Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game Tournament Simultaneous exhibitions
Learn
Chess basics Puzzles Practice Coordinates Study Coaches
Watch
Lichess TV Current games Streamers Broadcasts (beta) Video library
Community
Players Teams Forum Questions & Answers
Tools
Analysis board Opening explorer Board editor Import game Advanced search
Sign in
Reconnecting
FEN
[Event "Academie22 Arena"] [Site "http://chess-academy.net/bnbsaqwb"] [Date "2025.08.05"] [Round "-"] [White "iustin2017"] [Black "IANIS7"] [Result "1-0"] [UTCDate "2025.08.05"] [UTCTime "16:42:50"] [WhiteElo "1350"] [BlackElo "1450"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5 2. Bxb5 Ba6 3. Bxa6 Nxa6 4. a4 e6 5. Ra3 Bxa3 6. Nxa3 Qe7 7. Nc4 Qa3) 1... Nf6?? { (Mate in 16 → 4.40) Lost forced checkmate sequence. Best move was g5. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. d4?? { (4.40 → Mate in 16) Checkmate is now unavoidable. Best move was g4. } (2. g4 Nxg4 3. Bh6 gxh6 4. h3 Nxf2 5. Kxf2 h5 6. Nd2 b6 7. Rh2 Ba6 8. Rc1 Bxd3) 2... Ne4?? { (Mate in 16 → 5.54) Lost forced checkmate sequence. Best move was e5. } (2... e5 3. dxe5 g5 4. exf6 Qxf6 5. Bxg5 Qxf2 6. Kxf2 f6 7. Bxf6 Bb4 8. Bxh8 d5 9. Qxd5) 3. d5?? { (5.54 → 0.50) Blunder. Best move was Bh6. } (3. Bh6) 3... Nxf2 4. Kxf2 e5?? { (-0.07 → Mate in 14) Checkmate is now unavoidable. Best move was g5. } (4... g5 5. Bxg5) 5. dxe6 dxe6 6. Qxd8 Kxd8 7. Bh6 gxh6 8. b4 Bxb4 9. e4?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. Best move was Nd2. } (9. Nd2 Bxd2 10. c3 Bxc3 11. Nf3 Bxa1 12. Nd4 Bxd4 13. a4 Bxf2 14. e3 Bxe3 15. Ba6 Nxa6) 9... Ba3?? { (Mate in 12 → 0.39) Lost forced checkmate sequence. Best move was b5. } (9... b5 10. Bxb5 Nc6 11. Bxc6 Bd6 12. Bxa8 Bxh2 13. Rxh2 e5 14. Rxh6 Re8 15. Rxh7 Ba6 16. Rxf7) 10. Nxa3 Rg8?? { (0.72 → Mate in 10) Checkmate is now unavoidable. Best move was a5. } (10... a5 11. Ba6) 11. Ba6?? { (Mate in 10 → 0.48) Lost forced checkmate sequence. Best move was g4. } (11. g4 Rxg4 12. Nf3 Rxe4 13. Nd4 Rxd4 14. Rd1 Rxd1 15. Bb5 Rxh1 16. h3 Rxh3 17. c4 Rxa3) 11... Rxg2 12. Bxb7?? { (2.42 → Mate in 9) Checkmate is now unavoidable. Best move was Kxg2. } (12. Kxg2) 12... Rxh2?? { (Mate in 9 → 1.43) Lost forced checkmate sequence. Best move was Rxf2. } (12... Rxf2 13. Bxc8 Rxh2 14. Bxe6 fxe6 15. Rxh2 Ke8 16. Rxh6 e5 17. Rxh7 Nc6 18. Rxc7 a5 19. Rxc6) 13. Bxc8?? { (1.43 → Mate in 8) Checkmate is now unavoidable. Best move was Rxh2. } (13. Rxh2 Bxb7) 13... Rxf2?? { (Mate in 8 → 1.54) Lost forced checkmate sequence. Best move was Kxc8. } (13... Kxc8 14. Rxh2 Kd7 15. Rxh6 e5 16. Rxh7 Nc6 17. Rxf7 Ke8 18. Rxc7 a5 19. Rxc6 Rc8 20. Rxc8) 14. Bxe6?? { (1.54 → Mate in 8) Checkmate is now unavoidable. Best move was Rxh6. } (14. Rxh6 Rxc2) 14... Rxc2?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Best move was fxe6. } (14... fxe6 15. Rxh6 Rxc2 16. Nxc2 Ke8 17. Rxe6 c5 18. Rxe8 Na6 19. Rxa8 h6 20. Rxa7 c4 21. Rxa6) 15. Bxf7 Rxa2 16. Bxa2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Best move was Rxh6. } (16. Rxh6 Rxa3 17. Rxh7 Rxa1 18. Rh6 Rxg1 19. Bg8 Rxg8 20. Rc6 Nxc6 21. e5 Nxe5#) 16... h5 17. Rxh5 h6?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was Ke7. } (17... Ke7 18. Rxh7 a5 19. Rxe7 a4 20. Rxc7 Nc6 21. Rxc6 Rg8 22. Bxg8#) 18. Rxh6 Nc6 19. Rxc6 Kc8?? { (Mate in 4 → 48.75) Lost forced checkmate sequence. Best move was Ke7. } (19... Ke7 20. Rxc7 Rb8 21. Rxe7 Rb2 22. Rxa7 Rxa2 23. Rxa2#) 20. Rxc7 Kxc7 21. Bf7?? { (48.65 → 0.44) Blunder. Best move was Nf3. } (21. Nf3 Rg8 22. Bxg8 Kc6 23. Rf1 Kb7 24. e5 Kc7 25. Rd1 Kb8 26. e6 Kb7 27. e7 a6) 21... Rb8?? { (0.44 → Mate in 5) Checkmate is now unavoidable. Best move was Re8. } (21... Re8 22. Bxe8 a5 23. Bf7 a4 24. Bb3 axb3 25. Nb5 Kc6 26. Nc3 Kb6 27. e5 b2 28. Nd1) 22. Be8 Rxe8 23. e5 Rxe5 24. Ne2 Rxe2 25. Re1 Rxe1 26. Nb1 Rxb1# { Game ends by variant rule. } 1-0