Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
5+0 • Rated •
ANTICHESS
iustin2017 (1500?)
+163
IANIS7 (1475)
−12
Variant ending • White is victorious
Academie22 Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "Academie22 Arena"] [Site "http://chess-academy.net/CNi53phN"] [Date "2025.07.01"] [Round "-"] [White "iustin2017"] [Black "IANIS7"] [Result "1-0"] [UTCDate "2025.07.01"] [UTCTime "16:31:32"] [WhiteElo "1500"] [BlackElo "1475"] [WhiteRatingDiff "+163"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5) 1... e5?? { (Mate in 16 → Mate in 15) Lost forced checkmate sequence. Best move was g5. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. d4?? { (Mate in 15 → -0.18) Lost forced checkmate sequence. Best move was b4. } (2. b4 Bxb4 3. Nf3 Bxe1 4. Nxe5 Bxf2 5. Nxf7 Kxf7 6. Rg1 Bxg1 7. e4 Bxh2 8. e5 Bxe5) 2... exd4 3. Qxd4 Ba3 4. Qxd7?? { (0.23 → Mate in 13) Checkmate is now unavoidable. Best move was Qxg7. } (4. Qxg7) 4... Qxd7 5. bxa3 Qd1 6. Kxd1 Bh3?? { (Mate in 11 → -3.93) Lost forced checkmate sequence. Best move was g5. } (6... g5 7. Bxg5 Bh3 8. Nxh3 Nf6 9. Bxf6 Nd7 10. Bxh8 Ne5 11. Bxe5 h5 12. Bxc7 Rb8 13. Bxb8) 7. gxh3?? { (-3.93 → Mate in 10) Checkmate is now unavoidable. Best move was Nxh3. } (7. Nxh3) 7... Nf6?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. Best move was g5. } (7... g5 8. Bxg5 Nf6 9. Bxf6 Nc6 10. Bxh8 Nd4 11. Bxd4 Rb8 12. Bxa7 h5 13. Bxb8 h4 14. Bxc7) 8. Bh6?? { (Mate in 14 → 1.25) Lost forced checkmate sequence. Best move was e4. } (8. e4 Nxe4 9. h4 Nxf2 10. Be3 Nxd1 11. Bxa7 Rxa7 12. Nd2 Rxa3 13. Rxd1 Rxa2 14. Ne2 Rxc2) 8... gxh6 9. e4 Nxe4 10. Ba6?? { (1.40 → Mate in 10) Checkmate is now unavoidable. Best move was Nc3. } (10. Nc3 Nxf2) 10... bxa6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Best move was Nxf2. } (10... Nxf2 11. Bxb7 Nxd1 12. Bxa8 Nc6 13. Bxc6 Kd7 14. Bxd7 c6 15. Bxc6 Re8 16. Bxe8 a5 17. Bxf7) 11. Ne2 Nxf2 12. Nf4?? { (Mate in 10 → -6.34) Lost forced checkmate sequence. Best move was Ke1. } (12. Ke1 Nxh1 13. Kf2 Nxf2 14. Nbc3 Nxh3 15. Nf4 Nxf4 16. Ne2 Nxe2 17. Rc1 Nxc1 18. h4 Nxa2) 12... Nxh3?? { (-6.34 → 1.63) Blunder. Best move was Nxd1. } (12... Nxd1) 13. Nxh3 Ke7?! { (2.24 → 2.95) Inaccuracy. Best move was Nc6. } (13... Nc6 14. Kd2) 14. Ng5?? { (2.95 → -0.09) Blunder. Best move was a4. } (14. a4) 14... hxg5 15. h4?? { (1.06 → Mate in 10) Checkmate is now unavoidable. Best move was Ke2. } (15. Ke2) 15... gxh4 16. Rxh4 Rg8 17. Rxh7 Rh8?? { (Mate in 8 → -0.35) Lost forced checkmate sequence. Best move was Rg7. } (17... Rg7 18. Rxg7 Kd7 19. Rxf7 Nc6 20. Rxd7 Rg8 21. Rxc7 Ne5 22. Rxa7 a5 23. Rxa5 Nd3 24. cxd3) 18. Rxf7 Kxf7 19. Ke1?! { (0.00 → -0.64) Inaccuracy. Best move was Kd2. } (19. Kd2 Ke6) 19... Rf8?! { (-0.64 → 0.00) Inaccuracy. Best move was a5. } (19... a5 20. c4) 20. Nc3 Nc6? { (0.00 → 1.01) Mistake. Best move was a5. } (20... a5 21. a4 Rh8 22. Kd2 Rh1 23. Rxh1 Nd7 24. Rc1 Ke6 25. Ne2 Kd6 26. Rg1 Rg8 27. Rxg8) 21. Nb5? { (1.01 → -0.83) Mistake. Best move was Kd2. } (21. Kd2 Kf6) 21... axb5 22. a4 bxa4 23. Rb1?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Best move was Kd2. } (23. Kd2 Ne7 24. Kc1 Nc6 25. Kd2) 23... Nb4 24. Rxb4 Rab8?? { (Mate in 6 → -1.01) Lost forced checkmate sequence. Best move was Rad8. } (24... Rad8 25. Rxa4 Rc8 26. Rxa7 Rcd8 27. Rxc7 Rh8 28. Rxf7 Rd2 29. Kxd2 Rh7 30. Rxh7#) 25. Rxa4?? { (-1.01 → Mate in 5) Checkmate is now unavoidable. Best move was Rxb8. } (25. Rxb8 Rxb8 26. c4 c5 27. Kd2 a3 28. Ke3 Rb7 29. Ke4 Ke7 30. Ke3 Rb8 31. Ke4 a5) 25... Rbc8 26. Rxa7 Ra8?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Best move was Rcd8. } (26... Rcd8 27. Rxc7 Rh8 28. Rxf7 Rd2 29. Kxd2 Rh7 30. Rxh7#) 27. Rxa8 Rxa8 28. Kd2 Rxa2 29. c4?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Best move was Ke1. } (29. Ke1 Rxc2 30. Kd2 Rxd2#) 29... Rxd2 30. c5 Rd6?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Best move was Kf6. } (30... Kf6 31. c6 Rd7 32. cxd7 Ke6 33. d8=N c6 34. Nxe6 c5 35. Nxc5#) 31. cxd6 cxd6# { Game ends by variant rule. } 1-0
1
1
1
0
0
0
0
0
1
0
0
0
1
½
0
0
1
½
0
1
iustin2017
13
0
0
0
1
1
1
1
1
0
1
1
1
0
½
1
1
0
½
1
0
IANIS7
18
Computer analysis
Move times
Crosstable
FEN & PGN