[Event "Rated Antichess game"]
[Site "http://chess-academy.net/rp4gX4mg"]
[Date "2023.01.11"]
[Round "-"]
[White "cirligion1"]
[Black "capitanulion78"]
[Result "0-1"]
[UTCDate "2023.01.11"]
[UTCTime "17:43:58"]
[WhiteElo "1708"]
[BlackElo "1500"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+307"]
[Variant "Antichess"]
[TimeControl "300+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } { [%eval #-15] [%clk 0:05:00] } (1. e3) 1... f5?? { (Mate in 15 → -2.79) Lost forced checkmate sequence. Best move was b5. } { [%eval -2.79] [%clk 0:05:00] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Nxd2 Rg8 7. Bxf7 Na6 8. Bxg8) 2. exf5 { [%eval -2.88] [%clk 0:05:04] } 2... e5?? { (-2.88 → Mate in 15) Checkmate is now unavoidable. Best move was b5. } { [%eval #15] [%clk 0:05:01] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7 Bxd7 8. Qg4 Qxf2 9. Qxg7) 3. fxe6 { [%eval #15] [%clk 0:05:08] } 3... dxe6 { [%eval #15] [%clk 0:05:03] } 4. d4?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Best move was b4. } { [%eval #-14] [%clk 0:05:12] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Bxf2 8. Qxh7 Rxh7 9. Be2 Bxg1 10. Rxg1 Rxh2) 4... Qxd4 { [%eval #-14] [%clk 0:05:08] } 5. Qxd4 { [%eval #-13] [%clk 0:05:17] } 5... Bc5?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Best move was g5. } { [%eval #14] [%clk 0:05:11] } (5... g5 6. Qxh8 h5 7. Qxh5 Kd7 8. Qxg5 Nc6 9. Qxg8 e5 10. Qxf8 Ke8 11. Qxe8 Nd8 12. Qxd8) 6. Qxc5?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Best move was Qxg7. } { [%eval #-12] [%clk 0:05:19] } (6. Qxg7 Bxf2 7. Qxc7 Bxg1 8. Qxh7 Rxh7 9. Rxg1 Rxh2 10. g4 Rxc2 11. Bh6 Rxb2 12. Na3 Nxh6) 6... Nd7?? { (Mate in 12 → Mate in 14) Lost forced checkmate sequence. Best move was g5. } { [%eval #14] [%clk 0:05:11] } (6... g5 7. Qxg5 Nf6 8. Qxf6 Nd7 9. Qxe6 Rg8 10. Qxg8 Ne5 11. Qxh7 Bg4 12. Qxc7 Ke7 13. Qxb7) 7. Qxc7?? { (Mate in 14 → -0.41) Lost forced checkmate sequence. Best move was Qxa7. } { [%eval -0.41] [%clk 0:05:23] } (7. Qxa7 Rxa7 8. Bf4 Rxa2 9. Bxc7 Rxb2 10. Ra5 Rxc2 11. Rc5 Nxc5 12. Bd8 Kxd8 13. Bd3 Nxd3) 7... Nb8?? { (-0.41 → Mate in 12) Checkmate is now unavoidable. Best move was b5. } { [%eval #12] [%clk 0:05:11] } (7... b5 8. Bxb5) 8. Qxc8?? { (Mate in 12 → -0.77) Lost forced checkmate sequence. Best move was Qxb7. } { [%eval -0.77] [%clk 0:05:27] } (8. Qxb7 Bxb7 9. Be2 Bxg2 10. Nc3 Bxh1 11. Ne4 Bxe4 12. Rb1 Bxc2 13. h4 Bxb1 14. Kd1 Bxa2) 8... Na6?? { (-0.77 → 10.17) Blunder. Best move was g5. } { [%eval 10.17] [%clk 0:05:16] } (8... g5 9. Bxg5 Nf6 10. Bxf6 b5 11. Qxb8 Rxb8 12. Bxb5 Rxb5 13. Bxh8 Rxb2 14. Bxb2 e5 15. Bxe5) 9. Qxa8?? { (10.17 → Mate in 9) Checkmate is now unavoidable. Best move was Qxe8. } { [%eval #-9] [%clk 0:05:33] } (9. Qxe8) 9... Nb8 { [%eval #-9] [%clk 0:05:21] } 10. Qxb8 { [%eval #-8] [%clk 0:05:38] } 10... Kd8 { [%eval #-8] [%clk 0:05:25] } 11. Qxd8 { [%eval #-7] [%clk 0:05:44] } 11... Nf6?? { (Mate in 7 → 6.98) Lost forced checkmate sequence. Best move was Ne7. } { [%eval 6.98] [%clk 0:05:30] } (11... Ne7 12. Qxe7 h5 13. Qxb7 Rd8 14. Qxa7 Rd4 15. Qxd4 e5 16. Qxe5 g5 17. Bxg5 h4 18. Bxh4#) 12. Qxh8?? { (6.98 → Mate in 6) Checkmate is now unavoidable. Best move was Qxf6. } { [%eval #-6] [%clk 0:05:49] } (12. Qxf6 gxf6) 12... Ne8?? { (Mate in 6 → 3.60) Lost forced checkmate sequence. Best move was Nd7. } { [%eval 3.6] [%clk 0:05:33] } (12... Nd7 13. Qxh7 Ne5 14. Qxg7 Nd7 15. Qxd7 e5 16. Qxb7 e4 17. Qxa7 e3 18. Bxe3#) 13. Qxe8?? { (3.60 → Mate in 5) Checkmate is now unavoidable. Best move was Qxg7. } { [%eval #-5] [%clk 0:05:54] } (13. Qxg7 Nxg7) 13... e5 { [%eval #-5] [%clk 0:05:39] } 14. Qxe5 { [%eval #-4] [%clk 0:06:00] } 14... b5 { [%eval #-4] [%clk 0:05:37] } 15. Qxb5 { [%eval #-3] [%clk 0:06:05] } 15... a5 { [%eval #-3] [%clk 0:05:41] } 16. Qxa5 { [%eval #-2] [%clk 0:06:11] } 16... g5 { [%eval #-2] [%clk 0:05:47] } 17. Bxg5 { [%eval #-1] [%clk 0:06:15] } 17... h6 { [%eval #-1] [%clk 0:05:52] } 18. Bxh6# { [%clk 0:06:13] } { Game ends by variant rule. } 0-1


