[Event "TURNEUL ACADEMIEI ANS Arena"]
[Site "http://chess-academy.net/vq376MII"]
[Date "2020.04.12"]
[Round "-"]
[White "PVlad"]
[Black "Casian"]
[Result "0-1"]
[UTCDate "2020.04.12"]
[UTCTime "15:21:31"]
[WhiteElo "1500"]
[BlackElo "1637"]
[WhiteRatingDiff "-122"]
[BlackRatingDiff "+44"]
[Variant "Antichess"]
[TimeControl "420+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 1.52] [%clk 0:07:00] } 1... a5?? { (1.52 → 6.50) Blunder. Best move was b5. } { [%eval 6.5] [%clk 0:07:00] } (1... b5) 2. Qh5?? { (6.50 → 1.16) Blunder. Best move was Ba6. } { [%eval 1.16] [%clk 0:07:01] } (2. Ba6 Rxa6) 2... a4?? { (1.16 → Mate in 16) Checkmate is now unavoidable. Best move was c5. } { [%eval #16] [%clk 0:06:58] } (2... c5) 3. Qxf7 { [%eval #16] [%clk 0:06:52] } 3... Kxf7 { [%eval #15] [%clk 0:06:56] } 4. Bc4?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Best move was b3. } { [%eval #-13] [%clk 0:06:53] } (4. b3 axb3 5. axb3 Rxa1 6. d4 Rxb1 7. c3 Rxc1 8. d5 Rxc3 9. f4 Rxe3 10. b4 Rxe1) 4... Na6?? { (Mate in 13 → 3.82) Lost forced checkmate sequence. Best move was h6. } { [%eval 3.82] [%clk 0:06:49] } (4... h6 5. Bxf7 Rh7 6. Bxg8 d6 7. Bxh7 g6 8. Bxg6 h5 9. Bxh5 Bg4 10. Bxg4 Qc8 11. Bxc8) 5. Bxf7?? { (3.82 → Mate in 14) Checkmate is now unavoidable. Best move was Bxa6. } { [%eval #-14] [%clk 0:06:52] } (5. Bxa6 bxa6 6. a3 Rb8 7. Nc3 Rxb2 8. Nxa4 Rxc2 9. Nb6 cxb6 10. Bb2 Rxd2 11. Bxg7 Kxg7) 5... h5?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Best move was a3. } { [%eval #16] [%clk 0:06:41] } (5... a3 6. bxa3 Nb4 7. axb4 Rxa2 8. Rxa2 c5 9. bxc5 Qa5 10. Rxa5 b6 11. cxb6 d5 12. Rxd5) 6. Bxh5 { [%eval #16] [%clk 0:06:49] } 6... Rxh5 { [%eval #15] [%clk 0:06:41] } 7. Nf3?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. Best move was Nc3. } { [%eval #-13] [%clk 0:06:49] } (7. Nc3 Rxh2 8. Nxa4 Rxg2 9. Nb6 cxb6 10. Ne2 Rxf2 11. Kxf2 Qc7 12. a3 Qxc2 13. Rh6 Qxb2) 7... Rxh2 { [%eval #-13] [%clk 0:06:41] } 8. Rxh2 { [%eval #-11] [%clk 0:06:45] } 8... Nh6?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Best move was e5. } { [%eval 0.0] [%clk 0:06:39] } (8... e5 9. Nxe5 Qh4 10. Nxd7 Bxd7 11. Rxh4 c6 12. Rxa4 Nc5 13. Rxa8 Be8 14. Rxe8 Bd6 15. Rxg8) 9. Rxh6 { [%eval -0.5] [%clk 0:06:32] } 9... gxh6 { [%eval -0.52] [%clk 0:06:39] } 10. g4?? { (-0.52 → Mate in 10) Checkmate is now unavoidable. Best move was Ng5. } { [%eval #-10] [%clk 0:06:32] } (10. Ng5 hxg5 11. b3 axb3 12. cxb3 c5 13. b4 cxb4 14. Nc3 bxc3 15. dxc3 d6 16. g4 Bxg4) 10... a3 { [%eval #-11] [%clk 0:06:39] } 11. Nxa3 { [%eval #-9] [%clk 0:06:31] } 11... h5 { [%eval #-9] [%clk 0:06:27] } 12. gxh5 { [%eval #-8] [%clk 0:06:31] } 12... e5 { [%eval #-9] [%clk 0:06:23] } 13. Nxe5 { [%eval #-8] [%clk 0:06:31] } 13... Bxa3 { [%eval #-8] [%clk 0:05:57] } 14. bxa3 { [%eval #-7] [%clk 0:06:28] } 14... Nb4 { [%eval #-7] [%clk 0:05:55] } 15. axb4 { [%eval #-6] [%clk 0:06:26] } 15... Rxa2 { [%eval #-6] [%clk 0:05:53] } 16. Rxa2 { [%eval #-5] [%clk 0:06:26] } 16... c5 { [%eval #-5] [%clk 0:05:49] } 17. bxc5 { [%eval #-4] [%clk 0:06:25] } 17... b6?? { (Mate in 4 → 0.33) Lost forced checkmate sequence. Best move was Qa5. } { [%eval 0.33] [%clk 0:05:50] } (17... Qa5 18. Nxd7 Bxd7 19. Rxa5 Bb5 20. Rxb5 b6 21. cxb6#) 18. cxb6 { [%eval 0.33] [%clk 0:06:22] } 18... Qxb6 { [%eval 0.33] [%clk 0:05:48] } 19. Nxd7 { [%eval 0.33] [%clk 0:06:17] } 19... Bxd7 { [%eval 0.33] [%clk 0:05:47] } 20. Rb2?? { (0.33 → Mate in 2) Checkmate is now unavoidable. Best move was Ra4. } { [%eval #-2] [%clk 0:06:11] } (20. Ra4 Bxa4 21. e4 Qxf2 22. Kxf2 Bxc2 23. h6 Bxe4 24. Kg2 Bxg2 25. h7 Be4 26. h8=B Bc6) 20... Qxb2?? { (Mate in 2 → 0.33) Lost forced checkmate sequence. Best move was Qxe3. } { [%eval 0.33] [%clk 0:05:45] } (20... Qxe3 21. dxe3 Bb5 22. Rxb5#) 21. Bxb2 { [%eval 0.33] [%clk 0:06:10] } 21... Bg4 { [%eval 1.12] [%clk 0:05:38] } 22. h6?? { (1.12 → Mate in 1) Checkmate is now unavoidable. Best move was c3. } { [%eval #-1] [%clk 0:06:11] } (22. c3) 22... Be2 { [%eval #-1] [%clk 0:05:38] } 23. Kxe2# { [%clk 0:06:08] } { Game ends by variant rule. } 0-1


