxf5 { [%eval #-5] [%clk 0:03:01] } 19... g5?? { (Mate in 5 → -2.53) Lost forced checkmate sequence. Best move was c2. } { [%eval -2.53] [%clk 0:02:06] } (19... c2 20. Bxc2 g6 21. Bxg6 b5 22. Bxe8 Ne7 23. Bxb5 Nc6 24. Bxc6#) 20. fxg5 { [%eval -5.22] [%clk 0:02:58] } 20... Nf6?? { (-5.22 → -1.74) Blunder. Best move was b5. } { [%eval -1.74] [%clk 0:01:56] } (20... b5 21. Bd7) 21. gxf6 { [%eval -1.26] [%clk 0:02:56] } 21... Ke7?? { (-1.26 → Mate in 16) Checkmate is now unavoidable. Best move was b5. } { [%eval #16] [%clk 0:01:54] } (21... b5) 22. fxe7 { [%eval 0.75] [%clk 0:02:53] } 22... b5 { [%eval 0.76] [%clk 0:01:51] } 23. Bg4?! { (0.76 → 0.00) Inaccuracy. Best move was e8=R. } { [%eval 0.0] [%clk 0:02:48] } (23. e8=R c5 24. Rd8 c2 25. Bxc2 c4 26. Bd3 cxd3 27. Rxd3 b4 28. Rd5 b3 29. e4 b2) 23... c6?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Best move was c2. } { [%eval #6] [%clk 0:01:47] } (23... c2 24. e8=R c5 25. Rd8 c1=B 26. e3 Bxe3 27. Bf5 b4 28. Ra8 Bc1 29. Ra6 Bf4 30. Be4) 24. e8=R { [%eval #13] [%clk 0:02:42] } 24... c5 { [%eval #12] [%clk 0:01:43] } 25. Rd8 { [%eval #12] [%clk 0:02:42] } 25... b4 { [%eval #10] [%clk 0:01:40] } 26. Rd4 { [%eval #10] [%clk 0:02:37] } 26... cxd4 { [%eval #9] [%clk 0:01:37] } 27. e3 { [%eval #9] [%clk 0:02:37] } 27... dxe3 { [%eval #8] [%clk 0:01:34] } 28. Bc8?? { (Mate in 8 → -0.46) Lost forced checkmate sequence. Best move was Bd1. } { [%eval -0.46] [%clk 0:02:34] } (28. Bd1 e2 29. Bxe2 b3 30. Bf3 b2 31. Bh5 b1=K 32. Bf7 Kc1 33. Bc4 c2 34. Ba2 Kd1) 28... e2 { [%eval 0.0] [%clk 0:01:21] } 29. Bh3 { [%eval 0.0] [%clk 0:02:26] } 29... e1=B { [%eval -0.09] [%clk 0:01:16] } 30. Bg4 { [%eval -0.55] [%clk 0:02:21] } 30... c2?? { (-0.55 → Mate in 1) Checkmate is now unavoidable. Best move was Bd2. } { [%eval #1] [%clk 0:01:16] } (30... Bd2 31. Bf5 Bf4 32. Bg6 Bc7 33. Bf5 Bb6 34. Bg6 Bf2 35. Bc2 Be3 36. Bf5 Bc5 37. Bc2) 31. Bh5?? { (Mate in 1 → -0.09) Lost forced checkmate sequence. Best move was Bd1. } { [%eval -0.09] [%clk 0:02:18] } (31. Bd1 cxd1=Q#) 31... c1=Q?? { (-0.09 → Mate in 1) Checkmate is now unavoidable. Best move was c1=B. } { [%eval #1] [%clk 0:01:13] } (31... c1=B 32. Bd1 Bf2 33. Bc2 Bf4 34. Bd3 B2e3 35. Bc2 Bb6 36. Bd3 Bc5 37. Bb1 Bc7 38. Bh7) 32. Bd1 { [%eval #1] [%clk 0:02:14] } 32... Qxd1# { [%clk 0:01:10] } { Game ends by variant rule. } 1-0


