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5+0 • Rated •
ANTICHESS
ian (1452?)
+151
Contautomat2002 (1780)
−20
Variant ending • White is victorious
Academie22 Arena
Spectators
FEN
PGN
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[Event "Academie22 Arena"] [Site "http://chess-academy.net/Ky3URNiv"] [Date "2025.11.18"] [Round "-"] [White "ian"] [Black "Contautomat2002"] [Result "1-0"] [UTCDate "2025.11.18"] [UTCTime "17:46:19"] [WhiteElo "1452"] [BlackElo "1780"] [WhiteRatingDiff "+151"] [BlackRatingDiff "-20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qh5 Qh4 5. Qxh7 Qxf2 6. Kxf2 Rxh7 7. g3 Rxh2) 1... f5?? { (Mate in 16 → -2.20) Lost forced checkmate sequence. Best move was b5. } (1... b5 2. Bxb5 d5 3. exd5 Qxd5 4. Bxe8 Qxg2 5. Bxf7 Qxh2 6. Rxh2 e5 7. Bxg8 Rxg8 8. Rxh7) 2. exf5 b5 3. Bxb5 Nc6?? { (-2.98 → Mate in 16) Checkmate is now unavoidable. Best move was e6. } (3... e6 4. Bxd7) 4. Bxc6 dxc6 5. Ne2?! { (Mate in 15 → 13.70) Lost forced checkmate sequence. Best move was Nc3. } (5. Nc3 Bxf5 6. Ne4 Bxe4 7. c4 Bxg2 8. Qb3 Bxh1 9. Qb6 cxb6 10. d3 Qxd3 11. c5 bxc5) 5... Qxd2?! { (13.70 → Mate in 13) Checkmate is now unavoidable. Best move was Bxf5. } (5... Bxf5 6. Nbc3 Qxd2 7. Kxd2 Bxc2 8. Qxc2 h6 9. Qh7 Rxh7 10. g4 Kd7 11. Rf1 Ke8 12. Rd1) 6. Qxd2 Bxf5 7. Qd8? { (Mate in 13 → 8.68) Lost forced checkmate sequence. Best move was Qd5. } (7. Qd5 cxd5 8. Nd2 Bxc2 9. Ne4 dxe4 10. Rb1 Bxb1 11. Nf4 Bxa2 12. Ng6 hxg6 13. Rf1 Rxh2) 7... Rxd8? { (8.68 → Mate in 10) Checkmate is now unavoidable. Best move was Bxc2. } (7... Bxc2) 8. Bg5 Bxc2 9. Bxe7 Bxe7 10. Kd2?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Best move was Nd4. } (10. Nd4 Rxd4 11. g4 Rxg4 12. Rg1 Rxg1 13. Ke2 Rxb1 14. Rxb1 Bxb1 15. Kd1 Bxa2 16. h4 Bxh4) 10... Bxb1?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Best move was Rxd2. } (10... Rxd2 11. Nxd2 Ba3 12. bxa3 Be4 13. Nxe4 c5 14. Nxc5 a6 15. Nxa6 g5 16. Nxc7 g4 17. Nxe8) 11. Raxb1 Rxd2 12. Rhd1?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Best move was b3. } (12. b3 Rxe2 13. Rbd1 Rxf2 14. Rd3 Rxg2 15. Rf1 Rxa2 16. Rd4 Rxh2 17. Rb4 Bxb4 18. Rf2 Rxf2#) 12... Rxd1 13. Rxd1 Kd7 14. Rxd7 Bc5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Best move was Nh6. } (14... Nh6 15. Rxe7 Ra8 16. Rxc7 Rd8 17. Rxc6 g5 18. Rxh6 g4 19. Rxh7 Rd3 20. Rxa7 Rg3 21. fxg3#) 15. Rxg7 Bxf2 16. Rxg8 Rxg8 17. Nd4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Best move was a4. } (17. a4 Rxg2 18. h4 Bxh4 19. a5 Rxe2 20. a6 Rxb2#) 17... Rxg2 18. Nxc6 Rxh2 19. Nxa7 Bxa7 20. a4?? { (0.00 → Mate in 26) Checkmate is now unavoidable. Best move was b4. } (20. b4 Rxa2 21. b5 c5 22. bxc6 h5 23. c7 Ra6 24. c8=B h4 25. Bxa6 h3 26. Bb7 h2) 20... Rxb2 21. a5 Rb6?? { (Mate in 25 → Mate in 1) Lost forced checkmate sequence. Best move was Rb7. } (21... Rb7 22. a6 h5 23. axb7 Bd4 24. b8=K h4 25. Kxc7 Bb6 26. Kxb6 h3 27. Kc6 h2 28. Kc5) 22. axb6 cxb6# { Game ends by variant rule. } 1-0
1
0
1
1
Contautomat2002
3
0
1
0
0
ian
1
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Crosstable
FEN & PGN