[Event "Stoltz Arena"]
[Site "http://chess-academy.net/uLXRFa1e"]
[Date "2023.02.10"]
[Round "-"]
[White "Leon"]
[Black "Boris"]
[Result "0-1"]
[UTCDate "2023.02.10"]
[UTCTime "11:44:14"]
[WhiteElo "1157"]
[BlackElo "1549"]
[WhiteRatingDiff "-24"]
[BlackRatingDiff "+24"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } { [%eval #-16] [%clk 0:01:30] } (1. e3 b5) 1... e6?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. Best move was b5. } { [%eval #15] [%clk 0:01:30] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Nxd2 e5 6. Nxe4 Bc5 7. Nxc5 Be6 8. Nxe6) 2. Ba6?? { (Mate in 15 → -0.31) Lost forced checkmate sequence. Best move was b4. } { [%eval -0.31] [%clk 0:01:19] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxf7 Bxf2 6. Qxh7 Rxh7 7. g3 Rxh2 8. Rxh2 Bxg3) 2... bxa6?? { (-0.31 → Mate in 14) Checkmate is now unavoidable. Best move was Nxa6. } { [%eval #14] [%clk 0:01:28] } (2... Nxa6) 3. Qg4?? { (Mate in 14 → 0.98) Lost forced checkmate sequence. Best move was b4. } { [%eval 0.98] [%clk 0:01:10] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. Na3 Bxa3 8. Rc1 Bxc1 9. f4 Bxf4) 3... Qh4?? { (0.98 → 4.29) Blunder. Best move was Ba3. } { [%eval 4.29] [%clk 0:01:26] } (3... Ba3 4. Nxa3) 4. Qxg7? { (4.29 → 1.63) Mistake. Best move was Qxh4. } { [%eval 1.63] [%clk 0:01:06] } (4. Qxh4) 4... Qxh2?? { (1.63 → Mate in 13) Checkmate is now unavoidable. Best move was Qxe4. } { [%eval #13] [%clk 0:01:24] } (4... Qxe4 5. Qxf7 Qxe1 6. Qxe8 Qxf2 7. Qxd7 Qxg1 8. Qxc7 Qxg2 9. Qxa7 Rxa7 10. b4 Qxh2 11. Rxh2) 5. Qxh8?? { (Mate in 13 → 0.23) Lost forced checkmate sequence. Best move was Rxh2. } { [%eval 0.23] [%clk 0:01:03] } (5. Rxh2 Bxg7 6. Rxh7 Bxb2 7. Bxb2 Rxh7 8. Bg7 Rxg7 9. g4 Rxg4 10. Ne2 Rxe4 11. Ng3 Rxe1) 5... Qxg2? { (0.23 → 1.47) Mistake. Best move was Qxg1. } { [%eval 1.47] [%clk 0:01:24] } (5... Qxg1) 6. Qxg8?? { (1.47 → Mate in 18) Checkmate is now unavoidable. Best move was Qxh7. } { [%eval #-18] [%clk 0:01:02] } (6. Qxh7 Qxg1) 6... Qxg1?? { (Mate in 18 → 4.27) Lost forced checkmate sequence. Best move was Qxg8. } { [%eval 4.27] [%clk 0:01:21] } (6... Qxg8 7. Rxh7 Qxg1 8. Rxf7 Qxe1 9. Rxf8 Qxf2 10. Rxe8 Qxd2 11. Rxc8 Qxc1 12. Rxc7 Qxb2 13. Rxa7) 7. Qxf8?? { (4.27 → Mate in 12) Checkmate is now unavoidable. Best move was Rxg1. } { [%eval #-12] [%clk 0:01:02] } (7. Rxg1) 7... Qxf2 { [%eval #-17] [%clk 0:01:20] } 8. Qxe8 { [%eval #-16] [%clk 0:00:59] } 8... Qxe1?? { (Mate in 16 → 1.13) Lost forced checkmate sequence. Best move was Qxd2. } { [%eval 1.13] [%clk 0:01:20] } (8... Qxd2 9. Qxf7 Qxc2 10. Rxh7 Qxc1 11. Qxe6 Qxb2 12. Qxd7 Nxd7 13. Rxd7 Qxa1 14. Rxc7 Qxb1 15. Rxa7) 9. Qxc8?? { (1.13 → Mate in 10) Checkmate is now unavoidable. Best move was Rxe1. } { [%eval #-10] [%clk 0:00:59] } (9. Rxe1 d5 10. Qxe6 dxe4 11. Rxe4 fxe6 12. Rxe6 Bxe6 13. c4 Bxc4 14. Na3 Bxa2 15. Rxa2 Nd7) 9... Qxc1?? { (Mate in 10 → 1.99) Lost forced checkmate sequence. Best move was Qxd2. } { [%eval 1.99] [%clk 0:01:17] } (9... Qxd2 10. Rxh7 Qxc2 11. Qxc7 Qxb1 12. Qxb8 Rxb8 13. Rxf7 Qxe4 14. Rxd7 Rxb2 15. Rxa7 Rxa2 16. Rxa6) 10. Qxb8?? { (1.99 → Mate in 9) Checkmate is now unavoidable. Best move was Rxc1. } { [%eval #-9] [%clk 0:00:59] } (10. Rxc1 Nc6) 10... Qxb1?