[Event "lion26 Arena"]
[Site "http://chess-academy.net/wMqmX1xq"]
[Date "2022.09.19"]
[Round "-"]
[White "ultra_bulletchampion"]
[Black "catalinIC"]
[Result "1-0"]
[UTCDate "2022.09.19"]
[UTCTime "15:44:01"]
[WhiteElo "1662"]
[BlackElo "1190"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "chess-academy.net"]

1. e3 { [%eval 0.91] [%clk 0:02:30] } 1... f5?? { (0.91 → 13.58) Blunder. Best move was b5. } { [%eval 13.58] [%clk 0:05:00] } (1... b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Bxd2 Qg5 7. Qxh7 Qxg2 8. Qxg7) 2. Ba6 { [%eval 13.52] [%clk 0:02:29] } 2... bxa6 { [%eval 14.97] [%clk 0:04:57] } 3. e4?! { (14.97 → 9.22) Inaccuracy. Best move was Qg4. } { [%eval 9.22] [%clk 0:02:28] } (3. Qg4) 3... fxe4 { [%eval 9.18] [%clk 0:04:54] } 4. Qf3?? { (9.18 → 4.65) Blunder. Best move was Qg4. } { [%eval 4.65] [%clk 0:02:28] } (4. Qg4 e3) 4... exf3 { [%eval 5.83] [%clk 0:04:52] } 5. Nxf3?? { (5.83 → -4.01) Blunder. Best move was gxf3. } { [%eval -4.01] [%clk 0:02:28] } (5. gxf3) 5... e5 { [%eval -3.63] [%clk 0:04:47] } 6. Nxe5 { [%eval -2.81] [%clk 0:02:26] } 6... Ba3 { [%eval -3.97] [%clk 0:04:46] } 7. bxa3?? { (-3.97 → Mate in 13) Checkmate is now unavoidable. Best move was Nxd7. } { [%eval #-13] [%clk 0:02:25] } (7. Nxd7 Qxd7 8. Nxa3 Qxd2 9. Kxd2 Bh3 10. gxh3 Nh6 11. Nb1 Ke7 12. Nc3 Re8 13. Ke3 Nd7) 7... Kf7?? { (Mate in 13 → Mate in 17) Lost forced checkmate sequence. Best move was Bb7. } { [%eval #17] [%clk 0:04:34] } (7... Bb7 8. Nxd7 Bxg2 9. Nxb8 Qxd2 10. Nxa6 Qxc1 11. Nxc7 Qxe1 12. Rxe1 Bh3 13. Rxe8 Rxe8 14. Nxe8) 8. Nxd7 { [%eval 11.94] [%clk 0:02:23] } 8... Qxd7?! { (11.94 → Mate in 11) Checkmate is now unavoidable. Best move was Nxd7. } { [%eval #11] [%clk 0:04:29] } (8... Nxd7) 9. d4 { [%eval #12] [%clk 0:02:21] } 9... Qxd4 { [%eval #11] [%clk 0:04:26] } 10. Kd1?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Best move was f3. } { [%eval #-11] [%clk 0:02:17] } (10. f3 Qxa1 11. h4 Qxa2 12. a4 Qxa4 13. h5 Qxc2 14. g3 Qxc1 15. Rh2 Qxe1 16. Na3 Qxg3) 10... Qxf2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Best move was Qxd1. } { [%eval #10] [%clk 0:04:17] } (10... Qxd1 11. Rxd1 g5 12. Bxg5 Bh3 13. gxh3 Nh6 14. Bxh6 Kg7 15. Bxg7 Rd8 16. Rxd8 Nd7 17. Rxa8) 11. Rf1?? { (Mate in 10 → 0.23) Lost forced checkmate sequence. Best move was Ke2. } { [%eval 0.23] [%clk 0:02:16] } (11. Ke2 Qxg2 12. h4 Qxh1 13. Kf2 Qxh4 14. Nc3 Qxf2 15. Bd2 Qxd2 16. Ne4 Qxc2 17. Rb1 Qxa2) 11... Qxg2 { [%eval 0.27] [%clk 0:04:09] } 12. Rxf7 { [%eval 0.12] [%clk 0:02:15] } 12... Qxc2 { [%eval 0.18] [%clk 0:04:02] } 13. Rxg7 { [%eval 0.0] [%clk 0:02:13] } 13... Qxc1? { (0.00 → 2.14) Mistake. Best move was Qxa2. } { [%eval 2.14] [%clk 0:03:51] } (13... Qxa2 14. Rxc7 Qxb1 15. Rxc8 Qxc1 16. Kxc1 Nc6 17. Rxg8 Raxg8 18. a4 a5 19. Ra2 Rg3 20. hxg3) 14. Rxh7 { [%eval 1.6] [%clk 0:02:12] } 14... Qxa3?? { (1.60 → Mate in 6) Checkmate is now unavoidable. Best move was Rxh7. } { [%eval #6] [%clk 0:03:47] } (14... Rxh7) 15. Nxa3 { [%eval #6] [%clk 0:02:05] } 15... Rxh7 { [%eval #5] [%clk 0:03:44] } 16. Nb5 { [%eval #5] [%clk 0:02:05] } 16... Rxh2 { [%eval #4] [%clk 0:03:33] } 17. Nxa7 { [%eval #4] [%clk 0:02:01] } 17... Rxa2 { [%eval #3] [%clk 0:03:27] } 18. Rxa2?? { (Mate in 3 → -1.95) Lost forced checkmate sequence. Best move was Nxc8. } { [%eval -1.95] [%clk 0:01:58] } (18. Nxc8 Rxa1 19. Ke1 Rxe1 20. Nd6 cxd6#) 18... Rxa7 { [%eval -1.95] [%clk 0:03:23] } 19. Rxa6 { [%eval -1.95] [%clk 0:01:56] } 19... Nxa6?! { (-1.95 → -1.41) Inaccuracy. Best move was Rxa6. } { [%eval -1.41] [%clk 0:03:19] } (19... Rxa6 20. Ke2 Ne7 21. Ke3 Bd7 22. Kd3 Ra5 23. Ke3 Be6 24. Kf3 Bg8 25. Ke2 Ra4 26. Ke1) 20. Kc2?! { (-1.41 → -1.95) Inaccuracy. Best move was Ke2. } { [%eval -1.95] [%clk 0:01:55] } (20. Ke2 Be6 21. Kf3 Bb3 22. Kg4 Nc5 23. Kg5 Nh6 24. Kxh6 Ra2 25. Kg5 Re2 26. Kg4 Re8) 20... Nb4?? { (-1.95 → Mate in 1) Checkmate is now unavoidable. Best move was Ne7. } { [%eval #1] [%clk 0:03:12] } (20... Ne7 21. Kc1 Be6 22. Kb1 Bd7 23. Kc2 Bc6 24. Kb1 Ra8 25. Kc2 Rh8 26. Kd1 Bd5 27. Ke2) 21. Kd3 { [%eval #1] [%clk 0:01:54] } 21... Nxd3# { [%clk 0:03:09] } { Game ends by variant rule. } 1-0


