Accessibility: Enable blind mode
Free online Chess server. Play Chess now in a clean interface. No registration, no ads, no plugin required. Play Chess with the computer, friends or random opponents.
Play
Create a game
Tournament
Simultaneous exhibitions
Learn
Chess basics
Puzzles
Practice
Coordinates
Study
Coaches
Watch
Lichess TV
Current games
Streamers
Broadcasts (beta)
Video library
Community
Players
Teams
Forum
Questions & Answers
Tools
Analysis board
Opening explorer
Board editor
Import game
Advanced search
Sign in
Reconnecting
lichess
dev
7+0 • Rated •
ANTICHESS
mark10 (1662?)
−130
Dragos1 (1691?)
+33
Variant ending • Black is victorious
Teichmann Arena
Spectators
FEN
PGN
Download annotated
Download raw
Embed in your website
[Event "Teichmann Arena"] [Site "http://chess-academy.net/nJjPkm0N"] [Date "2025.03.27"] [Round "-"] [White "mark10"] [Black "Dragos1"] [Result "0-1"] [UTCDate "2025.03.27"] [UTCTime "17:16:32"] [WhiteElo "1662"] [BlackElo "1691"] [WhiteRatingDiff "-130"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "420+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5) 1... e5 2. dxe5 f6?? { (Mate in 14 → 19.42) Lost forced checkmate sequence. Best move was Ba3. } (2... Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Bxe5 a5 8. Qxd7 Bxd7 9. Bxg7) 3. exf6 gxf6?! { (16.67 → Mate in 14) Checkmate is now unavoidable. Best move was Qxf6. } (3... Qxf6) 4. Qxd7 Qxd7 5. e3?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Best move was b4. } (5. b4 Bxb4 6. e3 Bxe1 7. Nf3 Bxf2 8. Ba3 Bxe3 9. Bf8 Kxf8 10. Ne5 fxe5 11. Ba6 Nxa6) 5... Ba3 6. bxa3 Qd1 7. Kxd1 Bh3 8. gxh3 Nh6? { (Mate in 10 → -7.15) Lost forced checkmate sequence. Best move was b5. } (8... b5 9. Bxb5 h5 10. Bxe8 Nh6 11. Bxh5 Re8 12. Bxe8 Nc6 13. Bxc6 a5 14. Bxa8 c6 15. Bxc6) 9. Ba6 bxa6? { (-6.69 → -4.48) Mistake. Best move was Nxa6. } (9... Nxa6) 10. h4? { (-4.48 → -7.24) Mistake. Best move was Nf3. } (10. Nf3) 10... Nc6? { (-7.24 → -4.99) Mistake. Best move was Rg8. } (10... Rg8 11. Ne2 Nc6 12. Nd2 Rg1 13. Nxg1 a5 14. a4 Ke7 15. Ngf3 Ne5 16. Nxe5 fxe5 17. Nb1) 11. Nf3?! { (-4.99 → -5.52) Inaccuracy. Best move was f4. } (11. f4 Nf7 12. Nf3 Rd8 13. Bd2 Rxd2 14. Kxd2 a5 15. Ne5 Nfxe5 16. fxe5 fxe5 17. a4 Ke7) 11... Ne5?? { (-5.52 → -1.22) Blunder. Best move was Ke7. } (11... Ke7 12. Nbd2) 12. Nxe5 fxe5 13. Rg1?? { (-1.76 → Mate in 7) Checkmate is now unavoidable. Best move was a4. } (13. a4 Kf7 14. a5 Kf6 15. h5 Rhf8 16. Rf1 Rfe8 17. Ke2 Red8 18. Bd2 Rxd2 19. Kxd2 e4) 13... Rg8?? { (Mate in 7 → 1.33) Lost forced checkmate sequence. Best move was Ng4. } (13... Ng4 14. Rxg4 Rg8 15. Rxg8 Ke7 16. Rxa8 e4 17. Rxa7 h5 18. Rxa6 Kf6 19. Rxf6 c6 20. Rxc6#) 14. Rxg8 Nxg8 15. f4 exf4 16. exf4 Rb8? { (0.00 → 2.27) Mistake. Best move was h5. } (16... h5 17. Nc3) 17. Be3?? { (2.27 → Mate in 7) Checkmate is now unavoidable. Best move was h5. } (17. h5 Rxb1) 17... Rxb1 18. Bxa7 Rxd1 19. Rxd1 Nf6?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Best move was Kd7. } (19... Kd7 20. Rxd7 Ne7 21. Rxe7 a5 22. Rxh7 a4 23. Rxc7#) 20. Rd6?? { (Mate in 6 → 0.10) Lost forced checkmate sequence. Best move was h5. } (20. h5 Nxh5 21. Rd5 Nxf4 22. Be3 Nxd5 23. h4 Nxe3 24. h5 Nxc2 25. h6 Nxa3#) 20... cxd6 21. h5 Nxh5 22. c4 Nxf4 23. c5?? { (0.15 → Mate in 5) Checkmate is now unavoidable. Best move was h3. } (23. h3) 23... dxc5 24. Bxc5 Ke7?! { (Mate in 4 → Mate in 9) Not the best checkmate sequence. Best move was Kf8. } (24... Kf8 25. Bxf8 h6 26. Bxh6 a5 27. Bxf4 a4 28. h4#) 25. Bxe7 Nh5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Best move was Nd5. } (25... Nd5 26. Bf6 Nxf6 27. a4 a5 28. h4 Nd5 29. h5 Nc7 30. h6 Nb5 31. axb5 a4 32. b6) 26. Bf6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Best move was Bb4. } (26. Bb4 Nf6 27. h4 a5 28. Bxa5 Ne8 29. Be1 Nd6 30. Bf2 h6 31. Bb6 Nf7 32. Bg1 Nd6) 26... Nxf6 27. a4 Nd5 28. a5 Nb6 29. axb6 a5 30. a4 h5 31. b7 h4 32. b8=N h3 33. Nd7# { Game ends by variant rule. } 0-1
1
1
1
1
0
1
1
Dragos1
6
0
0
0
0
1
0
0
mark10
1
Computer analysis
Move times
Crosstable
FEN & PGN