Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
10+0 • Rated •
CRAZYHOUSE
gorodencovasile (1109)
+19
cezar8 (1041)
−21
Checkmate • White is victorious
Ariadna Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "Ariadna Arena"] [Site "http://chess-academy.net/tFEJZQE9"] [Date "2025.03.12"] [Round "-"] [White "gorodencovasile"] [Black "cezar8"] [Result "1-0"] [UTCDate "2025.03.12"] [UTCTime "16:46:19"] [WhiteElo "1109"] [BlackElo "1041"] [WhiteRatingDiff "+19"] [BlackRatingDiff "-21"] [Variant "Crazyhouse"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4 c5?? { (0.17 → 3.97) Blunder. Best move was e5. } (1... e5 2. Nf3 Nc6 3. Bc4 Bc5 4. O-O Nf6 5. d3 O-O 6. Nc3) 2. e5?? { (3.97 → 0.67) Blunder. Best move was Nf3. } (2. Nf3) 2... Qc7? { (0.67 → 3.25) Mistake. Best move was d6. } (2... d6) 3. b3?? { (3.25 → -9.65) Blunder. Best move was Nf3. } (3. Nf3 Nc6) 3... Qxe5+ 4. Be2 Qxe2+?? { (-9.13 → 4.59) Blunder. Best move was Qxa1. } (4... Qxa1) 5. Qxe2? { (4.59 → 3.03) Mistake. Best move was Nxe2. } (5. Nxe2 Nc6) 5... B@d5?? { (3.03 → 7.75) Blunder. Best move was e6. } (5... e6 6. Nf3) 6. Ba3?? { (7.75 → -3.70) Blunder. Best move was Nc3. } (6. Nc3) 6... Bxg2 7. Bxc5?? { (-3.18 → -11.50) Blunder. Best move was Q@f3. } (7. Q@f3 Bxf3) 7... Bxh1?? { (-11.50 → -4.04) Blunder. Best move was P@b2. } (7... P@b2 8. Bd4) 8. Bxe7?? { (-4.04 → -16.65) Blunder. Best move was Ba3. } (8. Ba3 P@b4 9. Nc3 bxc3 10. dxc3 e6 11. Bxf8 Kxf8 12. O-O-O Nc6 13. Kb1 B@e7 14. P@d6 Bf6) 8... Bxe7 9. Nc3 B@e5?? { (-12.95 → -5.18) Blunder. Best move was P@b2. } (9... P@b2 10. Rd1) 10. Nd5?? { (-5.18 → -18.89) Blunder. Best move was Qxe5. } (10. Qxe5 R@e6) 10... Bxa1 11. Nc7+ Kd8 12. Nxa8 Na6 13. c4? { (-8.10 → -40.65) Mistake. Best move was R@f8+. } (13. R@f8+ R@e8) 13... Nc5?? { (-40.65 → Mate in 2) Checkmate is now unavoidable. Best move was R@b1+. } (13... R@b1+ 14. R@d1 P@c2 15. Q@c1 R@g5 16. P@c7+ Nxc7 17. P@g4 cxd1=Q+ 18. Qexd1 Rxc1 19. Qxc1 Q@g2 20. R@f1) 14. d4?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Best move was Q@c7+. } (14. Q@c7+ Ke8 15. R@d8#) 14... Na6?! { (Mate in 9 → -17.56) Lost forced checkmate sequence. Best move was Bc3+. } (14... Bc3+ 15. R@d2 R@b1+ 16. Q@d1 Rxd1+ 17. Kxd1 R@b1+ 18. R@c1 Rxc1+ 19. Kxc1 R@a1+ 20. R@b1 Rxb1+ 21. Kxb1) 15. d5 Nb4?? { (-35.24 → Mate in 2) Checkmate is now unavoidable. Best move was Bc3+. } (15... Bc3+) 16. a4?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Best move was P@c7+. } (16. P@c7+ Ke8 17. R@d8#) 16... Na6?! { (Mate in 5 → -16.14) Lost forced checkmate sequence. Best move was R@c1+. } (16... R@c1+ 17. R@d1 Bc3+ 18. Qd2 Bxd2+ 19. Kxd2 Q@d3+ 20. Kxc1 Qc2#) 17. c5 Nxc5?? { (-36.57 → Mate in 2) Checkmate is now unavoidable. Best move was R@b1+. } (17... R@b1+ 18. R@d1 Bc3+ 19. P@d2 P@c2 20. Rxb1 cxb1=Q+ 21. R@d1 P@c2 22. Rxb1 cxb1=Q+ 23. Q@d1 Qxd1+ 24. Qxd1) 18. a5?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Best move was P@c7+. } (18. P@c7+ Ke8 19. R@d8#) 18... Nxb3?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Best move was Bc3+. } (18... Bc3+ 19. P@d2 R@b1+ 20. R@d1 Rxd1+ 21. Qxd1 Nd3+ 22. Kf1 P@e2+ 23. Nxe2 P@g2+ 24. Kg1 R@f1+ 25. Qxf1) 19. Qe3?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Best move was Q@c7+. } (19. Q@c7+ Ke8 20. R@d8#) 19... Nc1?