[Event "lion26 Arena"]
[Site "http://chess-academy.net/r3Fpcaqq"]
[Date "2022.06.20"]
[Round "-"]
[White "stefancatargiu"]
[Black "ioanadaria"]
[Result "1-0"]
[UTCDate "2022.06.20"]
[UTCTime "16:37:01"]
[WhiteElo "1418"]
[BlackElo "1122"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-16"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:05:00] } (1. e3 b5) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Best move was e5. } { [%eval #16] [%clk 0:05:00] } (1... e5 2. dxe5 Ba3 3. Nxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Qxd7 Bxd7 8. Bxe5) 2. d5?? { (Mate in 16 → -3.21) Lost forced checkmate sequence. Best move was Bh6. } { [%eval -3.21] [%clk 0:04:56] } (2. Bh6 gxh6 3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxe6 dxe6 7. g4 Qxd4 8. Nf3 Qxg4) 2... exd5 { [%eval -3.71] [%clk 0:04:55] } 3. Qxd5 { [%eval -3.1] [%clk 0:04:53] } 3... Qg5? { (-3.10 → -0.14) Mistake. Best move was Ba3. } { [%eval -0.14] [%clk 0:04:51] } (3... Ba3 4. bxa3) 4. Qxb7?? { (-0.14 → Mate in 12) Checkmate is now unavoidable. Best move was Qxg5. } { [%eval #-12] [%clk 0:04:48] } (4. Qxg5) 4... Qxg2?? { (Mate in 12 → -0.09) Lost forced checkmate sequence. Best move was Bxb7. } { [%eval -0.09] [%clk 0:04:43] } (4... Bxb7 5. Bxg5 Bxg2 6. Bxg2 g6 7. Bxa8 Nf6 8. Bxf6 c5 9. Bxh8 d5 10. Bxd5 f6 11. Bxf6) 5. Qxb8?? { (-0.09 → Mate in 12) Checkmate is now unavoidable. Best move was Qxc8. } { [%eval #-12] [%clk 0:04:38] } (5. Qxc8 Qxf2) 5... Qxh2?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Best move was Rxb8. } { [%eval #12] [%clk 0:04:31] } (5... Rxb8 6. Bxg2 Rxb2 7. Bxb2 g5 8. Bxh8 Bb7 9. Bxb7 Ba3 10. Nxa3 Nf6 11. Bxf6 d6 12. Bxg5) 6. Qxa7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Best move was Rxh2. } { [%eval #-11] [%clk 0:04:28] } (6. Rxh2 Rxb8 7. Rxh7 Rxb2 8. Bxb2 Rxh7 9. Bxg7 Rxg7 10. Kd2 Rxg1 11. a4 Rxf1 12. Nc3 Rxf2) 6... Qxf2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Best move was Rxa7. } { [%eval #11] [%clk 0:04:25] } (6... Rxa7 7. Rxh2 Rxa2 8. Rxa2 g5 9. Bxg5 Nf6 10. Bxf6 Kd8 11. Bxd8 h6 12. Bxc7 Bd6 13. Rxh6) 7. Kxf2 { [%eval #11] [%clk 0:04:24] } 7... Rxa7 { [%eval #10] [%clk 0:04:18] } 8. Rxh7 { [%eval #10] [%clk 0:04:03] } 8... Rxh7 { [%eval #9] [%clk 0:04:11] } 9. Bh6 { [%eval #10] [%clk 0:03:57] } 9... Rxa2 { [%eval #9] [%clk 0:03:59] } 10. Rxa2 { [%eval #9] [%clk 0:03:52] } 10... Rxh6 { [%eval #8] [%clk 0:03:37] } 11. Bh3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Best move was b4. } { [%eval #-8] [%clk 0:03:52] } (11. b4 Bxb4 12. Nd2 Bxd2 13. Ke3 Bxe3 14. c3 Bxg1 15. Bh3 Rxh3 16. Ra6 Rxc3 17. Rc6 dxc6) 11... Rxh3 { [%eval #-8] [%clk 0:03:31] } 12. Nxh3 { [%eval #-7] [%clk 0:03:47] } 12... Ba3 { [%eval #-8] [%clk 0:03:22] } 13. Rxa3 { [%eval #-6] [%clk 0:03:39] } 13... Nf6?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Best move was Ba6. } { [%eval #7] [%clk 0:03:13] } (13... Ba6 14. Rxa6 g5 15. Nxg5 Kd8 16. Nxf7 Ne7 17. Nxd8 Nc6 18. Nxc6 dxc6 19. Rxc6#) 14. Rd3?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Best move was Ra6. } { [%eval #-7] [%clk 0:03:32] } (14. Ra6 Bxa6 15. Kg1 Bxe2 16. Kf1 Bxf1 17. Nd2 Bxh3 18. Nf1 Bxf1 19. c4 Bxc4 20. b3 Bxb3#) 14... Nd5 { [%eval #-7] [%clk 0:03:05] } 15. Rxd5 { [%eval #-6] [%clk 0:03:29] } 15... d6?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Best move was g5. } { [%eval #6] [%clk 0:02:31] } (15... g5 16. Nxg5 f6 17. Rxd7 fxg5 18. Rxc7 g4 19. Rxc8 Kf8 20. Rxf8 g3 21. Kxg3#) 16. Rxd6 { [%eval #6] [%clk 0:03:26] } 16... Bxh3 { [%eval #5] [%clk 0:02:25] } 17. Rb6 { [%eval #5] [%clk 0:03:17] } 17... cxb6 { [%eval #4] [%clk 0:02:19] } 18. Kg2 { [%eval #4] [%clk 0:03:13] } 18... Bxg2 { [%eval #3] [%clk 0:02:17] } 19. e4 { [%eval #3] [%clk 0:03:07] } 19... Bxe4 { [%eval #2] [%clk 0:02:09] } 20. b4 { [%eval #2] [%clk 0:03:03] } 20... Bxc2 { [%eval #1] [%clk 0:02:00] } 21. b5 { [%eval #1] [%clk 0:02:57] } 21... Bxb1# { [%clk 0:01:54] } { Game ends by variant rule. } 1-0


