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5+0 • Rated •
ANTICHESS
morarumisu (1454?)
+71
Academie22 (1594)
−31
Variant ending • White is victorious
Academie22 Arena
Spectators
FEN
PGN
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[Event "Academie22 Arena"] [Site "http://chess-academy.net/NZQjgxrx"] [Date "2025.08.21"] [Round "-"] [White "morarumisu"] [Black "Academie22"] [Result "1-0"] [UTCDate "2025.08.21"] [UTCTime "13:49:41"] [WhiteElo "1454"] [BlackElo "1594"] [WhiteRatingDiff "+71"] [BlackRatingDiff "-31"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e3 b5 2. Bxb5 Nc6?? { (1.77 → Mate in 15) Checkmate is now unavoidable. Best move was Ba6. } (2... Ba6 3. Bxa6) 3. Bxc6 dxc6 4. Qe2?? { (Mate in 14 → 1.40) Lost forced checkmate sequence. Best move was Qg4. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3 10. Ne5 Bxh1) 4... Qxd2 5. Bxd2?? { (0.71 → -3.65) Blunder. Best move was Qxd2. } (5. Qxd2 Bh3) 5... Bh3?? { (-3.65 → -0.43) Blunder. Best move was Bg4. } (5... Bg4) 6. gxh3 h5?? { (-2.00 → Mate in 13) Checkmate is now unavoidable. Best move was Nh6. } (6... Nh6 7. Nc3) 7. Qxh5 Rxh5 8. h4 Rxh4 9. h3?? { (Mate in 13 → 4.54) Lost forced checkmate sequence. Best move was Nc3. } (9. Nc3 Rxh2 10. Rxh2 Rb8 11. b4 Rxb4 12. Na4 Rxa4 13. Rb1 Rxa2 14. Rb7 Rxc2 15. Rxa7 Rxd2) 9... Rxh3 10. Rxh3 Nh6?? { (3.82 → Mate in 12) Checkmate is now unavoidable. Best move was a5. } (10... a5 11. Bxa5) 11. Rxh6 gxh6 12. Nh3?? { (Mate in 11 → 3.36) Lost forced checkmate sequence. Best move was Nc3. } (12. Nc3 c5 13. b4 cxb4 14. Bc1 bxc3 15. Bb2 cxb2 16. Rc1 bxc1=B 17. f4 Bxe3 18. Nf3 Bxf4) 12... h5 13. Ng5?? { (3.92 → Mate in 9) Checkmate is now unavoidable. Best move was Ke2. } (13. Ke2) 13... Kd8?? { (Mate in 9 → 1.03) Lost forced checkmate sequence. Best move was Kd7. } (13... Kd7 14. Nxf7 e5 15. Nxe5 Ke6 16. Nxc6 Rc8 17. Nxa7 Bd6 18. Nxc8 Bg3 19. fxg3 Ke7 20. Nxe7) 14. Nxf7 Rc8?? { (0.05 → Mate in 15) Checkmate is now unavoidable. Best move was Rb8. } (14... Rb8 15. Nxd8 Rxb2 16. Nxc6 Rxc2 17. Nxe7 Rxa2 18. Rxa2 Bxe7 19. Rxa7 h4 20. Rxc7 h3 21. Rxe7) 15. Nxd8 Rxd8 16. e4 Rxd2 17. Kxd2 e5?? { (6.37 → Mate in 7) Checkmate is now unavoidable. Best move was c5. } (17... c5) 18. f4 exf4 19. Ke3 fxe3 20. Nd2 exd2 21. Rc1?? { (Mate in 6 → 0.39) Lost forced checkmate sequence. Best move was b4. } (21. b4 Bxb4 22. c3 Bxc3 23. a4 Bxa1 24. e5 Bxe5 25. a5 Bh8 26. a6 c5#) 21... dxc1=B?? { (0.39 → Mate in 4) Checkmate is now unavoidable. Best move was dxc1=N. } (21... dxc1=N) 22. c3?! { (Mate in 4 → Mate in 5) Not the best checkmate sequence. Best move was e5. } (22. e5 Bxb2 23. a4 Bxe5 24. c3 Bxc3 25. a5 Bxa5#) 22... Bxb2 23. a3?? { (Mate in 4 → -0.42) Lost forced checkmate sequence. Best move was a4. } (23. a4 Bxc3 24. e5 Bxe5 25. a5 c5 26. a6 Bh8#) 23... Bbxa3 24. c4 c5 25. e5 Bd6?? { (-0.21 → Mate in 1) Checkmate is now unavoidable. Best move was a5. } (25... a5) 26. exd6 cxd6# { Game ends by variant rule. } 1-0
0
0
0
0
½
1
1
0
1
0
1
0
0
0
0
0
1
0
0
1
morarumisu
7½
1
1
1
1
½
0
0
1
0
1
0
1
1
1
1
1
0
1
1
0
Academie22
14½
Computer analysis
Move times
Crosstable
FEN & PGN