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Best move was Bb4+. } (19... Bb4+ 20. Q@d2 Bxd2+ 21. Qxd2 R@f1+ 22. Kxf1 Nxd2+ 23. Ke2 Q@f1+ 24. Kxd2 Q@c3#) 20. Qxc1?? { (Mate in 2 → -6.37) Lost forced checkmate sequence. Best move was P@c7+. } (20. P@c7+ Ke8 21. R@d8#) 20... Baf6?? { (-6.37 → Mate in 2) Checkmate is now unavoidable. Best move was R@e4+. } (20... R@e4+ 21. P@e3) 21. N@c6+?! { (Mate in 2 → Mate in 5) Not the best checkmate sequence. Best move was Qxc8+. } (21. Qxc8+ Kxc8 22. Q@c7#) 21... Ke8 22. Nxa7?? { (Mate in 2 → -28.35) Lost forced checkmate sequence. Best move was Nc7+. } (22. Nc7+ Kf8 23. R@e8#) 22... Bh4?? { (-28.35 → Mate in 2) Checkmate is now unavoidable. Best move was R@c3. } (22... R@c3 23. R@c2 P@e3 24. Q@d1 P@d2+ 25. Rxd2 Rxc1 26. Qxc1 exd2+ 27. Qxd2 Q@c3 28. R@c1 Qxd2+ 29. Kxd2) 23. Nxc8?? { (Mate in 2 → -18.12) Lost forced checkmate sequence. Best move was Nc7+. } (23. Nc7+ Kf8 24. R@e8#) 23... Bxf2+ 24. Kxf2 Bh4+?? { (-6.90 → 7.26) Blunder. Best move was R@g2+. } (24... R@g2+ 25. Ke3) 25. Kf1?? { (7.26 → Mate in 2) Checkmate is now unavoidable. Best move was P@g3. } (25. P@g3) 25... Bf2?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Best move was R@f2+. } (25... R@f2+ 26. Ke1 R@f1#) 26. Kxf2?! { (Mate in 2 → 11.28) Lost forced checkmate sequence. Best move was Nc7+. } (26. Nc7+ Kd8 27. R@e8#) 26... R@c4?! { (11.28 → Mate in 3) Checkmate is now unavoidable. Best move was P@g3+. } (26... P@g3+ 27. hxg3) 27. Nd6+ Ke7 28. Nf5+?! { (Mate in 2 → Mate in 4) Not the best checkmate sequence. Best move was Q@e5+. } (28. Q@e5+ P@e6 29. R@e8#) 28... Kf6 29. Nxg7?? { (Mate in 4 → 4.49) Lost forced checkmate sequence. Best move was Q@g5+. } (29. Q@g5+ Ke5 30. Ne7+ Kd6 31. B@b4+ Rxb4 32. Nc8#) 29... Rxc1?? { (4.49 → Mate in 4) Checkmate is now unavoidable. Best move was R@g2+. } (29... R@g2+ 30. Ke3) 30. Ne8+?! { (Mate in 4 → Mate in 4) Not the best checkmate sequence. Best move was R@f5+. } (30. R@f5+ Kxg7 31. B@f6+ Nxf6 32. B@h6+ Kxh6 33. Q@g5#) 30... Ke7 31. Nf3?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Best move was B@f6+. } (31. B@f6+ Nxf6 32. B@d6+ Kd8 33. R@b8+ B@c8 34. Q@e7#) 31... Rc2+?! { (Mate in 3 → Mate in 6) Not the best checkmate sequence. Best move was Q@g2+. } (31... Q@g2+ 32. Ke3 Qxf3+ 33. Kd2 R@c2#) 32. Kf1 R@c1+?! { (Mate in 1 → Mate in 2) Not the best checkmate sequence. Best move was Q@f2#. } (32... Q@f2#) 33. B@e1 Rb1?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. Best move was Q@f2#. } (33... Q@f2#) 34. R@e4+?! { (Mate in 4 → 28.45) Lost forced checkmate sequence. Best move was B@f6+. } (34. B@f6+ Nxf6 35. B@d6+ Kd8 36. R@b8+ B@c8 37. Q@e7#) 34... Kd8 35. P@e7+?? { (17.47 → 6.09) Blunder. Best move was Q@b8+. } (35. Q@b8+ Q@c8) 35... Kxe8?? { (6.09 → Mate in 1) Checkmate is now unavoidable. Best move was Nxe7. } (35... Nxe7 36. Q@b8+ Q@c8 37. P@c7+ Rxc7 38. B@d6 P@g2+ 39. Kg1 P@f2+ 40. Kxf2 Rc2+ 41. B@e2 g1=B+ 42. Kxg1) 36. Q@b8+?! { (Mate in 1 → Mate in 2) Not the best checkmate sequence. Best move was Q@f8#. } (36. Q@f8#) 36... N@d8 37. Qxd8# { White wins by checkmate. } 1-0
1
0
1
1
1
1
1
1
1
1
½
1
1
1
1
1
1
1
1
1
gorodencovasile
26½
0
1
0
0
0
0
0
0
0
0
½
0
0
0
0
0
0
0
0
0
cezar8
4½
Computer analysis
Move times
Crosstable
FEN & PGN