Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
5+0 • Rated •
ANTICHESS
Memento106 (1783?)
−122
dontnukeme (1800?)
+34
Variant ending • Black is victorious
Academie22 Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "Academie22 Arena"] [Site "http://chess-academy.net/AZgp7qHU"] [Date "2025.10.11"] [Round "-"] [White "Memento106"] [Black "dontnukeme"] [Result "0-1"] [UTCDate "2025.10.11"] [UTCTime "09:48:09"] [WhiteElo "1783"] [BlackElo "1800"] [WhiteRatingDiff "-122"] [BlackRatingDiff "+34"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e3 b5 2. Bxb5 Ba6?! { (1.63 → 2.57) Inaccuracy. Best move was e6. } (2... e6 3. Bxd7) 3. Bxa6? { (2.57 → 1.18) Mistake. Best move was Bxd7. } (3. Bxd7 Nxd7) 3... Nxa6 4. d3?? { (2.27 → -1.70) Blunder. Best move was b4. } (4. b4 Nxb4) 4... Nb4? { (-1.70 → -0.60) Mistake. Best move was e6. } (4... e6 5. b4) 5. f3?? { (-0.60 → Mate in 14) Checkmate is now unavoidable. Best move was Qh5. } (5. Qh5 Nxa2) 5... Nxc2?? { (Mate in 14 → -4.64) Lost forced checkmate sequence. Best move was Nxa2. } (5... Nxa2 6. Rxa2 Rb8 7. Rxa7 Rxb2 8. Rxc7 Qxc7 9. Bxb2 Qxc2 10. Bxg7 Bxg7 11. Qxc2 Bb2 12. Qxb2) 6. Qxc2 c5 7. Qxc5 Qc7?? { (-5.34 → -1.98) Blunder. Best move was Nf6. } (7... Nf6 8. Qxe7) 8. Qxa7 Rxa7? { (-2.50 → 0.17) Mistake. Best move was Qxh2. } (8... Qxh2 9. Rxh2) 9. Nc3?? { (0.17 → Mate in 12) Checkmate is now unavoidable. Best move was h3. } (9. h3 Qxc1) 9... Rxa2 10. Rxa2 Qxc3?? { (Mate in 11 → -2.01) Lost forced checkmate sequence. Best move was Qxh2. } (10... Qxh2 11. Rxh2 h6 12. Rxh6 Nxh6 13. g4 Nxg4 14. fxg4 Rh3 15. Nxh3 g5 16. Nxg5 Kd8 17. Nxf7) 11. bxc3 Nh6?! { (-2.57 → -1.76) Inaccuracy. Best move was d5. } (11... d5 12. Ba3) 12. f4?? { (-1.76 → Mate in 9) Checkmate is now unavoidable. Best move was Ba3. } (12. Ba3) 12... Ng4? { (Mate in 9 → -7.57) Lost forced checkmate sequence. Best move was e5. } (12... e5 13. fxe5 Ba3 14. Bxa3 Ke7 15. Bxe7 Ra8 16. Rxa8 Ng8 17. Rxg8 h5 18. Rxg7 d5 19. Rxf7) 13. Kf2? { (-7.57 → Mate in 9) Checkmate is now unavoidable. Best move was f5. } (13. f5 Nxh2) 13... Nxe3 14. Kxe3 e5 15. fxe5 Bd6 16. exd6 Ke7 17. dxe7 Rf8 18. exf8=K d6?! { (Mate in 4 → Mate in 5) Not the best checkmate sequence. Best move was g6. } (18... g6 19. Kxf7 h6 20. Kxg6 d5 21. Kxh6 d4 22. cxd4#) 19. Kxf7 d5 20. Kxg7 d4 21. Kxh7 dxe3 22. Bxe3# { Game ends by variant rule. } 0-1
1
0
1
0
0
0
0
0
0
0
0
0
0
0
0
0
1
0
0
0
Memento106
7
0
1
0
1
1
1
1
1
1
1
1
1
1
1
1
1
0
1
1
1
dontnukeme
25
Computer analysis
Move times
Crosstable
FEN & PGN