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Best move was Qxc2. } { [%eval #7] [%clk 0:01:16] } (10... Qxc2 11. Qxa8 Qxb2 12. Qxa7 Qxa2 13. Qxc7 Qxd2 14. Rxa6 e5 15. Qxe5 h5 16. Qxh5 f6 17. Nxd2) 11. Qxa8?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Best move was Rhxb1. } { [%eval #-8] [%clk 0:00:55] } (11. Rhxb1 Rxb8 12. Rg1 Rxb2 13. a4 Rxc2 14. e5 Rxd2 15. Ra2 Rxa2 16. Rg6 hxg6 17. a5 Rxa5#) 11... Qxb2 { [%eval #-8] [%clk 0:01:16] } 12. Qxa7 { [%eval #-7] [%clk 0:00:55] } 12... Qxa2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Best move was Qxc2. } { [%eval #7] [%clk 0:01:12] } (12... Qxc2 13. Qxa6 Qxa2 14. Qxe6 Qxe6 15. Rxh7 Qxe4 16. Rxf7 Qh4 17. Rxd7 Qe4 18. Rxc7 Qb1 19. Rxb1#) 13. Qxa6?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Best move was Qxc7. } { [%eval #-5] [%clk 0:00:55] } (13. Qxc7 Qxc2 14. Qxd7 Qxd2 15. Rxh7 Qxd7 16. Rxa6 f5 17. Rxe6 fxe4 18. Rxe4 Qxh7 19. Rh4 Qxh4#) 13... Qxa1?? { (Mate in 5 → 2.85) Lost forced checkmate sequence. Best move was Qxa6. } { [%eval 2.85] [%clk 0:01:10] } (13... Qxa6 14. Rxh7 Qxa1 15. Rxf7 Qa3 16. Rxd7 e5 17. Rxc7 Qc3 18. dxc3#) 14. Qxa1?? { (2.85 → Mate in 5) Checkmate is now unavoidable. Best move was Rxa1. } { [%eval #-5] [%clk 0:00:49] } (14. Rxa1 c5 15. Qxe6 fxe6 16. e5 c4 17. d4 cxd3 18. cxd3 h5 19. Rg1 h4 20. Rg2 d6) 14... e5 { [%eval #-5] [%clk 0:01:05] } 15. Qxe5 { [%eval #-4] [%clk 0:00:46] } 15... f5 { [%eval #-4] [%clk 0:01:02] } 16. Rxh7 { [%eval #-3] [%clk 0:00:43] } 16... fxe4 { [%eval #-3] [%clk 0:01:01] } 17. Rxd7 { [%eval #-2] [%clk 0:00:41] } 17... e3?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Best move was c5. } { [%eval #5] [%clk 0:00:59] } (17... c5 18. Qxe4 c4 19. Qxc4#) 18. Rxc7 { [%eval #5] [%clk 0:00:39] } 18... exd2 { [%eval #4] [%clk 0:00:57] } 19. Qe1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Best move was Ra7. } { [%eval #-4] [%clk 0:00:35] } (19. Ra7 d1=Q 20. Ra4 Qxc2 21. Rc4 Qxc4 22. Qe4 Qxe4#) 19... dxe1=K?? { (Mate in 4 → 1.80) Lost forced checkmate sequence. Best move was dxe1=R. } { [%eval 1.8] [%clk 0:00:54] } (19... dxe1=R 20. Re7 Rxe7 21. c3 Rd7 22. c4 Rd5 23. cxd5#) 20. Rg7? { (1.80 → 0.00) Mistake. Best move was c4. } { [%eval 0.0] [%clk 0:00:31] } (20. c4) 20... Kd2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Best move was Ke2. } { [%eval #2] [%clk 0:00:49] } (20... Ke2 21. c4 Ke3 22. c5 Kf4 23. Rd7 Ke3 24. Rh7 Ke4 25. c6 Ke5 26. c7 Kf6 27. Rg7) 21. Re7?! { (Mate in 2 → Mate in 9) Not the best checkmate sequence. Best move was Rg3. } { [%eval #9] [%clk 0:00:28] } (21. Rg3 Kxc2 22. Rc3 Kxc3#) 21... Kxc2 { [%eval #8] [%clk 0:00:46] } 22. Re3?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Best move was Re4. } { [%eval #-1] [%clk 0:00:25] } (22. Re4 Kb2 23. Rd4 Ka1 24. Rd3 Kb1 25. Rh3 Kc1 26. Re3 Kb1 27. Rd3 Ka1 28. Rc3 Kb1) 22... Kc3 { [%eval #-1] [%clk 0:00:44] } 23. Rxc3# { [%clk 0:00:24] } { Game ends by variant rule. } 0-1


