Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
5+0 • Rated •
ATOMIC
sofiatom123 (1053?)
−10
IoanaP (1387)
+3
Variant ending • Black is victorious
ANS Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "ANS Arena"] [Site "http://chess-academy.net/CPEpDVn0"] [Date "2026.02.17"] [Round "-"] [White "sofiatom123"] [Black "IoanaP"] [Result "0-1"] [UTCDate "2026.02.17"] [UTCTime "16:37:11"] [WhiteElo "1053"] [BlackElo "1387"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+3"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4 Nc6?? { (0.97 → Mate in 3) Checkmate is now unavoidable. Best move was d5. } (1... d5 2. Nh3 f6 3. Na3 b5 4. f3 e5 5. d4 Be7 6. Nf2) 2. d4?? { (Mate in 3 → 0.33) Lost forced checkmate sequence. Best move was Qh5. } (2. Qh5 g6 3. Qd5 e6 4. Qxd7#) 2... Nb4? { (0.33 → 2.25) Mistake. Best move was Nf6. } (2... Nf6 3. Bg5) 3. Qg4?? { (2.25 → -1.29) Blunder. Best move was Qh5. } (3. Qh5 g6) 3... f5?? { (-1.29 → Mate in 3) Checkmate is now unavoidable. Best move was e6. } (3... e6) 4. Qg5?! { (Mate in 3 → Mate in 3) Not the best checkmate sequence. Best move was Qh4. } (4. Qh4 Nf6 5. exf5 Nxa2 6. Qxe7#) 4... Nf6 5. Qf4?? { (Mate in 3 → -8.13) Lost forced checkmate sequence. Best move was Qg6+. } (5. Qg6+ hxg6 6. Bg5 Nxa2 7. Bxe7#) 5... Nh5?? { (-8.13 → Mate in 4) Checkmate is now unavoidable. Best move was fxe4. } (5... fxe4 6. Bg5 c6 7. a3 e5 8. axb4 e4 9. Na3 Bb4+ 10. c3 O-O 11. f3 d5 12. Nb5) 6. Qd6?? { (Mate in 4 → -6.38) Lost forced checkmate sequence. Best move was Qg5. } (6. Qg5 Nf6 7. Qg6+ hxg6 8. Bg5 Nxa2 9. Bxe7#) 6... exd6 7. Bg5 Qf6 8. Bxf6?! { (-5.26 → -6.05) Inaccuracy. Best move was Bb5. } (8. Bb5 c6) 8... Nf4? { (-6.05 → -4.66) Mistake. Best move was Nxa2. } (8... Nxa2 9. Kd1) 9. Bb5?! { (-4.66 → -5.40) Inaccuracy. Best move was exf5. } (9. exf5 Bd6) 9... c6?! { (-5.40 → -4.51) Inaccuracy. Best move was Kf7. } (9... Kf7) 10. Bc4? { (-4.51 → -7.21) Mistake. Best move was exf5. } (10. exf5 Nxa2) 10... Ne2?? { (-7.21 → -2.08) Blunder. Best move was Nbd3+. } (10... Nbd3+ 11. Bxd3) 11. Be6?? { (-2.08 → -8.58) Blunder. Best move was Bf7+. } (11. Bf7+ Kd8) 11... dxe6 12. c3? { (-7.56 → Mate in 8) Checkmate is now unavoidable. Best move was a3. } (12. a3 fxe4) 12... Nc2+ 13. Kd1 Ne3+?? { (Mate in 7 → 0.34) Lost forced checkmate sequence. Best move was Be6. } (13... Be6 14. exf5 O-O-O 15. Nf3 Ncxd4+ 16. Nd4 Nxd4+ 17. Ke1 Rd1+ 18. Ke2 Rd2+ 19. Ke1 Rxf2#) 14. Ke1?? { (0.34 → Mate in 8) Checkmate is now unavoidable. Best move was fxe3. } (14. fxe3) 14... Be6?? { (Mate in 8 → -3.81) Lost forced checkmate sequence. Best move was Nc2+. } (14... Nc2+ 15. Kd1 Be6 16. exf5 O-O-O 17. Nf3 Ncxd4+ 18. Nd4 Nxd4+ 19. Ke1 Rd1+ 20. Ke2 Rd2+ 21. Ke1) 15. Na3?? { (-3.81 → -14.12) Blunder. Best move was fxe3. } (15. fxe3 Bxa2) 15... Bb3?? { (-14.12 → -3.46) Blunder. Best move was Nd1. } (15... Nd1) 16. Nc4?? { (-3.46 → Mate in 8) Checkmate is now unavoidable. Best move was fxe3. } (16. fxe3 Bxa2) 16... Nc2+?! { (Mate in 8 → -11.00) Lost forced checkmate sequence. Best move was Nd1. } (16... Nd1 17. f4 Nxd4 18. Nf3 O-O-O 19. Nd4 fxe4 20. h4 Rd2 21. g4 Re2+ 22. Kf1 Ne3+ 23. Kg1) 17. Kd1?! { (-11.00 → Mate in 4) Checkmate is now unavoidable. Best move was axb3. } (17. axb3 O-O-O) 17... Ne1+?! { (Mate in 4 → Mate in 6) Not the best checkmate sequence. Best move was Ncxd4+. } (17... Ncxd4+ 18. Ke1 O-O-O 19. f3 Rd1+ 20. Kf2 Rxg1#) 18. Kd2 Nxc3# { Game ends by variant rule. } 0-1
1
0
0
1
0
0
1
0
0
0
1
0
1
0
0
0
1
0
0
0
sofiatom123
8
0
1
1
0
1
1
0
1
1
1
0
1
0
1
1
1
0
1
1
1
IoanaP
22
Computer analysis
Move times
Crosstable
FEN & PGN