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5+0 • Rated •
ANTICHESS
Cristiana (1677?)
+47
Iulian-Ticu (1531?)
−35
Variant ending • White is victorious
lion26 Arena
Spectators
FEN
PGN
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[Event "lion26 Arena"] [Site "http://chess-academy.net/AF2VHPY0"] [Date "2022.06.06"] [Round "-"] [White "Cristiana"] [Black "Iulian-Ticu"] [Result "1-0"] [UTCDate "2022.06.06"] [UTCTime "15:43:53"] [WhiteElo "1677"] [BlackElo "1531"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-35"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. c4?! { (0.15 → -0.67) Inaccuracy. Best move was e3. } (1. e3 b5) 1... e6? { (-0.67 → 0.66) Mistake. Best move was g6. } (1... g6 2. e3) 2. c5 Bxc5 3. b4?? { (0.02 → -4.63) Blunder. Best move was d4. } (3. d4 Bxd4) 3... Bxb4?? { (-4.63 → 0.79) Blunder. Best move was Bxf2. } (3... Bxf2 4. Kxf2) 4. a3?? { (0.79 → -5.37) Blunder. Best move was Qc2. } (4. Qc2) 4... Bxa3?? { (-5.37 → -1.35) Blunder. Best move was Bxd2. } (4... Bxd2 5. Kxd2 Nc6 6. Qc2 Qg5 7. Qxc6 bxc6 8. g3 Qxd2 9. Nxd2 Ne7 10. e3 Ba6 11. Bxa6) 5. Rxa3 b5 6. Rxa7 Rxa7 7. d4?? { (0.25 → Mate in 12) Checkmate is now unavoidable. Best move was Qc2. } (7. Qc2 Ra3) 7... e5 8. dxe5 f6?? { (Mate in 11 → -1.96) Lost forced checkmate sequence. Best move was Qg5. } (8... Qg5 9. Bxg5 Kd8 10. Bxd8 Nc6 11. Bxc7 Nxe5 12. Bxe5 h5 13. Bxg7 d6 14. Bxh8 Rb7 15. Qxd6) 9. Qxd7 Kxd7 10. exf6 gxf6?? { (-0.76 → Mate in 10) Checkmate is now unavoidable. Best move was Qxf6. } (10... Qxf6 11. Bh6 Qxh6 12. Nc3 Qxh2 13. Nxb5 Qxg1 14. Nxc7 Qxf2 15. Kxf2 Rxc7 16. Rxh7 Rxh7 17. g4) 11. Bg5 fxg5 12. Na3 Rxa3 13. f4 gxf4 14. e3?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Best move was g4. } (14. g4 fxg3 15. hxg3 Rxg3 16. Rxh7 Rxg1 17. Rxd7 Qxd7 18. Kd2 Qxd2 19. Bg2 Qxe2 20. Bc6 Nxc6#) 14... Rxe3?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Best move was fxe3. } (14... fxe3 15. Bxb5 Qg5 16. Bxd7 Qxg2 17. Bxc8 Qxg1 18. Rxg1 Ra1 19. Rxg8 Rxe1 20. Rxh8 h5 21. Rxh5) 15. Bxb5 Rxe1 16. Bxd7 Bxd7 17. Ne2 Rxe2 18. g3?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. Best move was Re1. } (18. Re1 Rxg2 19. Re3 fxe3 20. h3 Bxh3#) 18... fxg3 19. hxg3 Re1?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Best move was Bh3. } (19... Bh3 20. Rxh3 Qh4 21. Rxh4 Nh6 22. Rxh6 Rf8 23. Rxh7 Re5 24. Rxc7 Nc6 25. Rxc6 Rf4 26. gxf4) 20. Rxe1?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Best move was Rxh7. } (20. Rxh7 Rxh7 21. g4 Bxg4#) 20... Qf8?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Best move was Qh4. } (20... Qh4 21. gxh4 Be6 22. Rxe6 Ne7 23. Rxe7 h5 24. Rxc7 Nd7 25. Rxd7 Rh7 26. Rxh7#) 21. Re8?? { (Mate in 2 → -0.45) Lost forced checkmate sequence. Best move was Re6. } (21. Re6 Bxe6 22. g4 Bxg4#) 21... Qxe8?? { (-0.45 → Mate in 1) Checkmate is now unavoidable. Best move was Bxe8. } (21... Bxe8 22. g4 Nf6 23. g5 Qa3 24. gxf6 Bb5 25. f7 Rg8 26. fxg8=K Nd7 27. Kxh7 Nc5 28. Kh6) 22. g4 Bxg4# { Game ends by variant rule. } 1-0
1
1
1
1
1
0
1
1
0
0
1
1
0
Iulian-Ticu
9
0
0
0
0
0
1
0
0
1
1
0
0
1
Cristiana
4
Computer analysis
Move times
Crosstable
FEN & PGN