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6+0 • Rated •
ANTICHESS
Cristian2 (1396?)
+64
Alex_Alex (1772)
−39
Variant ending • White is victorious
Ariadna Arena
Spectators
FEN
PGN
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[Event "Ariadna Arena"] [Site "http://chess-academy.net/vFE5WSr6"] [Date "2025.03.10"] [Round "-"] [White "Cristian2"] [Black "Alex_Alex"] [Result "1-0"] [UTCDate "2025.03.10"] [UTCTime "16:38:18"] [WhiteElo "1396"] [BlackElo "1772"] [WhiteRatingDiff "+64"] [BlackRatingDiff "-39"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess-academy.net"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Best move was e3. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Qxh7 Rxh7 7. Kxd2 Rxh2) 1... c6?? { (Mate in 16 → 1.76) Lost forced checkmate sequence. Best move was g5. } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6 gxh6?? { (2.46 → 6.08) Blunder. Best move was Nxh6. } (2... Nxh6 3. Na3) 3. d4?? { (6.08 → 1.13) Blunder. Best move was Na3. } (3. Na3 b5) 3... Qb6?? { (1.13 → 6.50) Blunder. Best move was e5. } (3... e5) 4. d5?? { (6.50 → Mate in 19) Checkmate is now unavoidable. Best move was e3. } (4. e3 Qxb2) 4... cxd5?? { (Mate in 19 → 2.94) Lost forced checkmate sequence. Best move was Qxb2. } (4... Qxb2 5. dxc6 Nxc6 6. Qxd7 Bxd7 7. g4 Bxg4 8. Nd2 Bxe2 9. Kxe2 Qxa2 10. Rxa2 Nd4 11. Rxa7) 5. Qxd5 Qxf2?? { (3.01 → 6.60) Blunder. Best move was Qxb2. } (5... Qxb2 6. Qxf7) 6. Kxf2 e5?? { (5.88 → Mate in 11) Checkmate is now unavoidable. Best move was b6. } (6... b6 7. Qxf7) 7. Qxd7 Bxd7 8. e3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Best move was b4. } (8. b4 Bxb4 9. Ke1 Bxe1 10. Nd2 Bxd2 11. Re1 Bxe1 12. a4 Bxa4 13. Nh3 Bxc2 14. e4 Bxe4) 8... Ba3?? { (Mate in 11 → 7.00) Lost forced checkmate sequence. Best move was Bb5. } (8... Bb5 9. Bxb5 Ne7 10. Bxe8 a5 11. Bxf7 Nd5 12. Bxd5 h5 13. Bxb7 h6 14. Bxa8 Nc6 15. Bxc6) 9. bxa3?? { (7.00 → Mate in 10) Checkmate is now unavoidable. Best move was Nxa3. } (9. Nxa3) 9... Bh3 10. gxh3 Nc6?? { (Mate in 10 → 1.84) Lost forced checkmate sequence. Best move was b5. } (10... b5 11. Bxb5 h5 12. Bxe8 Ne7 13. Bxf7 Nec6 14. Bxh5 Re8 15. Bxe8 Nd7 16. Bxd7 a6 17. Bxc6) 11. Ba6 bxa6 12. Kf3?? { (1.18 → Mate in 11) Checkmate is now unavoidable. Best move was Ne2. } (12. Ne2 Nd4) 12... e4 13. Kxe4 Nb4?? { (Mate in 10 → 0.99) Lost forced checkmate sequence. Best move was Ne5. } (13... Ne5 14. Kxe5 Nf6 15. Kxf6 Kd8 16. Kxf7 Rg8 17. Kxg8 Kc7 18. Kxh7 Rb8 19. Kxh6 Rxb1 20. Rxb1) 14. axb4 a5 15. bxa5 f5?? { (-0.17 → 6.01) Blunder. Best move was h5. } (15... h5 16. Kd4) 16. Kxf5 Nf6? { (3.81 → 5.89) Mistake. Best move was Kf7. } (16... Kf7) 17. Kxf6 Kf7?? { (2.12 → Mate in 16) Checkmate is now unavoidable. Best move was Rg8. } (17... Rg8 18. Kg5) 18. Kxf7 Rhf8 19. Kxf8 Rxf8 20. Nf3 Rxf3 21. Rf1 Rxe3 22. Re1 Rxh3 23. Re3?! { (Mate in 5 → Mate in 6) Not the best checkmate sequence. Best move was a6. } (23. a6 Rxh2 24. a4 Rxc2 25. Rc1 Rxc1 26. Na3 Rxa1 27. a5 Rxa3#) 23... Rxh2 24. Re2 Rxe2 25. Nd2 Rxd2 26. Rb1 Rxc2 27. Rb2 Rxb2 28. a6 Rxa2# { Game ends by variant rule. } 1-0
1
0
1
1
1
1
1
1
1
1
1
Alex_Alex
10
0
1
0
0
0
0
0
0
0
0
0
Cristian2
1
Computer analysis
Move times
Crosstable
FEN & PGN