[Event "You are the best  Arena"]
[Site "http://chess-academy.net/pGHR0chr"]
[Date "2025.02.26"]
[Round "-"]
[White "Cristian2"]
[Black "gorodencovasile"]
[Result "1-0"]
[UTCDate "2025.02.26"]
[UTCTime "16:11:55"]
[WhiteElo "1432"]
[BlackElo "1383"]
[WhiteRatingDiff "+94"]
[BlackRatingDiff "-117"]
[Variant "Antichess"]
[TimeControl "360+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:06:00] } (1. e3 b5) 1... d6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Best move was e5. } { [%eval #16] [%clk 0:06:00] } (1... e5 2. dxe5 Qg5 3. Bxg5 Ba3 4. Nxa3 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 h5 8. Qxd7) 2. Qd3?? { (Mate in 16 → -2.62) Lost forced checkmate sequence. Best move was g4. } { [%eval -2.62] [%clk 0:05:56] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Bc6 Bxb1 7. Rxb1 Nxc6 8. Kd1 Nxd4) 2... Qd7?? { (-2.62 → 1.88) Blunder. Best move was Bh3. } { [%eval 1.88] [%clk 0:05:55] } (2... Bh3 3. Qxh3 Nh6 4. Bxh6 gxh6 5. Qxh6 Bxh6 6. f4 Bxf4 7. g3 Bxg3 8. hxg3 e5 9. Rxh7) 3. Qxh7 { [%eval 2.34] [%clk 0:05:51] } 3... Rxh7 { [%eval 2.19] [%clk 0:05:51] } 4. Bh6?? { (2.19 → -1.00) Blunder. Best move was Nh3. } { [%eval -1.0] [%clk 0:05:47] } (4. Nh3 Rxh3 5. gxh3 Qxh3 6. Bxh3 Bxh3 7. Bh6 Nxh6 8. Rf1 Bxf1 9. Kxf1 Nd7 10. Nd2 Rc8) 4... gxh6?? { (-1.00 → 10.93) Blunder. Best move was Nxh6. } { [%eval 10.93] [%clk 0:05:46] } (4... Nxh6 5. g4) 5. Nf3?? { (10.93 → Mate in 13) Checkmate is now unavoidable. Best move was h3. } { [%eval #-13] [%clk 0:05:45] } (5. h3 Qxh3) 5... Bg7?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Best move was Qh3. } { [%eval #14] [%clk 0:05:41] } (5... Qh3 6. gxh3 Bxh3 7. Bxh3 f5 8. Bxf5 h5 9. Bxh7 Bh6 10. Bxg8 Bg5 11. Nxg5 d5 12. Bxd5) 6. Ng5 { [%eval #14] [%clk 0:05:43] } 6... hxg5 { [%eval #12] [%clk 0:05:38] } 7. f4 { [%eval #12] [%clk 0:05:36] } 7... gxf4 { [%eval #11] [%clk 0:05:34] } 8. e3 { [%eval #11] [%clk 0:05:34] } 8... fxe3 { [%eval #10] [%clk 0:05:30] } 9. Kd2 { [%eval #10] [%clk 0:05:34] } 9... exd2 { [%eval #9] [%clk 0:05:26] } 10. Nxd2 { [%eval #9] [%clk 0:05:26] } 10... Rxh2 { [%eval #8] [%clk 0:05:17] } 11. Rxh2 { [%eval #8] [%clk 0:05:22] } 11... Bxd4 { [%eval #7] [%clk 0:05:02] } 12. Rh6 { [%eval #10] [%clk 0:05:22] } 12... Nxh6 { [%eval #6] [%clk 0:04:54] } 13. c3?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Best move was Nf3. } { [%eval #-11] [%clk 0:05:15] } (13. Nf3 Bxb2 14. g3 Bxa1 15. a4 Qxa4 16. Nd2 Qxc2 17. Be2 Qxd2 18. Bg4 Nxg4#) 13... Bxc3 { [%eval #-11] [%clk 0:04:49] } 14. bxc3 { [%eval #-10] [%clk 0:05:13] } 14... Qa4?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Best move was Qb5. } { [%eval #6] [%clk 0:04:45] } (14... Qb5 15. Bxb5 Ng8 16. Bxe8 e5 17. Bxf7 Na6 18. Bxg8 d5 19. Bxd5 b5 20. Bxa8 c6 21. Bxc6) 15. Rd1 { [%eval #6] [%clk 0:05:10] } 15... Qxa2 { [%eval #5] [%clk 0:04:39] } 16. Rb1?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Best move was Re1. } { [%eval #-10] [%clk 0:05:07] } (16. Re1 Qxd2 17. Rxe7 Qxg2 18. Rxc7 Qxf1 19. Rxb7 Bxb7 20. c4 Qxc4#) 16... Qxb1 { [%eval #-11] [%clk 0:04:36] } 17. Nxb1 { [%eval #-10] [%clk 0:05:02] } 17... Ng4?? { (Mate in 10 → -3.80) Lost forced checkmate sequence. Best move was Bh3. } { [%eval -3.8] [%clk 0:04:31] } (17... Bh3 18. gxh3 Ng4 19. hxg4 b5 20. Bxb5 e6 21. Bxe8 d5 22. Bxf7 Na6 23. Bxe6 d4 24. cxd4) 18. Ba6 { [%eval -3.96] [%clk 0:05:00] } 18... bxa6 { [%eval -1.67] [%clk 0:04:29] } 19. Na3?? { (-1.67 → -5.05) Blunder. Best move was Nd2. } { [%eval -5.05] [%clk 0:04:54] } (19. Nd2) 19... d5?? { (-5.05 → Mate in 3) Checkmate is now unavoidable. Best move was a5. } { [%eval #3] [%clk 0:04:26] } (19... a5 20. Nb5 Nc6 21. Nxc7 Rb8 22. Nxe8 e5 23. Nxd6 a4 24. Nxc8 Rxc8 25. c4 Rh8 26. g3) 20. Nb5?! { (Mate in 3 → Mate in 4) Not the best checkmate sequence. Best move was Nc4. } { [%eval #4] [%clk 0:04:53] } (20. Nc4 dxc4 21. g3 Ne3 22. g4 Nxg4#) 20... axb5 { [%eval #3] [%clk 0:04:23] } 21. c4 { [%eval #3] [%clk 0:04:52] } 21... dxc4 { [%eval #2] [%clk 0:04:20] } 22. g3 { [%eval #2] [%clk 0:04:51] } 22... Nf2 { [%eval #1] [%clk 0:04:17] } 23. g4 { [%eval #1] [%clk 0:04:48] } 23... Nxg4# { [%clk 0:04:10] } { Game ends by variant rule. } 1-0


