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[Event "ANS Arena"] [Site "http://chess-academy.net/dTEcfc3u"] [Date "2026.03.12"] [Round "-"] [White "Dragos1"] [Black "Automat"] [Result "0-1"] [UTCDate "2026.03.12"] [UTCTime "17:47:43"] [WhiteElo "1680"] [BlackElo "1748"] [WhiteRatingDiff "-20"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3) 1... f5?? { (Mate in 16 → -2.38) Lost forced checkmate sequence. Best move was b5. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxf7 Qxc1 6. Qxc1 Nxf2 7. Kxf2 Rg8 8. Bxg8) 2. exf5 b5 3. Bxb5 Nc6?? { (-3.10 → Mate in 15) Checkmate is now unavoidable. Best move was e6. } (3... e6) 4. Bxc6 dxc6 5. f6 exf6 6. d4?? { (Mate in 13 → 5.29) Lost forced checkmate sequence. Best move was Qg4. } (6. Qg4 Bxg4 7. b4 Bxb4 8. d3 Bxe1 9. Na3 Bxf2 10. Ne2 Bxe2 11. Nb1 Qxd3 12. cxd3 Bxd3) 6... Qxd4 7. Qxd4 a6?? { (3.39 → Mate in 11) Checkmate is now unavoidable. Best move was Bh3. } (7... Bh3) 8. Qxf6 gxf6 9. Bh6 Bxh6 10. Kd2?? { (Mate in 10 → 5.89) Lost forced checkmate sequence. Best move was g4. } (10. g4 Bxg4 11. Nf3 Bxf3 12. c4 Bxh1 13. f4 Bxf4 14. Nc3 Bxh2 15. Ne4 Bxe4 16. Rb1 Bxb1) 10... Bxd2 11. Nxd2 Bh3 12. gxh3?? { (5.96 → 0.52) Blunder. Best move was Nxh3. } (12. Nxh3 Kd7) 12... h6? { (0.52 → 2.61) Mistake. Best move was Nh6. } (12... Nh6 13. h4) 13. Ndf3? { (2.61 → 0.04) Mistake. Best move was a4. } (13. a4) 13... f5?? { (0.04 → Mate in 9) Checkmate is now unavoidable. Best move was Ne7. } (13... Ne7 14. Ne2) 14. Ng5 hxg5 15. h4?? { (Mate in 8 → -6.72) Lost forced checkmate sequence. Best move was Ne2. } (15. Ne2 Rxh3 16. Rhd1 Rxh2 17. Nc1 Rxf2 18. Ne2 Rxe2 19. a4 Rxc2 20. a5 Rxb2 21. Rd7 Kxd7) 15... Rxh4?? { (-6.72 → Mate in 7) Checkmate is now unavoidable. Best move was gxh4. } (15... gxh4) 16. h3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Best move was Nh3. } (16. Nh3 Rxh3 17. Rhb1 Rxh2 18. Rd1 Rxf2 19. a4 Rxc2 20. a5 Rxb2 21. Rd7 Kxd7 22. Rb1 Rxb1#) 16... Rxh3 17. Rxh3 Nh6 18. Rxh6 Rc8 19. Rxc6 Rd8 20. Rxc7 Rc8 21. Rxc8 Kf8 22. Rxf8 g4 23. Rxf5 a5 24. Rxa5 g3 25. fxg3# { Game ends by variant rule. } 0-1