[Event "Academie22 Arena"]
[Site "http://chess-academy.net/mtOAr9kE"]
[Date "2025.06.28"]
[Round "-"]
[White "MihaiDario"]
[Black "dontnukeme"]
[Result "0-1"]
[UTCDate "2025.06.28"]
[UTCTime "08:28:17"]
[WhiteElo "1752"]
[BlackElo "1680"]
[WhiteRatingDiff "-94"]
[BlackRatingDiff "+106"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:05:00] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4) 1... f5?? { (Mate in 15 → -3.50) Lost forced checkmate sequence. Best move was b5. } { [%eval -3.5] [%clk 0:05:00] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxf7 e5 7. Bxd2 Bb4 8. Bxb4) 2. exf5 { [%eval -2.66] [%clk 0:04:55] } 2... g6?? { (-2.66 → 12.46) Blunder. Best move was b5. } { [%eval 12.46] [%clk 0:04:59] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Bxd7 8. Qg4 Qxf2 9. Qxg7) 3. fxg6 { [%eval 14.05] [%clk 0:04:46] } 3... hxg6 { [%eval 16.6] [%clk 0:04:59] } 4. Ba6 { [%eval 11.4] [%clk 0:04:39] } 4... Rxh2?! { (11.40 → Mate in 14) Checkmate is now unavoidable. Best move was bxa6. } { [%eval #14] [%clk 0:04:51] } (4... bxa6) 5. Rxh2 { [%eval #14] [%clk 0:04:29] } 5... bxa6 { [%eval #13] [%clk 0:04:48] } 6. Qh5?? { (Mate in 13 → Mate in 21) Lost forced checkmate sequence. Best move was Rh6. } { [%eval #-21] [%clk 0:04:20] } (6. Rh6 Bxh6 7. Qg4 Bxd2 8. Qxg6 Bxe1 9. Qxe8 Bxf2 10. Qxd7 Bxg1 11. Qxc8 Qxc8 12. g4 Qxg4) 6... gxh5 { [%eval #-21] [%clk 0:04:45] } 7. Rxh5 { [%eval #-20] [%clk 0:04:16] } 7... e5 { [%eval #-20] [%clk 0:04:45] } 8. Rxe5 { [%eval #-19] [%clk 0:04:14] } 8... Qg5 { [%eval #-20] [%clk 0:04:40] } 9. Rxe8 { [%eval #-25] [%clk 0:04:12] } 9... Qxd2?? { (Mate in 25 → 1.53) Lost forced checkmate sequence. Best move was Qxg2. } { [%eval 1.53] [%clk 0:04:38] } (9... Qxg2 10. Rxf8 Qxg1 11. Rxc8 Qxe1 12. Rxc7 Qxc1 13. Rxa7 Qxc2 14. Rxd7 Qxb1 15. Rxb1 Nxd7 16. Ra1) 10. Bxd2?? { (1.53 → Mate in 10) Checkmate is now unavoidable. Best move was Rxf8. } { [%eval #-10] [%clk 0:04:07] } (10. Rxf8) 10... a5 { [%eval #-10] [%clk 0:04:31] } 11. Rxf8 { [%eval #-8] [%clk 0:03:54] } 11... Nf6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Best move was a4. } { [%eval 0.0] [%clk 0:04:26] } (11... a4 12. Rxc8 a5 13. Rxc7 Na6 14. Rxd7 Nc7 15. Rxc7 Rf8 16. Bxa5 Rxf2 17. Kxf2 a3 18. Nxa3) 12. Rxf6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Best move was Bxa5. } { [%eval #-7] [%clk 0:03:48] } (12. Bxa5 Ba6 13. Rxb8 Rxb8 14. Bxc7 Rxb2 15. Kf1 Rxa2 16. Rxa2 Bxf1 17. Rxa7 Bxg2 18. Nh3 Bxh3) 12... Na6 { [%eval #-7] [%clk 0:04:23] } 13. Bxa5 { [%eval #-6] [%clk 0:03:41] } 13... d6?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Best move was Nc5. } { [%eval #10] [%clk 0:04:12] } (13... Nc5 14. Bxc7 Nd3 15. cxd3 Ba6 16. Rxa6 Rh8 17. Rxa7 Rb8 18. Bxb8 d6 19. Bxd6#) 14. Rxd6 { [%eval #10] [%clk 0:03:39] } 14... cxd6 { [%eval #9] [%clk 0:04:11] } 15. b4?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Best move was g4. } { [%eval #-5] [%clk 0:03:34] } (15. g4 Bxg4 16. Kd1 Bxd1 17. Nd2 Bxc2 18. Ne4 Bxe4 19. Bb4 Nxb4 20. Rc1 Nxa2 21. Rc5 dxc5) 15... Nxb4 { [%eval #-5] [%clk 0:04:08] } 16. Bxb4 { [%eval #-4] [%clk 0:03:32] } 16... Bd7 { [%eval #-4] [%clk 0:04:03] } 17. Bxd6 { [%eval #-3] [%clk 0:03:28] } 17... Bh3?? { (Mate in 3 → Mate in 14) Lost forced checkmate sequence. Best move was Rb8. } { [%eval #14] [%clk 0:04:02] } (17... Rb8 18. Bxb8 Bc8 19. Bxa7 Bh3 20. Nxh3#) 18. Nxh3 { [%eval #14] [%clk 0:03:24] } 18... Rb8 { [%eval #13] [%clk 0:03:58] } 19. Bxb8 { [%eval #13] [%clk 0:03:23] } 19... a5 { [%eval #11] [%clk 0:03:56] } 20. Nd2 { [%eval #11] [%clk 0:03:14] } 20... a4 { [%eval #10] [%clk 0:03:54] } 21. Nf3?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Best move was Be5. } { [%eval #-1] [%clk 0:03:10] } (21. Be5 a3 22. Bb2 axb2 23. Nf4 bxa1=N 24. Nd3 Nxc2 25. Nc5 Nxe1 26. f4 Nxg2 27. Nde4 Nxf4) 21... a3 { [%eval #-1] [%clk 0:03:54] } 22. Rd1# { [%clk 0:03:06] } { Game ends by variant rule. } 0-1


